Realistic images and walk-throughs have become an integral part of project presentations. Designers are using cutting-edge softwares and constructing precise 3D models to showcase their work as authentically as possible. As for the world of video games, it is not just about the quality of the graphics or how accurate these graphics are, but rather the immersive experience of visual designs and how the players are communicating with the virtually-built environment.
In an exclusive interview with ArchDaily, Philip Klevestav, principle artist at Blizzard Entertainment, the gaming development company known for Warcraft, Overwatch, and Diablo, shares his insights on video game designs and the influence of architecture on the designing process.
GXN, a sister company of 3XN, rethinks architecture, spaces, and materials. Researching how architects can and should close the feedback loop with their structures, the multidisciplinary team at GXN harvests and analyzes vital data from buildings in order to help architects build a better future. Concentrating their efforts on Circular Design, Behavior Design, and Digital Design, the people behind GXN are architects, engineers, designers, and social scientists. From Copenhagen, Kåre Poulsgaard, Head of Innovation at GXN, spoke with ArchDaily’s Christele Haarouk, about Artificial Intelligence in Architecture.
Co-creating Architecture is a bookseries project that takes a look at the vast potential and use of co-creation within Danish architecture. It portrays a generation of Danish architects who set a new international standard for Danish architecture with their ability to offer sustainable answers to societal and social challenges in the shape of innovative and lasting design solutions. The key to this was and still is co-creation: a collaborative approach that opens up the creative process, inviting users, decision-makers and experts from a wide range of fields to participate in and inform the development of projects. Co-creation stimulates interest, sense of
Co-creating Architecture is a bookseries project that takes a look at the vast potential and use of co-creation within Danish architecture. It portrays a generation of Danish architects who set a new international standard for Danish architecture with their ability to offer sustainable answers to societal and social challenges in the shape of innovative and lasting design solutions. The key to this was and still is co-creation: a collaborative approach that opens up the creative process, inviting users, decision-makers and experts from a wide range of fields to participate in and inform the development of projects. Co-creation stimulates interest, sense of
In this short video by Louisiana Channel, Junya Ishigami talks about Tokyo and what he sees as the defining traits of the vibrant and diverse metropole. Discussing what he likes about the city, the renowned Japanese architect underlines Tokyo’s polycentrism and explains how being made up of different small town allows the city to preserve its very local characteristics.
“Time is a resource we are not spending properly. People are eager to save other resources, but they don’t mind spending their time carelessly,” says Anupama Kundoo in this Louisiana ChannelInterview, where she talks about time as a general concept, sharing some of her philosophy of life on the matter. Turning to architecture, Kundoo reflects on the sense of urgency governing the current design process, obstructing any long term thinking about the collective body of work left as a legacy to future generations; therefore she urges architects to take time to rethink their work and refine their designs.
The first episode of Practice, a new series of documentaries about the process of architecture, takes an in-depth look into the design thinking of Invisible Studio's founder, Piers Taylor. The short film follows the architect as he builds a small cabin, alternating visually compelling imagery with pieces of conversation about his early years in the profession and the beginning of Invisible Studio. Taylor also shares his thoughts about building with volunteers and working with wood. The rhythm, the sound design (created by Simon James) and the cinematic quality of the film make of the short documentary an immersive experience.
In this interview by Parametric Architecture, NEXT Office's founder, Iranian architect Alireza Taghaboni, talks about his approach to design, describing how he reinterprets the principles of traditional Iranian architecture and translates the cultural and climatic context into his work. The interview covers the conceptual thinking behind several projects, as the architect discusses dichotomies such as mass-void, introversion-extroversion as being the recurrent themes of his designs.
'Cities for Play' is a project whose main objective is to inspire architects and urban planners to create stimulating, respectful, and accessible cities for children.
Natalia Krysiak, its creator, is an Australian architect who believes that children's needs should be placed at the center of urban design to ensure resilient and sustainable communities. In 2017, she produced 'Cities for Play,' studying examples of cities that are concerned with providing environments that are capable of promoting the health and well-being – physical and emotional – of children through a focus on play and "active mobility” in public spaces.
