Robotic Collaboration. Image Courtesy of ETH Zurich
Digital spaces and fabrication technology have become as prominent as ever within the current state of our post-pandemic society, becoming increasingly more accessible and enabling quick and spontaneous acts of iteration and evolution. These technologies have resulted in the ability to mass-produce non-standard, highly differentiated building components within the same facility as their standardized counterpart, transforming how buildings and their respective components are conceived, designed, and represented, and how they are manufactured, assembled, and produced.
The beauty of digital fabrication is its ability to blend aspects of mass and artisanal production to the point where costs nearly disappear. Technology’s capacity to fabricate so simply and almost seamlessly raise the issues for its potential to significantly alter our current perception of architecture, thus producing the question: has the influence of mass production in architecture resulted in a loss of intentional design?
Across the globe, museums function as cultural landmarks – spaces of significance that quite often become defining symbols of a city’s architectural landscape. Historical examples such as the Museum de Fundatie in the Netherlands and The Louvre Museum in France continue to attract millions of visitors, with contemporary architectural interventions to them redefining their spatial contribution to their local context.
With the aim of generating a significant impact on the responsible and sustainable consumption of resources and energy in the construction industry, ETH Zürich in collaboration with FenX AG is using foam 3D printing (F3DP) to manufacture geometrically complex formwork for the construction of special elements in concrete.
Cactus Towers (Kaktustårnene), Copenhague. Image Cortesía de Sigfox España
Control of concrete strength and maturity in large-scale projects has traditionally been recorded and measured manually. Nowadays, there are new technologies that allow builders to melt sensors directly into the concrete, which –connected to a transmitter– show continuous data on the material's temperatures, sending this data wirelessly to the cloud platform. The software then automatically calculates maturity and strength based on historical data, so the concrete mix and strength development process can be followed from any device and in real-time.
These sensors, based on 0G technology from Sigfox –one of the main IoT (Internet of Things) operators worldwide– have facilitated the construction of one of the most innovative architectural projects in Europe, the Cactus Towers (Kaktustårnene) in Copenhagen, helping calculate the exact moment to remove the formwork that shapes its characteristic façade.
Today, drywall and gypsum-based systems are currently present in almost all architectural works. These allow you to coat buildings with products that combine, among other attributes, construction ease, fire safety and the possibility of recycling, both in historic structures or completely new constructions. Since 1998, Saint-Gobain - one of the largest distributors of these types of systems - has awarded the projects that best apply them in their solutions, dividing them into 6 categories (Ceilings, Plaster, Plasterboard, Innovation & Sustainability, Residential, and Non-Residential). The submitted projects are meant to demonstrate how the architects managed to ingeniously unite the company's products with innovative solutions to overcome each of the difficulties that the works or contexts impose.
In its 12th edition, participants came from 30 different countries and showcased 74 projects. See the 14 awardees below:
A masterpiece is often defined as the most remarkable work in an artist's career, one which highlights the height of their techniques and ideals. The Mona Lisa by Leonardo da Vinci; Michelangelo's Pietá; the Beatles' Sgt. Pepper's Lonely Hearts Club Band album. There are many examples, which are not always unanimously agreed upon. But what if what many consider to be the masterpiece was started by someone else, the credited creator didn't live to see its completion, and almost all of its documentation was destroyed? Catalan architect Antoni Gaudí and his world-famous Temple Expiatori de la Sagrada Família are examples of these complications. From a highly crafted stone construction to the most modern 3D printing techniques and high strength concrete, numerous technologies were and continue to be incorporated in the project's construction.
Bjarke Ingels Group revealed the design for a tech campus in Bratislava, an urban village of interconnected buildings organized around a central courtyard that would foster a creative ecosystem for cybersecurity and AI innovation. Created in collaboration with Inflow, Pantograph, BuroHappold, and ARUP, the project features an undulating photovoltaic roof that unifies the twelve individual structures while defining the architectural silhouette on the backdrop of the Carpathian Mountains.
Believing that a creator has a duty towards society, Philippe Starck, is a multifaceted designer whose projects span across many disciplines. From architecture and interiors to industrial and furniture design, Starck’s portfolio is always, as he puts it, “focused on the essential”, and “must improve the lives of as many people as possible”. Author of Alessi’s famous lemon squeezer, he is known for pushing the boundary of design in everyday objects.
With 10,000 creations, completed or yet to come, Philippe Starck is a pioneer in “making things in the way of ecology”. In fact, ArchDaily had the chance to meet the designer at the 2021 Salone del Mobile, to discuss his design approach and visions as well as hislatest plywood creation for Andreu World.
Kigali, Rwanda - September 21, 2018: a wide view looking down on the city centre with Pension Plaza in the foreground and Kigali City Tower in the background against a backdrop of distant blue hills. Image via Shutterstock/ By Jennifer Sophie
The urban metropolises of our planet are home to an abundance of stories. They are home to stories of wealth, of innovation, and of architectural marvels. They are home, too, to stories of inequality, inequity and of urban divides – places where one’s income determines the quality of the spatial environment around them. Within these stories has developed an increasing advocation for making cities “smarter”, the goal being to use data and digital technology to build more efficient and convenient urban environments.
