The first prize winner of a Greek design competition in Greece, which challenged participants to redesign an existing structure into an archaeological museum, this proposal by Tsabikos Petras Architectural Studio examines both the reintroduction of green areas into the city and relationship among city, sea, and coast. The scheme follows the lead of a north-south and east-west axis which present a pedestrian connection between the museum and a public square, and an archaeological site with a second public square, respectively.
Piraeus: The Latest Architecture and News
Museum of Underwater Antiquities Competition Entry / Charry C. Bougadellis & Associate Architects + Georges Batzios Architects
Designed by Charry C. Bougadellis & Associate Architects + Georges Batzios Architects, their proposal for the Piraeus Museum of Underwater Antiquities, which received an honorable mention, was divided in two elements based on the notion of ‘Viollet-le-Duc’: the negative element being the void, whilst the positive being the vertical and horizontal elements that define a space (walls and slabs). The link between these two elements, which defines the unity of the space is man. Therefore, the architectural space cannot be applied without the presence of man. More images and architects' description after the break.
Designed by Dimitris Thomopoulos and his team, their proposal for the Museum for Underwater Antiquities and Regeneration of part of the Piraeus Port Authority, which received an honorable mention, intends to create an experiential space that stimulates the visitors’ senses through their exploration in the museum’s interior. The museum itself corresponds to its special function in a more contemporary way, while highlighting the existing building’s shell and its original use. More images and architects’ description after the break.
The collaborative team of architects Khvil Anastasia, Ivanova Elena, Fadeeva Alina, Rudikov Aleksei, and Spiridon Mellos chose simplicity as their main strategy in the Piraeus Museum for Underwater Antiquities Competition. Without creating enormous change, their design aims to use only what is already there, emphasizing simplicity and industrial nature of the building and beauty of the place to create a complex travel route. More images and architects' description after the break.
Designed by d-code Architects, the proposal for the Museumof Underwater Antiquities is a synthesis of a building characterized by orthometrical simplicity with incorporated high-tech components and a surrounding area of curved and parabolic shaped paths, installations and water parks. Given the importance of the two subjects of the museum building and its surroundings, the overall effect is presented as arythmological dialogue between linear building solidity and environmental curving fluidity. More images and architects’ description after the break.