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VR: The Latest Architecture and News

This Simple VR Tool Instantly Communicates Your Design Intent in 1:1 Scale

Communicating design intent and conveying space to non-technical clients has always been a challenge for architects. Fortunately, advancements such as virtual reality (VR) are starting to pave the way for new tools to address this challenge. The most immersive and effective solutions are ones that empower you to fully navigate 3D models, like Prospect by IrisVR. Created by architects, Prospect enables designers to easily jump into a 1:1, true to scale VR version of their 3D model.

A New Generation of Tools: The 3D Visualization Multiplex

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A 3D visualization multiplex is a system to instantly visualize 3D models on multiple devices: desktop computers, smartphones, tablets, augmented reality gear, and virtual reality glasses.

It's an everyday tool to streamline conversations between architects, engineers, contractors, their clients, and the rest of the world.

With the formidable combination of CAD software programs - e.g. SketchUp or Revit - and a multiplex, 3D storytelling has never been simpler.

It works on both high-end immersive headsets and on smartphones with - or without - very capable $10+ glasses. Using augmented reality, a model can be directly integrated into the real world.

Sou Fujimoto's Polyhedral Pavilion Shapes The Art Island of Japan

Located a few meters from the terminal of Naoshima, the Japanese island better known as the "Art Island", Sou Fujimoto's Pavilion appears as a translucent and lightweight diamond perched on the coastal edge of Kagawa, visible from SANAA's ferry terminal welcoming the visitors to the island.

The Naoshima Pavilion was part of the 2016 Setouchi Triennial. Fujimoto has created its structure with a white painted stainless steel framework, acting as a mesh that gives the polyhedron it's irregular shape and light appearance as if it was levitating from the ground.

Call for Entries: Vimania Architecture Competition

Augmented reality provides us with new research field of architecture. Now you do not need architectural models. We can see the building as it is with all the details as a virtual model. These properties of augmented reality give us new opportunities. For example, we can compare the buildings from different regions of the world, from different eras in the same scale. We can make collections of buildings, unimaginable compositions.

Updated Displays and Graphics Processors Improve iMacs’ Capabilities for Architectural Software

At Apple's Worldwide Developers Conference (WWDC) today, the US-based tech giant announced the latest slate of performance updates to their software and hardware products. Targeting software developers and other high-end users, the event was highlighted by the announcement of significant upgrades to their computer’s graphics and processing capabilities—or in architect’s terms—the components required to work on projects like creating content within a VR experience or real-time 3D rendering.

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Will Virtual Reality Transform the Way Architects Design?

Over fifty years ago, Bob Dylan sang the words that we still know so well today, “the times, they are a changin’.” He was right.

We’ve seen change happen all around us. Architecture looked pretty different 50, 30, and even 10 years ago. And the technology powering the industry has evolved to keep pace. First, with a move from the drafting table to the computer screen with 2D CAD, and now to Building Information Modeling (BIM) where information-rich 3D models allow architects to create in unprecedented ways.

This New VR Analytics Tool Allows Architects to Track Users' Attention Within a Virtual Model

With virtual reality technology becoming a more and more common tool in architecture offices, engineers have already begun thinking about the next wave of advancements that could add even more functionality into their products. One of these advancements is through the use of one of the information age’s biggest revolutions: analysis of user feedback.

Lauching today, 3D visualization company InsiteVR has implemented these features into their software for the first time – allowing architects to learn about how people are viewing their models in real time.

Call for 360 Videos and Virtual Reality Tours

For years people have presaged the game-changing aspects of Virtual Reality in the field of architecture. Head-mounted displays like Oculus Rift, Hololens and others can trick your body and mind into thinking you are somewhere else--standing on the edge of a cliff, riding a rollercoaster, or walking around a building you haven't constructed yet.  

Soar over Paris, Madrid, Mexico City and More With These Incredible 360-Degree Panoramas

Since 2009, Mario Carvajal has captured amazing panoramic photographs from his hometown in Colombia as well as top destination spots around the globe. He has climbed the Empire State Building in New York and Colpatria Tower in Bogota, Colombia. Carvajal has captured the geographical beauty of Iceland as well as the intensity of Paris at night.

As Carvajal mentioned in an interview with ArchDaily, images in 360 degrees "allow the viewer to dive into an attractive and interesting 'virtual world' to experience immersive sensations". Of course, with the new surge in popularity these types of pictures have experienced with the hardware becoming more readily available and these images being shared more and more every day through Facebook, Carvajal's work reaches new levels, allowing thousands of people to see the world from above. 

Below, we invite you to see his best shots of iconic buildings and landscapes around the world. For a complete experience, we recommend using Google Cardboard.

Step Into the Recently Renovated Met Breuer in This Facebook 360° Video

The Metropolitan Museum of Art has released a 360° video of the recently renovated Met Breuer, the former home of the Whitney Museum designed by Marcel Breuer in 1966 that now houses sections of the Met’s modern and contemporary collections. The video takes you through several areas of the building including the entry, the lobby and the sunken garden courtyard. Orbit around the video to check out the unique apertures of the landmark facade and the finely detailed interiors, featuring the building’s iconic ceiling.

Immerse Yourself in This New 360º Video of The Met’s Great Hall

The Metropolitan Museum released a 360º video of their iconic Great Hall on their Facebook page, allowing user to immerse themselves in the building. Designed by Richard Morris Hunt in 1902, the Met’s Great Hall greets over 6 million visitors to the museum each year with its neo-classical design.

The video was shot with the use of two camera tracks: one from the main entrance to the balustrade above the staircase, and another set at 90º that follows the public up the stairs before lifting to an overhead view.

Sketchfab Adds Support for Apps and WebVR

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Sketchfab has announced the release of Virtual Reality apps for Oculus, HTC Vive, Gear VR, and the company’s own Cardboard, as well as initial WebVR support. Making Sketchfab available on more headsets will initially allow viewers to access a curated showcase of models, eventually expanding to the company’s entire VR collection. Additionally, users will now have the option to view any of their own models in VR, just by uploading to Sketchfab.

RDP House / Daniel Moreno Flores + Sebastian Calero

RDP House  / Daniel Moreno Flores + Sebastian Calero  - Houses, Garden, Beam, Bench, ChairRDP House  / Daniel Moreno Flores + Sebastian Calero  - Houses, FacadeRDP House  / Daniel Moreno Flores + Sebastian Calero  - Houses, Garden, Facade, Beam, BenchRDP House  / Daniel Moreno Flores + Sebastian Calero  - Houses, Garden, FacadeRDP House  / Daniel Moreno Flores + Sebastian Calero  - More Images+ 40

  • Architects: Daniel Moreno Flores , Sebastian Calero
  • Area Area of this architecture project Area:  25175
  • Year Completion year of this architecture project Year:  2015

Kickstarter: Virtual Reality is Now Portable and Hands-free with the 2VR

Virtual Reality technology is changing rapidly - from Google Cardboard to more immersive models, headsets are now available at nearly every price point. Yet there remains one quality all of these devices fail to offer: portability. In our modern fast-paced lives, being able to take technology with you on the go is nearly as important as its functionality. But now, there may be a new wearable tech to meet that need.

Created by design office Stimuli, 2VR is the first headset that will fit in your pocket, making it possible to tap into the virtual world, no matter where you are in the world. The sleek device fits most standard smartphones and is operated hands free, allowing the user to feel fully immersed in the VR environment. Learn more about the product over on Kickstarter, where the first 50 backers can purchase 2VR for just $15.

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