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How Architecture Depends on Photography

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Architecture and photography are deeply dependent on one another. The first photograph ever taken frames buildings as its subject. Even more, it took an entire room to produce the image through a camera obscura. In the early days, buildings were one of the few subjects that could sit still for the 8 hours it took to burn an image onto a photosensitive medium. However, architecture is dependent on photography too. Buildings are large, slow, and immobile. Without photographs, it would be difficult to visit the important structures around the world. In this way, photographs are an easily shareable surrogate for buildings. But, photographs are not truthful 1:1 depictions so photographers have a lot of agency when it comes to how we experience architecture. This video offers some insight into this relationship and presents a few photographers as examples for how they interpret an architect's intentions and add their own voice. These include Julius Shulman, Ezra Stoller, Stephen Shore, Iwan Baan, among others.

The Evolution of the House Plan in the United States: Post-war Era

Following the Second World War, United States veterans and citizens were seeking a fresh start, a rightful place to live out their modern American dream. With a significant housing shortage looming around and fast-growing families, solutions had to be found to provide equitable living means for all. The development of new construction techniques and propagation of easy building materials promised an age of prosperity.

Warehouse Renovation: 12 Projects Reusing Industrial Structures in Brazil

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Architecture has been increasingly focusing on adaptive reuse, taking advantage of the opportunity to redesign existing spaces to provide new purposes while also reducing damage to the environment. In this context, recycling warehouses is quite usual and is becoming more popular every day because these spaces often have large open plans which allow many different layouts.

Pandemic-era Street Spaces: Parklets, Patios, and the Future of the Public Realm

On a clear fall day in 2005, a group of friends and collaborators from the art collective Rebar commandeered an 8-foot-wide by 20-foot-long metered parking space in downtown San Francisco. This two-hour guerilla art installation evolved into Park(ing) Day, a global public art and design activism event that has been celebrated every year since. In 2009, Rebar and other design studios were approached by the City of San Francisco to prototype a more permanent version of Park(ing) Day. In response, we created one of the world’s first parklets in San Francisco (we called our version walklet), and through the diligent efforts of Andres Power in the Mayor’s Office and City Planning, San Francisco’s pioneering parklet program was born.

How Artificial Intelligence Will Shape Design by 2050

Artificial intelligence is transforming how we design and build. By 2050, the effects of AI adoption will be widely felt across all aspects of our daily lives. As the world faces a number of urgent and complex challenges, from the climate crisis to housing, AI has the potential to make the difference between a dystopian future and a livable one. By looking ahead, we're taking stock of what's happening, and in turn, imagining how AI can shape our lives for the better.

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The Production Chain of Architecture: Reasons to Choose Local Building Materials

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The construction industry is known to be one of the most polluting industries on the planet, but we often find it difficult to associate the role of the architect and urban planner with this industry, thus avoiding the responsibility of being involved in one of the most harmful production chains in the world. Therefore, it is imperative to emphasize the importance of questioning not only the materials used in the projects but also the manufacturing systems involved.

The Long-delayed Guggenheim Abu Dhabi Will Open in 2026

Twenty years after the Frank Gehry–designed Guggenheim Abu Dhabi was first announced in 2006, the museum may finally have its grand opening.

Craft, Composition and Smart Tech: Shakúff's Custom Residential Lighting Solutions

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‘All of sudden, a robot is coming to my desk,’ says Shakúff founder and creative director Joseph Sidof. The video-equipped automaton can be virtually controlled by existing clients and potential new customers, allowing them to (carefully) navigate around the brand’s Brooklyn showroom and even ask for advice. This kind of robot is more usually on duty in hospitals, making it possible for family members to communicate with isolated Covid-19 patients. Sidof thought they might serve another useful purpose.

Virtual Tour of the Unbuilt Slow House by Diller + Scofidio

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Welcome to the Slow House, Diller and Scofidio’s (now Diller, Scofidio and Renfro) first building commission for Long Island, in NY. The crescent-shaped slug doppelganger, was a pivotal design for the firm — and architecture at large — when it was first revealed in 1990. However, the building was never built, living only through its extensive catalog of models and drawings. In this video, the Slow House is digitally reconstructed, analyzed and explored to discover unique elements lurking in its design that can only be revealed through a first-person experience. From delayed million-dollar views, to CCTV feeds of the water, to dozens of operable plywood doors and shades, the house is truly a machine for viewing. And now, you can view it for yourself. 

The Allure—and Importance—of Architectural Models

This article was originally published on Common Edge.

In this week's reprint, author Mark Alan Hewitt talks about models and their importance. "For those of us lucky enough to have grown up during the 1950s and ’60s, models were hot stuff—and not just the kind that statement may bring to mind", he states. Going back to the realistic models of the 70s, similar to today's virtual renderings, this essay retraces their history and the artists that produced them.

Hybrid Architecture: Combining Digital Design and Vernacular Crafts

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In Mendoza, Argentina, the digital fabrication research lab Node 39 FabLab created a frame loom structure made of digitally cut wood to help indigenous people in the central region of the country weave and create their traditional patterns. In the state of Ceará, northeast Brazil, a study entitled "Artífices Digitais" (Digital Artisans) by the Federal University of the State of Ceará used digital fabrication tools, namely 3D printing, to produce digital models, like digital prosthetics, to restore the damaged parts of an altarpiece of the high altar of the Mother Church in the city of Russas.

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