the world's most visited architecture website
i

Sign up now and start saving and organizing your favorite architecture projects and photos

Sign up now to save and organize your favorite architecture projects

i

Find the most inspiring products for your projects in our Product Catalog.

Find the most inspiring products in our Product Catalog.

i

Get the ArchDaily Chrome Extension and be inspired with every new tab. Install here »

i

All over the world, architects are finding cool ways to re-use run-down old buildings. Click here to see the best in Refurbishment Architecture.

Want to see the coolest refurbishment projects? Click here.

i

Immerse yourself in inspiring buildings with our selection of 360 videos. Click here.

See our immersive, inspiring 360 videos. Click here.

All
Projects
Products
Events
Competitions
Navigate articles using your keyboard
  1. ArchDaily
  2. News
  3. These Sketches Show Calatrava's Oculus Interpreted as Animals and Inanimate Objects

These Sketches Show Calatrava's Oculus Interpreted as Animals and Inanimate Objects

These Sketches Show Calatrava's Oculus Interpreted as Animals and Inanimate Objects
These Sketches Show Calatrava's Oculus Interpreted as Animals and Inanimate Objects, © Chanel Dehond
© Chanel Dehond

This article was originally published by Metropolis Magazine as "Seeing the Animal Kingdom in Calatrava's Oculus."

Since its opening in March, Santiago Calatrava's "Oculus" transport hub at the World Trade Center has garnered a lot of criticism for its exorbitant price tag. (The building cost nearly $4 billion to realize.) But look beyond the numbers, and there is something compelling about the physical form of the thing. Like all of Calatrava's work, the structure invites visual interpretations—spiky fish or a bird, a dinosaur or a hedgehog. Architectural designer and illustrator Chanel Dehond riffs on these and more in the following sketches.

© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
© Chanel Dehond
About this author
Chanel Dehond
Author
Cite: Chanel Dehond. "These Sketches Show Calatrava's Oculus Interpreted as Animals and Inanimate Objects" 03 Dec 2016. ArchDaily. Accessed . <https://www.archdaily.com/800723/these-sketches-show-calatravas-oculus-interpreted-as-animals-and-inanimate-objects/> ISSN 0719-8884
© Chanel Dehond

把卡拉特拉瓦的Oculus画成动物和物品漫画