North America’s largest classical repertory theatre company, the Stratford Festival revealed Hariri Pontarini Architects’ design for their new Tom Patterson Theatre at a town hall meeting last month. According to Antoni Cimolino, the Stratford Festival’s Artistic Director, the company desires a new facility that compares to distinguished theatres worldwide.
Audience sightlines, accessibility and acoustics all make theater seating a hugely precise art. As part of their set of online resources for architects and designers, the team at Theatre Solutions Inc (TSI) have put together a catalog of 21 examples of theater seating layouts. Each layout is well detailed, with information on the number of seats, the floor seating area and row spacing. These layouts fall under three general forms; to supplement this information, alongside TSI's diagrams we've included the pros and cons of each type, as well as examples of projects which use each format. Read on for more.
On November 3, TheatreSquared Executive Director Martin Miller and Artistic Director Robert Ford unveiled the completed plans for the company’s new permanent home, a 50,000 square-foot building in Fayetteville, Arkansas designed by London-based theater planners Charcoalblue and New York–based Marvel Architects. The new building will include two theaters, a rehearsal space, staff offices, design workshops, a community space, a 24-hour cafe/bar, three levels of outdoor public space, and a separate building housing eight guest artist apartments.
"During the Middle Ages, smell was the unspoken plague of cities," writes New York Times architecture critic Michael Kimmelman. "Today it is sound." In his latest article, entitled "Dear Architects: Sound Matters," Kimmelman breaks down an often-overlooked element of architectural design, explaining how space shapes sound, and how sound shapes our experience of a space - and imploring architects to put more thought into the sonic environments created by their designs.
Although office design has dramatically and drastically changed over the course of the 20th century, we aren't finished yet. San Francisco firm O+A is actively searching for today's optimal office design, designing work spaces to encourage both concentration and collaboration by merging elements from the cubicle-style office with those popularized by Steve Jobs. In this article, originally published by Metropolis Magazine as “Noises Off,” Eva Hagberg takes a look at some of their built works.
In the beginning was the cubicle. And the cubicle was almost everywhere, and the cubicle held almost everyone, and it was good. Then there was the backlash, and the cubicle was destroyed, put aside, swept away in favor of the open plan, the endless span of space, floor, and ceiling—punctuated by the occasional column so that the roof wouldn’t collapse onto the floor plate—and everyone talked about collaboration, togetherness, synergy, randomness and happenstance. Renzo Piano designed a New York Times building with open stairways so writers and editors could (would have to) run into one another, and everyone remembered the always-ahead-of-the-curve Steve Jobs who, when he was running Pixar, asked for only two bathrooms in the whole Emeryville building, and insisted they be put on the ground floor lobby so that designers and renderers could (would have to) run into each other, and such was the office culture of the new millennium.
And then there was the backlash to the backlash. Those writers wanted their own offices, and editors wanted privacy, and not everyone wanted to be running into people all the time, because not everyone was actually collaborating, even though their bosses and their bosses’ bosses said that they should, because collaboration, teamwork, and togetherness—these were the new workplace buzzwords. Until they weren’t. Until people realized that they were missing—as architect Ben Jacobson said in a Gensler sponsored panel on the need to create a balance between focus and collaboration—the concept of “parallel play,” i.e. people working next to each other, but not necessarily with each other. Until individuality came back, particularly in San Francisco in the tech scene, and particularly in the iconoclastic start-up tech scene, where people began to want something a little different.
In architecture we talk about space and form. We talk about experience and meaning. All of these qualities are inextricably the sensory experience of light, touch, smell and sound. Sound expert Julian Treasure asks architects to consider designing for our ears, citing that the quality of the acoustics of a space affect us physiologically, socially, psychologically and behaviorally.
More after the break.