Talking to the Louisiana Channel, German architect Anna Heringer outlines the way she works and her multi-disciplinary approach to architectural practice. Growing up in a small town at the Austrian-Bavarian border close to Salzburg - Heringer spent a year living and working in Bangladesh at the age of 19, a place that is now home to a majority of her office's projects. Heringer describes herself as a mix of things in addition to being an architect, describing herself as an activist and a development worker - using her creativity to explore ideas in a variety of forms and media.
Films And Architecture: The Latest Architecture and News
Production designer Felicity Abbott is behind the great staging of The Luminaries, a mini-series that takes place in New Zealand during the 1860s West Coast Gold Rush. In the below interview, she tells us her thoughts on the connection between films and architecture, addressing her work process and the main challenges on this set.
Luca Tranchino is a production designer well known for his participation as an art director in Martin Scorsese’s Gangs of New York, the Aviator, Hugo Cabret, and Disney’s Prince of Persia, among many other productions. His work is designed to take us to magical and historical worlds. We recently interviewed Tranchino to look behind the scenes and uncover connections between film and architecture.
Annie Beauchamp on Designing the Overall Visual Look of Movies: "A Designer’s Work Helps to Drive The Plot"
Production designer Annie Beauchamp contacted me shortly after reading an article about Black Mirror series and what it can teach us about the future of architecture —something exciting for me since she was in charge of the visual look in Striking Vipers, the first episode of the dystopian series' fifth season. Beauchamp who has extensive experience working on major productions such as Sleeping Beauty, The Yellow Birds, Adoration, Top of the Lake China Girl, LEGO's Ninjago Movie, also served as an art director in nothing less than Moulin Rouge.
We've talked with Beauchamp to get to know her thoughts on the connection between films and architecture. The following conversation explores her beginnings and inspirations, her work process, as well as her views on the era of computer visualizations. In addition, we concluded the conversation with a couple of recommendations for a new generation interested in production design.
The year 2019 marks the centennial anniversary of the Bauhaus' founding. Founded by Walter Gropius in 1919, the school sought to reimagine material reality. Considered by many to be the most visionary school of early 20th-century art and design, the Bauhaus would spark a global movement in a period of world history otherwise marred by war and economic devastation.
In 1933, The Nazi Party took over Germany and eventually closed the Bauhaus school. Many of the Bauhaus’ leading visionaries emigrated to the United States – bringing the movement with them. László Moholy-Nagy brought the Bauhaus to Chicago, starting a new chapter in the Bauhaus’ history by establishing a school – The New Bauhaus.
Grit vs Globalism: What the City of Blade Runner 2049 Reveals About Recent Trends in Urban Development
There ought to be a word for this kind of film—halfway between a sequel and a reboot—but there isn't, so we just have to call it Blade Runner 2049. The film is perhaps more subtle in the way it refers to Ridley Scott's 1982 dystopian cult classic than some recent sci-fi restorations—Star Wars: The Force Awakens, I'm looking at you—but it isn't above a bit of blatant parallelism. For example, it's easy to see reflections of Blade Runner characters in 2049: private dick Rick Deckard is now the stoic, world-weary K; femme fatale Rachael is Joi, a hologram companion who straddles the line between mortal and machine; wacky Roy Batty is the single-minded, murderous Luv; not to mention a bevy of replicants passing for humans and cops with hidden agendas. In fact, one of the few prominent characters not recast is the city of Los Angeles, whose architecture is strikingly absent compared to the first film. The resulting movie feels curiously devoid of a civic soul, which is perhaps the point.
In a recent film published by Metropolis Magazine, New York-based architect Robert A M Stern explains why we should care about Philip Johnson’s controversial AT&T building. As landmark designation hearings to protect the buildings external facade continue, demolition of the lobby of this iconic Postmodern New York City skyscraper has already completed.
The designs by Snøhetta for the renovation of the building at 550 Madison Avenue have launched the building to the forefront of the debate about the preservation of Postmodern heritage. The plans include replacing the stone facade with undulating glass in order to transform the building's street presence. Should plans progress, the once prominent arched entry will sit behind fritted glass and stone covered columns will be unwrapped to create a hovering datum.
Begin to understand the inner workings of Fumihiko Maki's architectural mind in PLANE—SITE’s latest short film from their Time-Space-Existence series. Each film focuses on the different principles which drive the practice of famous architects. Maki is known for being experimental with materials and fusing east and west culture.
Fans of absurd architecture, over-the-top action, and wrestling-stars-turned-beloved-actors are in for a treat this summer thanks to the recently-announced film Skyscraper. The movie’s central character is “The Pearl,” an imagined 1,067-meter-tall skyscraper in Hong Kong—although apparently some guy named “Dwayne ‘The Rock’ Johnson” also plays a pretty big role with his character Will Sawyer, a former FBI Hostage Rescue operative who lost a leg in the line of duty and now reviews building security for a living.
