Imagine a world thousands of years into the future, one where humanity has conquered planets from galaxies away, only to default to a neofeudalistic social order in a constant power struggle, all built upon an intricate tapestry of cultures and religions and set in a harsh yet vivid landscape that becomes a character in and of itself. This was the challenge faced by director Denis Villeneuve and production designer Patrice Vermette in creating the cinematic adaptation of Frank Herbert's 1965 novel. The two Dune movies, released in 2021 and 2024, were conceived as a whole and therefore share a coherent style and cinematic expression. Beyond aesthetics, the environment and architecture of Dune present a lived-in, believable world, one that anchors the action and characters, silently offering invaluable insights into the values and mythology of each civilization.
Films and Architecture: The Latest Architecture and News
Watch Innovative Architecture Short Films: Winners of TRANSFER Architecture Video Award 2023
TRANSFER Architecture Video Award 2023 has just announced the winners of this year's edition of the innovative architecture short film competition. Due to the high quality and the diversity of the entries, the jury has decided to award 4 winners ex aequo and 2 honorable mentions.
The TRANSFER Architecture Video Award 2023 ceremony took place on February 22 in Lausanne, as part of the film festival Écrans Urbains. You can discover the winning, finalist, and shortlisted videos in TRANSFER.
Discover the Academy Museum of Motion Pictures through the Lens of Paul Clemence
This Oscars Season, photographer Paul Clemence turned his lens to the Academy Museum of Motion Pictures, the most famous institution dedicated to the art and science of movies. Designed and revitalized by Gensler and Renzo Piano Building Workshop, the building is located on the famed ‘Miracle Mile’ in Los Angeles, opening with expansive views towards Hollywood. This year, the museum opened its rooftop terrace for the Oscars Night at the Museum, a unique event to celebrate the 96th Oscars.
Architecture Film Festival Rotterdam Announces 15th Edition Featuring Rem Koolhaas
On Wednesday, October 4, the fifteenth edition of the Architecture Film Festival Rotterdam (AFFR) will start. The program involves an extensive list with almost 100 films about architecture and the city, with prominent figures like Rem Koolhaas, Inez Weski, and Martin Koolhoven joining as guests. The festival includes film premiers, classic screenings, masterclasses, excursions, and short programs. Combining the film and built environment worlds, the event will be taking place from 4 to 8 October 2023.
"The Environments Needed to be Abstracted": Stefan Dechant on The Tragedy of Macbeth
Stefan Dechant is a production designer with over 25 years of experience in the industry working alongside reputable filmmakers like James Cameron (Avatar), Tim Burton (Alice in Wonderland), and Sam Mendes (Jarhead). Recently, Stefan served as the production designer for the upcoming Apple TV+ film 'The Tragedy of Macbeth' directed by Joel Coen. Why did this interest us immediately? Because he had the task of creating 35 Black & White, Abstract Sets.
In the following interview with Stefan, he tells us all about the inspiration behind the aesthetic, his working process between sketches and digital, and finally the stage of building all of this. Read more below.
Jacinta Leong on Architecture in Movies: "Films Can Tell Us How Things Are and How Things Can Be"
Jacinta Leong is a Production Designer who enjoys the creative and collaborative process of designing environments for narratives. Her work on several movies looks ahead into the future - especially in relation to technology in society. She was recently the Production Designer on the film 2067; Art Director on Alien: Covenant, Mad Max: Fury Road, and Pacific Rim: Uprising; Assistant Art Director on Star Wars Episode II-III; and Set Designer in The Matrix, among others.
We've talked with Leong to get to know her thoughts on the connection between films and architecture. The following interview explores her beginnings and inspirations, as well as her work process in the era of digital tools.
Canadian Pavilion at the 2021 Venice Biennale Highlights Canadian Cities as Cinematic Doubles
Canada’s contribution to the 17th Venice Architecture Biennale explores Canadian cities’ established “career” in cinema as stand-ins for the world’s metropoles, raising questions of authenticity, architectural identity and the collective understanding of the built environment. Curated by David Theodore of McGill University and realized by Montréal architecture and design practice T B A / Thomas Balaban Architect, the exhibition Impostor Cities highlights the diversity and versatility of Canada’s cityscapes as portrayed on film.
Felicity Abbott: "Production Design Has Been Referred to as Architecture of the Screen"
Production designer Felicity Abbott is behind the great staging of The Luminaries, a mini-series that takes place in New Zealand during the 1860s West Coast Gold Rush. In the below interview, she tells us her thoughts on the connection between films and architecture, addressing her work process and the main challenges on this set.
Luca Tranchino: "Production Design Uses The Same Language as Architecture"
Luca Tranchino is a production designer well known for his participation as an art director in Martin Scorsese’s Gangs of New York, the Aviator, Hugo Cabret, and Disney’s Prince of Persia, among many other productions. His work is designed to take us to magical and historical worlds. We recently interviewed Tranchino to look behind the scenes and uncover connections between film and architecture.
Annie Beauchamp on Designing the Overall Visual Look of Movies: "A Designer’s Work Helps to Drive The Plot"
Production designer Annie Beauchamp contacted me shortly after reading an article about Black Mirror series and what it can teach us about the future of architecture —something exciting for me since she was in charge of the visual look in Striking Vipers, the first episode of the dystopian series' fifth season. Beauchamp who has extensive experience working on major productions such as Sleeping Beauty, The Yellow Birds, Adoration, Top of the Lake China Girl, LEGO's Ninjago Movie, also served as an art director in nothing less than Moulin Rouge.
We've talked with Beauchamp to get to know her thoughts on the connection between films and architecture. The following conversation explores her beginnings and inspirations, her work process, as well as her views on the era of computer visualizations. In addition, we concluded the conversation with a couple of recommendations for a new generation interested in production design.
“The New Bauhaus” Film Celebrates the Bauhaus Movement in America
The year 2019 marks the centennial anniversary of the Bauhaus' founding. Founded by Walter Gropius in 1919, the school sought to reimagine material reality. Considered by many to be the most visionary school of early 20th-century art and design, the Bauhaus would spark a global movement in a period of world history otherwise marred by war and economic devastation.
In 1933, The Nazi Party took over Germany and eventually closed the Bauhaus school. Many of the Bauhaus’ leading visionaries emigrated to the United States – bringing the movement with them. László Moholy-Nagy brought the Bauhaus to Chicago, starting a new chapter in the Bauhaus’ history by establishing a school – The New Bauhaus.
Grit vs Globalism: What the City of Blade Runner 2049 Reveals About Recent Trends in Urban Development
There ought to be a word for this kind of film—halfway between a sequel and a reboot—but there isn't, so we just have to call it Blade Runner 2049. The film is perhaps more subtle in the way it refers to Ridley Scott's 1982 dystopian cult classic than some recent sci-fi restorations—Star Wars: The Force Awakens, I'm looking at you—but it isn't above a bit of blatant parallelism. For example, it's easy to see reflections of Blade Runner characters in 2049: private dick Rick Deckard is now the stoic, world-weary K; femme fatale Rachael is Joi, a hologram companion who straddles the line between mortal and machine; wacky Roy Batty is the single-minded, murderous Luv; not to mention a bevy of replicants passing for humans and cops with hidden agendas. In fact, one of the few prominent characters not recast is the city of Los Angeles, whose architecture is strikingly absent compared to the first film. The resulting movie feels curiously devoid of a civic soul, which is perhaps the point.