The entrance to the Museum of Modern Art is tucked beneath a demure facade of granite and glass in Midtown Manhattan. Its clean, regular planes mark Yoshio Taniguchi's 2004 addition to the MoMA's sequence of facades, which he preserved as a record of its form. Taniguchi's contribution sits beside the 1984 residential tower by Cesar Pelli and Associates, followed by Philip Goodwin and Edward Durell Stone’s original 1939 building, then Philip Johnson’s 1964 addition. Taniguchi was hired in 1997 to expand the Museum’s space and synthesize its disparate elements. His elegant, minimal solution presents a contemporary face for the MoMA while adhering to its Modernist roots.
California-based GDS Architects' new proposal, dubbed Infinity Tower, is designed to disappear from its Korean skyline. How? Cameras will be mounted at six strategic points; thousands of LED screens on the facade will then broadcast the real-time photos captured and logged by the cameras. Though no estimated completion date has been announced, the developers have received construction permits to break ground. More about this incredible vanishing act and how it's done at Fast Co-Design.
As BIM (Building Information Modeling) slowly finds broader acceptance in the architecture and engineering of individual buildings, perhaps it is time to consider the next scale: the city. Just like virtual models help us design and understand buildings and embed information, virtual city simulations could have an application in real city planning, allowing us to go from “flat” GIS to three dimensional information modeling that includes terrain, infrastructure, buildings and public spaces. Could virtual cities be the answer to "smart cities"? Find out after the break.
Iman Ansari: More than any other contemporary architect, you have sought a space for architecture outside the traditional and conventional realm. You have continually argued that modern architecture was never fully modern and it failed to produce a cognitive reflection about the nature of architecture in a fundamental way. From your early houses, we see a search for a system of architectural meaning and an attempt to establish a linguistic model for architecture: The idea that buildings are not simply physical objects, but artifacts with meaning, or signs dispersed across some larger social text. But these houses were also part of a larger project that was about the nature of drawing and representation in architecture. You described them as “cardboard architecture” which neglects the architectural material, scale, function, site, and all semantics associations in favor of architecture as “syntax”: conception of form as an index, a signal or a notation. So to me, it seems like between the object and the idea of the object, your approach favors the latter. The physical house is merely a medium through which the conception of the virtual or conceptual house becomes possible. In that sense, the real building exists only in your drawings.
Peter Eisenman: The “real architecture” only exists in the drawings. The “real building” exists outside the drawings. The difference here is that “architecture” and “building” are not the same.