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  3. "Architecture Should Be More Like Minecraft": Bjarke Ingels Profiled for WIRED UK

"Architecture Should Be More Like Minecraft": Bjarke Ingels Profiled for WIRED UK

"Architecture Should Be More Like Minecraft": Bjarke Ingels Profiled for WIRED UK

Similarly to how he prefers to practice architecture, Bjarke Ingels likes speaking in big, bold assertions. In his recent profile for WIRED UK, the Danish architect makes quite a few of those assertions, among them the belief that architecture could learn a thing or two from the imaginative world of architecture-based video games such as Minecraft.

The cover story of the September edition of the magazine, the piece provides an in depth look at the design process behind several of BIG's most recent projects (including the recently completed VIΛ 57 West), as well as how he handles managing both complex projects and the opinions of critics. The article concludes with Ingels waxing optimistically about architecture's future:

"I think that in the next 20 years the physical world will undergo a lot of the dramatic change that the digital world has seen over the last decade... I think there is this moment where architecture may again be becoming relevant."

Read the article in its entirety at WIRED UK, here.

About this author
Cite: Patrick Lynch. ""Architecture Should Be More Like Minecraft": Bjarke Ingels Profiled for WIRED UK" 15 Sep 2016. ArchDaily. Accessed . <https://www.archdaily.com/795399/architecture-should-be-more-like-minecraft-bjarke-ingels-profiled-for-wired-uk/> ISSN 0719-8884
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