The plot, as revealed in the trailer and a single-paragraph synopsis on the official website, sees Will Sawyer criticizing the security of the “vertical city” billed as the tallest, most advanced, and safest building in the world. His concerns are immediately shown to be well-founded, as a group of (what are presumably) terrorists set fire to the 96th floor of the building, trapping Sawyer’s family and somehow framing Sawyer for the whole thing. As a result, Sawyer must save his family while running from the law, with the trailer showing a climactic leap from an adjacent crane (we can only assume that Dwayne Johnson doesn’t fit into a ventilation duct). The film has come in for some good-natured ribbing already, with internet jokesters questioning how a 260-pound amputee makes a 15-meter jump off the end of a crane. But of course, closer inspection reveals that these concerns are just the start of the entertaining wackiness of this movie.
Why does a film garner critical acclaim? Is it captivating performances from its actors? Stunning tableaus and cinematic moments? Or, could it be the intricate sets where tales of drama, laughter, love, and loss play out?
Following her stunning watercolor prints of last year’s Oscar nominees and the Netflix sensation Stranger Things, architect and illustrator Boryana Ilieva provides a glimpse into the elaborate sets of 6 stand-out films from 2017. With the Golden Globes broadcasted earlier this month and the Academy Awards only a few weeks away, the homes in these award-winning motion pictures deserve as many accolades as the Hollywood stars who inhabit them.
How the Portrayal of Houses in Cinema Shows Uncomfortable Truths About Hollywood's Relationship to Race
This short excerpt is from Places Journal's article "Prop and Property: The house in American cinema, from the plantation to Chavez Ravine," which in turn was adapted from John David Rhodes' book Spectacle of Property. The article, which investigates the many layers of property inherent in the production and viewing of movies, investigates in particular the films Gone with the Wind and To Kill a Mockingbird, revealing how their themes of race and property are made even more complex by the practicalities of Hollywood filmmaking.
Perhaps the most mysterious and desired feature of housing is the privacy of property, and especially the property of and in the house. Property, however, is fungible and alienable. Whatever is promised by the house is radically susceptible to violation, displacement, and loss. Often the experience of property’s violation or redefinition involves an unwelcome reminder that the house is not a very private place after all. Partly we know this: we have all spent time in living rooms, on porches, or in other spaces of the house in which it is nearly impossible to say where the public ends and the private begins. But when property’s inherent instability is experienced vividly—whether in “real life” or in representation—we are forced to confront the tenuous relationship between public and private, as well as the tenuousness of all property relations as such.
Interiors is an Online Publication about the space between Architecture and Film, published by Mehruss Jon Ahi and Armen Karaoghlanian. Interiors runs an exclusive column for ArchDaily that analyzes and diagrams films in terms of space.
The first season of Stranger Things, which debuted on Netflix in July 2016, pulls its influences from the likes of Steven Spielberg, John Carpenter, and Stephen King, and stands on its own merits as a result of the inventiveness of its creators, filmmaking duo Matt and Ross Duffer.
Interiors spoke with Production Designer Chris Trujillo on the visuals of the series and several of the core spaces used throughout the first season, including Hawkins Laboratory, Will Byers’ house and, of course, the mysterious world of the Upside Down, which takes bits and pieces of the real world and twists them into a space entirely its own, one that exists both as part of, and outside of, the real world.
Soon you will be able to satisfy your wanderlust free from altitude sickness; on Wednesday October 4th, the Architecture Film Festival Rotterdam will see the world premiere of the documentary Cholet: The Work of Freddy Mamani. From director Isaac Niemand comes the story of Bolivia's unlikely architectural phenomenon, and one of ArchDaily’s 2015 leaders in architectural design and conceptualization.
What might the futuristic home of Tony Stark (AKA Iron Man) look like in our more mundane world? In this fun exercise, Archilogic imagines a for-sale version the Malibu mansion. Explore it for yourself in the 3D model!
Ever dreamed of a real superhero lifestyle? We have a rare opportunity to buy in this secluded Malibu location, thanks to a change of heart by the former owner. Dramatic views, spectacular entertaining areas, plus a huge workshop/garage and helipad – it’s all here.
Lovingly rebuilt after an unfortunate accident, this stark white clifftop mansion once again has all its original features. Buyers who enjoy a rich social life will appreciate the glamorous history of the house, in which the celebrity former owner enjoyed a lavish party lifestyle, as much as its spectacular design.
The interplay of tantalizing eroticism continues within Christian Grey’s luxury tower in the recently-released film sequel, Fifty Shades Darker. In the first film, Grey’s plush apartment played an integral role in undressing the personas of Anastasia Steele, who liberates herself from her chaste existence, and Christian, who exposes the seething and fiery carnal desires and fetishism behind his glorified masculine beauty, charm, and appearance.
Grey's penthouse, which resonates with his unyielding and intimidating Heathcliff undertones in the first part of the trilogy, turns over a new leaf in the sequel. There is ambient warmth in the penthouse; nevertheless, the high level of sophistication prevails in his penchant for singular tastes and fastidiously-selected objects and it remains unapologetically lush.