When we approached the Flores & Prats firm, we wanted to focus on their precise drawing just as much as their detailed mock-ups. We wanted to see a project that not only "values the time invested and accumulated in it but also sees said time as a virtue and not a defect;" an indication of paying attention to the process as well as the unexpected. (In this sense, it reminds me of reading about how to draw a forest, among other things, in "Las tardes de dibujo en el estudio Miralles & Pinós").
We conducted a long-distance interview with the Eva Prats and Ricardo Flores studio for this reason; to get a better idea of their thoughts on the impact of drawing on architectural representation.Their input makes clear the "why" of their decisions, and explains not only how they operate in a contemporary context but also indicates their relationship with construction among other disciplines.
Terunobu Fujimori is a Japanese architect and leading historian of modern Japanese architecture acknowledged for his shift from traditional techniques. In a short video interview, he discusses his original understanding of a traditional Japanese building and his interpretation of the renowned Japanese teahouse.
India’s uprising from a dependent to an independent governance altered the way it was perceived by the world. The country’s evolution left architects and urban developers with important questions: How can they solve the economic and environmental disparities in India, and how can they implement an understanding in people about the potential of what they can achieve with their country’s culture and resources.
In a new extensive video interview by Louisiana Channel, Indian Pritzker Prize-winner Balkrishna Doshi narrates how he became an award-winning architect, his traditional Hindu beliefs and culture, and India’s juxtaposition of having nothing to keeping up with a world that is creating everything.
Innovation can take on so many definitions. It can revolve around finding solutions, tackling with novel ideas, or just an original way of perceiving life. It can also be a very concrete technological advancement or an intangible concept. There is no right or wrong when it comes to innovation, just different points of view.
ArchDaily had the chance to discuss the topic of Innovation with Thomas Heatherwick and Yosuke Hayano from MAD Architects, during the reSITE 2019 event in Prague, where prominent thinkers from around the world shared their ideas about the future of cities under the theme of REGENERATE. The interdisciplinary conversation, in its 8th edition, explored natural and urban revitalization, as well as the recurring problems of our times like climate change and housing affordability.
Seoul is considered one of the most densely-populated and over-priced cities in the world, reaching a staggering $ 80,000 per square meter. The extreme conditions of the city have forced local architects to operate, design, and build framing the city's urban issues, traditions, and history. This approach by architects has created the the theoretical basis of “The Condition of Seoul Architecture”, a publication by multidisciplinary practice TCA Think Tank which sees the point of view of 18 innovative South Korean architects. In this interview, Pier Alessio Rizzardi, founder of the practice, interviewed whimsical architect Moon Hoon, explaining his unique take on architecture and how his work has the ability to inspire people into another dimension.
Junya Ishigami is one of the most outstanding young Japanese architects of present time and he has obtained recognition due to his experimental approach of the project development. Sensitive to the specific local features, Ishigami puts, at the heart of the debate, key architectural issues that sometimes might be abandoned in the daily practice. Time, tension and freedom are concepts that are always present in his production somehow, becoming more visible in most of his recent works.
The Architecture Academy podcast is a new architecture and design podcast which has a focus on ideas and education. The team believes that through education and better conversations they can improve how people design their buildings and cities. The Architecture Academy has just completed their first series of podcasts with conversations with world experts on topics such as beauty, happiness, education, sustainability, vernacular architecture and housing.
Between New York's towering buildings and cramped streets, Atelier Ace developed a project unique to its surroundings. Located in Manhattan's Bowery neighborhood, the Sister City Hotel project included a four-floor extension to an existing 10-storey structure, as well as a complete renovation of the interior space. The interior design draws inspiration from Scandinavian and Japanese architecture, providing visitors with complete tranquility within New York's bustling neighborhood.
In an exclusive interview with ArchDaily, Kelly Sawdon, Chief Brand Officer and Partner at Atelier Ace/Ace Hotel Group describes her take on minimal design and explains the approach and inspiration behind the Sister City Hotel project.
On the 13th of September 2019, the six winning projects of the 2019 Aga Khan Award for Architecture (AKAA) were honored at a ceremony held at the Kazan’s Musa Jalil State Academic Opera and Ballet Theatre. After the ceremony, ArchDaily managed to get exclusive comments from all the awarded teams and from the director of the Aga Khan Award for Architecture Farrokh Derakhshani. Read on to discover what they had to say about this cycle of prizes.