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Romanian Architecture

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Latest projects in Romania

Latest news in Romania

Limelight Projects Psychedelic Augmented Reality Lightshow onto the Romanian Parliament Building

16:30 - 3 October, 2016
Limelight Projects Psychedelic Augmented Reality Lightshow onto the Romanian Parliament Building, via Limelight 3D Projection Mapping
via Limelight 3D Projection Mapping

Installation art collective Limelight has transformed the Parliament Building of Romania into a eye-popping, psychedelic light show for the iMapp Bucharest International Video Mapping Competition. Titled “Interconnection,” the video utilized projection mapping (also known as spatial augmented reality) techniques to render the world’s third largest building in a blaze of shape-shifting, technicolor graphics and animations. Taking home top honors at the event, the projection required the use of 104 video projectors to cast the 23,000 square meter surface of the Parliament’s front facade in over 1 million ANSI lumens.

Selfie Automaton: Inside Romania's Pavilion at the 2016 Venice Biennale

21:00 - 30 May, 2016
Selfie Automaton: Inside Romania's Pavilion at the 2016 Venice Biennale, SELFIE AUTOMATON / curated by Tiberiu Bucșa, Gál Orsolya, Stathis Markopoulos, Adrian Aramă, Oana Matei, Andrei Durloi. Romanian Pavilion at the 2016 Venice Biennale. Image © Laurian Ghinitoiu
SELFIE AUTOMATON / curated by Tiberiu Bucșa, Gál Orsolya, Stathis Markopoulos, Adrian Aramă, Oana Matei, Andrei Durloi. Romanian Pavilion at the 2016 Venice Biennale. Image © Laurian Ghinitoiu

As part of ArchDaily's coverage of the 2016 Venice Biennale, we are presenting a series of articles written by the curators of the exhibitions and installations on show.

Exploring “A Less Idyllic Selfie”: The Romanian Pavilion at the 2016 Venice Biennale

12:00 - 22 May, 2016
Exploring “A Less Idyllic Selfie”: The Romanian Pavilion at the 2016 Venice Biennale, Courtesy of The Romanian Pavilion
Courtesy of The Romanian Pavilion

Selfie Automaton, an exhibition for the Romanian Pavilion at the 2016 Venice Architecture Biennale, utilizes an automated puppet show to raise the question: “can we—architects—mock ourselves? Can we imagine a less idyllic selfie?”

2015 Restaurant & Bar Design Award Winners Announced

07:00 - 6 October, 2015
2015 Restaurant & Bar Design Award Winners Announced, The Jane; Belgium / Studio Piet Boon. Image Courtesy of The Restaurant & Bar Design Awards
The Jane; Belgium / Studio Piet Boon. Image Courtesy of The Restaurant & Bar Design Awards

The winners of the seventh annual Restaurant & Bar Design Awards—the only awards in the world dedicated to the design of food and beverage spaces—have been announced in London. Out of over 860 entries from the United Kingdom and 70 other countries, 36 designs were awarded, with two grand prize winners.

Venice Biennale 2014: Romania Discusses Industrial Architecture as Generator of Modernity

00:00 - 11 April, 2014
Venice Biennale 2014: Romania Discusses Industrial Architecture as Generator of Modernity, Conceptual Cross Sections. Image Courtesy of the Romanian Pavilion
Conceptual Cross Sections. Image Courtesy of the Romanian Pavilion

In Eastern Europe the assimilation of modernism proved a rather divergent process, correlated with tumultuous and contradictory socio-political events. The urban space suffered successive destructuring, caused by massive industrial insertions with direct impact at urban and demographic level. 

Innovative Prototyping @ Dynamic Fields – Responsive Architecture Workshop Results

01:00 - 28 August, 2013
Innovative Prototyping @ Dynamic Fields – Responsive Architecture Workshop Results, Project 86. Image © Studio F64
Project 86. Image © Studio F64

The Innovative Prototyping @ Dynamic Fields – Responsive Architecture Workshop, which took place in Bucharest, Romania July 16-29, resulted in five innovative prototypes. The workshop was benefited by the presence of Patrik Schumacher, Director of Zaha Hadid Architects, founder of AA Design Research Lab London and one of the most important figures in the world of computational design. The workshop’s purpose was the understanding of how the advancement of digital technology is helping architects respond to the complexity of the environment surrounding them. The five prototypes (Turbillon, Interactive Field, Dynamic Muqarnas, Project 86 and Wind Mapper) are to be exposed in the near future at different fairs or events. More images and information after the break.

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