Innovation and technology are often presented as inextricably linked ideas. Yet, when it comes to solving today’s urban problems, technology does not always represent the best way forward.
Innovation instead should come from a thorough understanding of the city’s functions and processes, including its municipal government and other local organizations. Technology can help, yes, but cannot be used as a panacea.
The public will soon have the opportunity to experience the vulnerability and awe of briefly inhabiting an animal domain at the “Reverse Zoo,” LABIOMISTA. Translating to “mixture of life,” the 60-acre project is spearheaded by Belgian artist Koen Vanmechelen and is set to open in 2019.
Four Towers In One (Competition). Image Courtesy of Morphosis
Despite what you may think, Thom Mayne isn't the "bad boy" of architecture - at least, not according to Thom Mayne. He sees himself more as a skilled negotiator than a starchitect (a phrase he hates) - after all, he reasons, how else would he have completed so many buildings? In this interview, originally published on Metropolis Magazine's Point of View blog as "Q&A: Thom Mayne," Andrew Caruso and Mayne discuss Morphosis, SCI-ARC, the early days of his career, and his architectural ethos.
Andrew Caruso: Your professional career began in the discipline of planning. What led to the shift toward architecture and your eventual partnership with Jim Stafford?
Thom Mayne: I started working at the Pasadena redevelopment agency doing low cost housing, and that’s where I met Jim [Stafford]. Coming out of USC, I had no background about Mies, Khan or Corbusier, for example. USC was very strong in being anti-historical, looking forward instead of backward. I was essentially naive.
Jim was a year ahead of me at USC and had part of the older regime at the school. When I met him at the planning agency, he started introducing me to history. I got fascinated by [Paul] Rudolph; and then it just took off. Jim guided me through this thought process, reestablishing me in the tradition of architecture.
Many would consider Greg Lynn the leader of computer-aided design in architecture - but Lynn himself begs to differ. He and the Canadian Centre for Architecture recently collaborated on "Archaeology of the Digital," the first in a series of exhibitions that will showcase the work of the earliest adopters of digital techniques in architecture. The exhibit, which opened on May 7, focuses on work by Frank Gehry, Peter Eisenman, Chuck Hoberman, and Shoei Yoh. In this interview, originally published in Metropolis Magazine as "Computer Control," Avinash Rajagopal speaks with Greg Lynn about some of the projects and the inspiration behind the exhibit itself.