
Architectural prototypes are often used to test decisions before construction begins. But in some practices, prototyping begins while those decisions are still taking shape. Moving an idea from drawing into matter introduces questions that depend on making itself: how a material can be cut or joined, how much a piece weighs, how an assembly comes together, whether parts can be reused, or even what form the project should take.
TAKK, salazarsequeromedina, and Ensamble Studio each make physical experimentation part of their design process, but they ask different things of it. For TAKK, prototypes help test how materials and components come together as a construction system. For salazarsequeromedina, models and built systems remain open to dismantling, recombination, and later uses. Ensamble Studio uses physical experiments to generate geometry and construction knowledge that can move into engineering and full-scale building. What distinguishes these approaches is not simply that they prototype, but what each practice expects to learn through the prototype.






