Artificial intelligence, machine learning and generative design have begun to shape architecture as we know it. As systems and tools to reimagine the built environment, they present diverse opportunities to rethink traditional workflows. Designers also fear they may inversely affect practice, limiting the services of the architect. Looking to building technologies, new companies are creating software and projects to explore the future of design.
Henning Larsen has been creating projects that address cross-cultural design, tackle diverse climatic zones, and try to achieve ambitious sustainability objectives. All of this wouldn’t be possible without the use of technology and specially crafted digital and generative design tools that allow architects to treat any element as a parameter in design.
In a special interview with ArchDaily, Jakob Strømann-Andersen, Partner and Director of Henning Larsen’s Innovation and Sustainability Department talks about digital tools and their incorporation in the design process. Focusing specifically in this conversation on Sandworm, a new modeling program that uses sandboxes, Anderson explains how they have achieved to scan and directly transfer manipulated landscapes into a 3D model.
Curved shapes have always sparked architects' fascination for evoking nature's beauty, fluidity, dynamism, and complexity. To replicate these shapes, however, is no easy task. From their two- or three-dimensional representation to their execution in their final materials, this represents an enormous difficulty, which requires technical expertise and a great amount of knowledge to achieve strong results. Thinking of new ways to produce organic shapes from natural materials is even more complicated.
In addition to this, working with a natural material such as wood carries its own set of peculiarities. Factors such as the species of wood, where the tree grew, what climate it faced, when it was cut, how it was sliced or dried, among many other variables, largely influence the final result. But it's hard for other materials to compare to the beauty and warmth that wooden surfaces bring to the built environment. If the appropriate processes are used, wood can be curved and remain in the desired shape - and for this, there is a number of known techniques which Australian company, Sculptform, has perfected.
Caius Sergius Orata is credited, by Vitruvius, with inventing the hypocaust. The word, from the Latin hypocaustum, in a literal translation, means access from below. The hypocaust is a raised floor system on ceramic piles where, at one end, a furnace—where firewood is burned uninterruptedly—provides heat to the underground space, which rises through walls constructed of perforated bricks. Hypocausts heated, through the floor, some of the most opulent buildings of the Roman Empire (including some residences) and, above all, the famous Public Baths.
With a similar function, but in the East, there existed the ondol. It is estimated that it was developed during the Three Kingdoms of Korea (57 BC-668 AD), but researchers point out that the solution was used long before that. The system also manipulated the flow of smoke from agungi (rudimentary wood stoves), rather than trying to use fire as a direct heat source like most heating systems. It even caught the attention of Frank Lloyd Wright, as pointed out in this article, who adapted the system to use it in heating homes in the United States and in his important Imperial Hotel in Tokyo. How do radiant floor heating systems currently work?
“If you gave me your shoe, I could tell you with about 90% accuracy the city in the world from which you came,” says Christopher Mason, Ph.D., a professor at Weill Cornell Medicine in New York, NY, co-author of the first global atlas of urban microorganisms. The study, carried out by the international Metagenomics and Metadesign of Subways and Urban Biomes (MetaSUB) consortium, creates a map of the microbiome of some of the largest cities in the world.
The viability of 3D Printing in architecture – has, at the very least – seen a seismic shift over the past few years. Usually relegated to prototypes or conceptual models, 3D Printed building designs are increasingly being actualised as physical projects. In 2013, WinSun, a Chinese company – was able to print 10 houses in a 24-hour period, becoming one of the first companies to achieve this feat using 3D Printing technology. More recently, in 2018, a family in France became the first in the world to live in a 3D Printed house. The city of Dubai is also seeking to have a quarter of its buildings be 3D Printed by 2025. These examples display the upwards category of this technology, and how it is very likely, as the years go by, this automation of building fabrication is even more integrated into the construction process than it is right now.
Although holograms have been a possibility for decades—the first hologram was developed in the early 1960’s following the development of laser technology—many might still associate them more with science fiction, the term conjuring up images of high-tech superhero gadgets and spaceships in the distant future. Yet as we inch closer to the reality of a hyper-technologized future, and a variety of industries—including architecture and construction— begin to embrace new forms of increasingly advanced technology, holography, too, has a chance of completely reshaping the way we conceptualize and experience architecture. While it is impossible to predict exactly how holographic technology will be used in the future, below, we list several examples of existing projects that use holograms and other types of holography to create atmospheric environments, fantastical scenes, and practical visualizations. These examples move beyond the use of holograms to visualize structures and sites during the design phase; they utilize holography to shape the completed architectural space itself, completely altering the sensory and spatial experience of their environment.
https://www.archdaily.com/963011/holography-how-it-could-change-architectural-spaceLilly Cao
Architecture and automation are two concepts that in the modern era of design and technological advancements go hand in hand- or do they? On one end, there’s a slight fear that “robots will replace designers”, making the profession more automated, and less creative. On the other, technology has made the practice of architecture more efficient in terms of process and cost. How far will technology take us, and will your job ever be lost to technology? The short answer is, probably not.