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From Data to Digital Twins: Japan’s PLATEAU Project Offers Open-Access Models of More Than 250 Cities

"Map the New World" is the motto of Project PLATEAU, led by Japan's Ministry of Land, Infrastructure, Transport and Tourism (MLIT), to develop and expand access to 3D models representing the diversity of cities across the country. Japan comprises a total of 744 cities, including 14 with populations exceeding one million, 190 with between 100,000 and one million inhabitants, and 540 with populations between 10,000 and 100,000. To date, 3D models of more than 250 cities have been made available as open data through the country's public G-Spatial Information Center, and can also be accessed via an online browser viewer. According to public authorities, the project aims to strengthen urban resilience by providing society with new tools to address local challenges. This involves not only urban space modeling but also collaboration with local governments, private companies, and technology communities. The project also includes a digital reconstruction of the recently closed Osaka World Expo site.

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AI and Architecture Software at AIA25: From Code to Concrete in the Digital Future

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The future of architecture isn't just being drawn—it's being coded. Since mathematician John W. Tukey coined the term "software" in 1958 in The American Mathematical Monthly, its influence has steadily expanded, from revolutionizing science and engineering to quietly transforming architecture. What was first embraced as an innovation for structural calculations and drafting has since revealed a much broader potential, becoming a creative driver in architectural narrative and practice.

While that transformation has already taken root—software now embedded in the way we design and think—it continues to evolve. At the recent AIA Conference on Architecture & Design in Boston, current innovations made it clear that we're entering a new chapter: one where software and artificial intelligence aren't just enhancing workflows but actively shaping sustainability, regulation, and decision-making. Architects and software developers now treat code with the same logic as a material—shaped not by modeling or carving, but through parameters, cycles, constant evolution, and feedback. At the same time, architects are working with AI as a co-pilot in the design process, collaborating with it to support decision-making and enhance the design.

AI, Data, and Predicting Urbanism: Interview with Peter Hirshberg and Anna Fedorova

This article is the ninth in a series focusing on the Architecture of the Metaverse. ArchDaily has collaborated with John Marx, AIA, the founding design principal and Chief Artistic Officer of Form4 Architecture, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints. In this feature, architect John Marx interviews Peter Hirshberg, chairman, and Anna Fedorova, principal at the Maker City Project.

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How We Learn to Live in Synthesized Realities: The Albanian Pavilion Investigates Virtual Civic Spaces at the 2023 Venice Architecture Biennale

For the 18th International Architecture Exhibition – La Biennale di Venezia, The Albanian Pavilion set out to respond to the theme “The Laboratory of the Future” with the exhibition “Untimely Meditations or: How We Learn to Live in Synthesized Realities.” The project seeks to introduce and understand new typologies of civic spaces by repurposing the rendering engine as a mechanism for exploration. The curatorial team is composed of architects Martin Gjoleka, and Era Merkuri, exhibiting together with architect Ani Marku and 3D digital artist Geraldo Prendushi.

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