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Movement: The Latest Architecture and News

The City as a Tile-Based Game

Alterity is essential to human development. If deprived of a variety of stimuli, the brain is unable to develop, losing plasticity and deteriorating like an atrophied muscle. This reasoning is widely accepted when it comes to social relations or cognitive and physical activities. But what about the stimuli promoted by the built environment?

A TUDelft Student Asks: "Can We Live With Zero Wasted Space?"

Architectural space as we know it is left largely empty even when it is inhabited. We have become accustomed to this empty space, take it for granted, and most likely could not imagine a life in which we are forced to occupy only the space that we use. Through cataloguing our everyday activities and analyzing our body movements, Stavros Gargaretas of Why Factory studio at TUDelft sought to examine the question of ultimate space efficiency with a project entitled “The Evolving Room: Inhabiting Zero Wasted Space.” The work was completed under the supervision of Ulf Hackauf, Adrian Ravon and Huib Plomp, along with Why Factroy founder Winy Maas and won TUDelft's Best Graduation Project of the Faculty of Architecture award.

© Sean PietersCourtesy of Stavros Gargaretas© Martina Lucchese© Martina Lucchese+ 25