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Architects: Pedra Líquida
- Area: 514 m²
- Year: 2019
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Professionals: Amplitude Acoustics, Platanus, AB PROJECTOS, GET Gestão de Energia Térmica, R2 Design
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Today, worldbuilding is an important part of creative thinking in a wide array of activites. From successful film franchises, to video games, and to comics, worldbuilding is what draws in audiences and allows multi-part productions to cohere around a shared setting. Of course, architecture factors into this too, it is the creative and technical discipline concerned with building the world, after all. This video breaks down how worldbuilding applies to architecture and focuses on comics as a case study to explore the opportunities in its consideration. Lastly, the video includes an interview with the designer of the exhibition ‘Chicago Comics’ currently on display at the Museum of Contemporary Art. Thomas Kelley discusses how worldbuilding factored into the relationship between architecture and comics in the design of the show with regards to scale, entry sequences, and color.

The development of cities has historically been a slow-moving process. In the everchanging urban landscape that faces the pushes and pulls of a variety of social, economic, and financial factors, it’s been hard to pinpoint just one main reason over another why each city has evolved over time into the way that we experience it today. And as designers and planners speculate about what the future of our cities should be, sometimes the reason that our cities look and operate in the way that they do has come down to a few famous battles between individuals with competing schools of thought.

The Moroccan Pavilion at the 2020 Expo in Dubai explores traditional Moroccan architecture and how it can be reimagined in contemporary construction techniques and urban developments. The pavilion is designed by architects OUALALOU+CHOI, and will display a first-of-its-kind structure with a 4000 m² rammed earth facade, pushing the boundaries of the material and exploring its full potential.


Following Rio de Janeiro’s inaugural hold of the title, Copenhagen has been named World Capital of Architecture for 2023 by UNESCO and will host the International Union of Architect’s World Congress 2 years from now. At its second edition, the initiative supported by UNESCO in partnership with UIA is meant to highlight the role of architecture and urban planning in shaping a sustainable future and tackling global challenges. Designated triennially, the city World Capital of Architecture will become an international forum for debate around issues related to the urban environment.

The renowned Mexican architect Miguel Ángel Aragonés presented ten years of research materialized in his most recent project entitled "Casa PI" whose acronym translates to a new "intelligent prefabricated" construction project. Patented in Switzerland, this system seeks to break the housing paradigm from an integral design that combines the structure of the house with the furniture and new automation technologies in architecture.
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Benthem Crouwel Architects and West 8 have won the international competition to design the new multimodal hub of Brno. The city announced the winning Dutch teams known for the Rotterdam Central station, and the designers were selected out of a total of 46 applications. It was the largest architectural competition in the history of the Czech Republic.

This article was originally published on Common Edge.
In this week's reprint, author Jacob DiCrescenzo explores the Emotional Experience of architecture, after having tackled in a previous article the so-called "feeling architecture", focusing on the psychology and emotion of the built environment. Arguing that "architecture is a deeply emotional experience", DiCrescenzo talks also about the benefits of neuroscience-informed design.



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