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Nano Nest - Maximizing living in tiny spaces

PREMISE

With the growing population, land is constantly seen as a depleting resource and thus has increased real estate prices. Today, the definition of a house has barely boiled down to it being a commodity that constitutes a kitchen, a living area, bedroom and bathroom. This commodity offered is sometimes so inhabitable that it even lacks the basic notion of light and ventilation. Eventually, all the other additional notions of what a house should offer then become secondary. How do we then redefine a modern living space for a space crunch situation that it is not just habitable, but also restores these essential notions that make it a house?

Open, Two-phase International Urban Design Ideas Competition Berlin-Brandenburg 2070

Berlin as we know it – with its centres, residential quarters, and suburbs – marks its 100th anniversary in 2020. A reason to celebrate, but also a spur to think about the future development of the region. After years of stagnation, dynamism is returning to the Berlin-Brandenburg region: population growth, new flows of commuters and goods, new quarters and housing developments, a new rail map, a radically new airport arrangement, and a growing public transport system. Berlin is a metropolis, its integrated hinterland extending far beyond its administrative boundaries. What we need now is a broad public debate ranging from sustainable planning of growth across the region as a whole to the specific role of individual neighbourhoods within the growing metropolis. Both politicians and representatives of business and civil society have repeatedly called for such a debate, and with good reason.

The Digital Colosseum

PREMISE

“eSports have joined the big leagues”, a research from Goldman Sachs wrote in a recent report about the new subsection of the video game industry. They estimate that the monthly size of competitive eSports gamers, 167 million as of year-end 2018, will hit 276 million by 2022, basing their forecast on a New Zoo survey. Out of 7700 million world population estimated 2400 million people are playing some form of games in digital media as per a report by Statista.

Design Within Beach! 2019 Monterey Design Conference

The biennial Monterey Design Conference (MDC 2019) celebrates its 25th gathering of leading global design figures along the Northern California coast, October 25-27, 2019. Organized the American Institute of Architects (AIA) California, this confab differs from most conferences because attendees can engage in casual conversations with presenters in a relaxed, oceanside setting—mingling over meals, at receptions, or along the beach. The weekend event is held at Asilomar Conference Center in Pacific Grove, CA, the wooded retreat that was designed by 2014 AIA Gold Medal winner Julia Morgan, FAIA.

14th Curitiba Biennial presents artworks by Sergei Tchoban

14th Curitiba Biennial presents Sergei Tchoban for the first time with the concept "Open Borders" by Tereza de Arruda and Adolfo Montejo Navas, the event aims to establish reflection on the relationship between subjects and spaces.

Launch of Materia Arquitectura #18

This launch celebrates the 18th edition of Materia Arquitectura magazine, an editorial project from the Faculty of Architecture, Art, and Design at Universidad San Sebastián, directed by Mario Marchant, which centers on the notion of the open project.

Think Tank 2019: Megaregion

The Chicagoland megaregion consists of interconnected cities, highways, and municipalities, all of which grapple with challenges related to housing, water quality, transportation, sustainability, and more. Legat Architects invites you to consider how designers can address these issues.

Symposium on Comfortable and Healthy Learning Environments

This symposium aims to bring together the community involved in educational facilities and researchers in the field to share advancements in Comfortable and Healthy Learning Environments, fostering an open dialogue with attendees to promote better educational spaces.

When We Were Modern: Architecture and Design in Brazil

The legacy of Brazilian modernism is currently the subject of intense revisionism and serves as a central reference for many contemporary works, including those that reject its principles. This course seeks to historically define the category of "the modern" within the fields of architecture and design in Brazil, understanding its emergence in the context of the formation of a national identity.

Ephemeral Urban Laboratory in Campo Grande

The Campo Grande Ephemeral Urban Laboratory is a series of activities that will temporarily generate interventions and debate alternative visions for the future of the Esplanada Ferroviária territory.

HABITAR Forum 2019: Housing and Sustainable Development

This Forum aims to bring together, over four days in Belo Horizonte, various stakeholders involved in housing issues—architects, planners, public officials, members of municipal housing councils, grassroots movements, government representatives, organizations, and other professionals working in the field, as well as researchers and students. In doing so, it aims to provide a space for multidisciplinary discussion, addressing both theoretical and practical issues related to urban living.

Trama 153: Spaces for Living: Houses, Complexes, and Buildings

The prominence of the natural landscape and the urban environment in suburban and urban settings is a defining factor in the design of these projects, revealing diverse emphases that offer distinct and compelling perspectives.

International Student Competition "Urban Oases"

As part of the 11th National Landscape Architecture Congress, the Mexican Society of Landscape Architects, ITESO through its School of Architecture, and the Institute for Habitat Improvement of Tlajomulco invite all undergraduate students currently enrolled in programs related to landscape architecture, architecture, urban planning, and related fields to participate in an international competition centered on the theme "Urban Oases." This theme draws from the congress’s core focus, "Dynamic Landscapes: How to design adaptable and proactive landscapes in the face of increasing urbanization and climate change," which presents significant challenges for creative landscape design.

Towards a Robotic Architecture

Description via Amazon. The field of robotics is coming of age. Robotics and artificial intelligence represent the next cutting edge technology to transform the fields of architecture and design. The past decade's surge towards more computationally defined building systems and highly adaptable open-source design software has left the field ripe for the integration of robotics wither through large-scale building fabrication or through more intelligent/adaptive building systems.

How to make yourself a Feminist Design Power Tool (The Practice of Theory and the Theory of Practice Book 3)

Set amidst the experimental ecology of practices that supports feminist thinking and doing in architecture, this small book outlines an instruction guide that presents six provocative steps toward the invention of productive concept-tools. It invites readers to explore creative and messy methodologies that combine an aesthetics with a practical ethics. Frichot encourages us to think and do architecture in ways that challenge a dogmatic status quo that celebrates major gures, while overlooking the care and labour of minor gures and practices.

Making Things: Jay Baker Architects

Description via Amazon. Making Things reviews the collective portfolio of Jay Baker Architects, since the establishment of his practice in 1991, by presenting 20 projects across varied design platforms.

Ansgar and Benedikt Schulz: Snapshot

Description via Amazon. In Snapshot, the multiple award-winning Leipzig architects Ansgar and Benedikt Schulz reveal their extensive photo archive. The 120 selected motifs―accompanied by incisive commentary from the brothers―represent inspiration for their own design ideas and working methods.

Anozero – Coimbra Biennial of Contemporary Art

The Anozero – Coimbra Biennial of Contemporary Art was established through a joint effort between the Círculo de Artes Plásticas de Coimbra, the University of Coimbra, and the Coimbra City Council. Its third edition is curated by Agnaldo Farias, with associate curators Lígia Afonso and Nuno de Brito Rocha.