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Virtual Reality: The Latest Architecture and News

ZHA Inaugurates Design Museum in Seoul with Meta-Technology Exhibition

Dongdaemun Design Plaza (DDP) has collaborated with Zaha Hadid Architects (ZHA) for the 'Meta-Horizons: The Future Now' exhibition in Seoul, Korea. Designed by ZHA to promote the instigation and exchange of new ideas and to showcase innovative technologies and media, the inaugural exhibition of DDP’s new Design Museum explores ZHA’s work across multiple fields, from digital technology to artificial intelligence and virtual reality, featuring the firm's recent designs, process, and research that incorporates immersive technologies and new fabrication techniques. The exhibition will be on display from 26 May - 18 September 2022.

ZHA Inaugurates Design Museum in Seoul with Meta-Technology ExhibitionZHA Inaugurates Design Museum in Seoul with Meta-Technology ExhibitionZHA Inaugurates Design Museum in Seoul with Meta-Technology ExhibitionZHA Inaugurates Design Museum in Seoul with Meta-Technology Exhibition+ 15

The Transformation of the Museum: From Curiosity Room to Exhibition

Housing objects of artistic, cultural, historical and scientific importance, the term ‘museum’ is derived from the Latin language. In regards to classical antiquity, in Ancient Greek ‘mouseion’, meaning ‘set of muses’ was a philosophical institution, a place for contemplation and thought. These muses refer to the 9 muses in Greek mythology, the goddesses of the arts and sciences, and patrons of knowledge. Early museums’ origins stem from private collections of wealthy families, individuals or institutions, displayed in ‘cabinets of curiosities’ and often temples and places of worship. Yet these ‘collections’ are predecessors of the modern museum, they did not seek to rationally categorize and exhibit their collections like the exhibitions we see today.

In definition, the modern museum is either a building or institution that cares for or displays a collection of numerous artifacts of cultural, historical, scientific or artistic importance. Through both permanent and temporary exhibits, most public museums make these artifacts available for viewing and often seek to conserve and document their collection, to serve both research and the general public. In essence, museums house collections of significance, whether these be on a small or large scale.

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Transformation Generated by the Intersection of Virtual and Reality

As Antoine Picon describes in Architecture and the Virtual Towards a new Materiality? : "An architectural project is indeed a virtual object. It is all the more virtual that it anticipates not a single built realization but an entire range of them. …Whereas the architect used to manipulate static forms, he can now play with geometric flows. Surface and volumes topological deformations acquire a kind of evidence that traditional means of representation did not allow.”

4 Reasons Why You Need to be Using VR in Architecture

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Virtual reality has given architects alternative ways to work. Paired with real-time visualization software, it offers a robust tool with endless capabilities for your design workflow. It can help develop the design, address needs, and win over clients. Here are four key reasons why you need to implement VR into your design workflow.

The Future of Visualization May Be The Past

We deal with buildings every day. We sleep in them, work in them, live our lives using their accommodation. But like a song or a painting, a person usually helps create them, with those who use and build them, then the world receives that work. But before they are built, buildings are just ideas.

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Map design and Built Environments in Video Games: Exploring The World of VALORANT

Map design and the significance of built environments continue to be inherently integral to gameplay within the realm of virtual worlds and video games, specifically in the genre of first-person shooters, and Riot Games’ VALORANT is no exception to this. Defying former expectations of its predecessors within the tactical shooter genre, Riot continually endeavors to make fundamental changes to decades of old formulas that have been implemented in practice all these years.

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Designing Physical Spaces to Support a Virtual World

All aspects of society today are becoming increasingly more digital. Our interconnectedness and speed at which we are able to search and transfer information have made us more accustomed to exploring new ways that technology can impact our lives. Over the last few years, the rise of bitcoin, blockchain, and now the metaverse, has caused architects and designers to reconsider the notion of physical and virtual space. But beyond that, there’s an “in-between” of spaces that will be designed to support the technological escapism that the metaverse and web3 offer. While these virtual worlds are on the frontier of the digitization of everything, architects will play a huge part in designing the real-world physical spaces that can support them.

How Will the Metaverse Be Designed?

Michael Beneville opened his studio in the Flatiron district of New York City a decade ago. The renovated two-floor office has 20-foot-high ceilings, custom furniture, and a wall of arched windows that look out onto 19th Street. Beneville and his team haven’t been inside the studio together on a regular basis for months—at least not physically. The employees of the small creative studio, known for its design work on immersive experiences like Las Vegas’s mega–entertainment complex AREA15, are scattered across the country due to the pandemic, but they regularly gather in a virtual replica of the studio for meetings, sitting around a digital table, their avatars carrying digital cups of coffee.

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The Architecture of Museums: The Evolution of Curatorial Spaces

Across the globe, museums function as cultural landmarks – spaces of significance that quite often become defining symbols of a city’s architectural landscape. Historical examples such as the Museum de Fundatie in the Netherlands and The Louvre Museum in France continue to attract millions of visitors, with contemporary architectural interventions to them redefining their spatial contribution to their local context.

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What Is NFT Architecture and How Is It Different from Regular 3D Models?

Imagine yourself welcoming your colleagues to a business meeting at your home. The table is set next to the infinity pool, under the shadow of a huge curved metal structure reminiscent of Zaha Hadid's most audacious designs except for the complete absence of pillars. Hovering in the air, the roof completes an idyllic setting for this mansion on a rocky hillside. The house was recently acquired as an NFT and is digitally accessed via encrypted code. That's right, this is your virtual home. The physical one is a small 40m2 apartment in the center of one of the busiest and most polluted cities in the global south.

Layering of Realities: VR, AR, and MR as the Future of Environmental Rendering

Working remotely throughout the past year has accelerated the introduction of new approaches to real-time rendering, and with it, a new necessity was born: how can a person feel physically present inside a space, without actually being there? Ultimately, designers resorted to the virtual world, a vast realm of interactive built environments that can be accessed from the comfort of one's home. Even the tools utilized, such as headsets and goggles, have become more accessible to the vast majority of the public and are being sold at a lower price than they initially were. We have become accustomed to build, modify, and navigate between different environments, going back and forth between what is real and what isn't. Truth is, virtual has become the new normal.

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Rendering as a Tool to Restore the Glory of Ancient Chinese Architecture

Heritage buildings are precious treasures passed down to us by our ancestors. They are also intangible cultural gifts for all mankind, a discovery of the past. Nevertheless, as time changes, ancient Chinese architecture, either destroyed by the forces of wars or nature, is gradually losing its original glory, making the protection and restoration of ancient buildings an urgent matter in this contemporary world.

Mars House, First Digital Home to be Sold on the NFT Marketplace

Mars House designed in May 2020 by Artist Krista Kim, has become the first sold digital NFT home in the world. The 3D digital file that can be experienced in virtual reality, was just acquired. Rendered using Unreal Engine, a software used to create video games, the house can be experienced in VR, but could also be experienced through augmented reality (AR) environment in apps. A structure comprised of light, Mars House generates a healing atmosphere, with a musical accompaniment by Jeff Schroeder of The Smashing Pumpkins.

The Evolution of Visual Representation in Architecture (and How It Will Continue to Change)

According to Howard Gardner, human intelligence can be classified into 8 different categories. One of these is spatial intelligence, which describes the ability to mentally create and imagine three-dimensional spaces. Architecture is one of many disciplines that benefits from this ability and in this article we will explore just how visual representation in architecture has evolved throughout history--from displaying the most brilliant of ideas to capturing the wildest of dreams.