Reparametrize Studio has followed up their ongoing research “Re-Coding Post-War Syria”, with a project that focuses on analyzing the damaged fabric of post-war cities through 3D scanning technologies. Taking a Street in Zamalka Town in Damascus, Syria as a case study, the investigation can distinguish the areas in need of reconstruction from the areas in useful conditions.
Coding: The Latest Architecture and News
Reparametrize Studio and Digital Architects have created an exhibition combining photography and 360-degree projection mapping, to showcase destroyed cities, part of the 2019/2020 Bi-City Shenzhen Biennale of Urbanism/Architecture. As Ziwar Al Nouri, Founder of Reparametrize Studio stated, the project underlines the different possibilities “when numbers meet Architecture and Culture and help us improve human life and the future of our city”.
In his seminal work, Four Books on Architecture (1570), Andrea Palladio outlined the architectural elements that would make up his signature style, borrowing from the architecture of the ancient Romans and the principles directed by Vitruvius and Leon Battista Alberti. In designing his buildings, Palladio employed a full palette of motifs, from pediments to loggias to porticos, resulting in structures that followed a certain formula, while remaining individually distinct.
Recognizing the architectural patterns in his work, programmer “23” (Paul O’Leary McCann) set out to create a code project that could randomly generate Palladian-inspired facades. Adjusting the to size of your screen, the program can create facades ranging in scale from one-story temples to elaborate mega-structures that bear similarity to the magnificent toy block towers created by future-architect children.