Vizor / Studio11

Vizor / Studio11

Vizor  / Studio11 - Image 2 of 23Vizor  / Studio11 - FacadeVizor  / Studio11 - Image 4 of 23Vizor  / Studio11 - Chair, TableVizor  / Studio11 - More Images+ 18

  • Architects: Studio11
  • Area Area of this architecture project Area:  348
  • Year Completion year of this architecture project Year:  2016
  • Photographs
  • Manufacturers Brands with products used in this architecture project
    Manufacturers:  Plexiform, Remmers, Steelcase
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Vizor  / Studio11 - Chair
© Dmitry Tsyrencshikov

Text description provided by the architects. The project was developed for the working floor of Vizor Interactive company – one of the leading international developers of multiplayer games for browser, social networks and mobile platforms with its headquarters in Minsk. The interior was created in collaboration with the guys from Facultative.Works (St. Petersburg), who were responsible for space graphic design and separate interior details.


The interior concept is defined by industrial yet light, cheerful and neatly balanced stylistics keeping up with modern design and architecture trends. It is a place where you will find the openness of loft and minimalism, the nuance application of color and light, as well as graphic compositions inspired by avant-garde design.

Vizor  / Studio11 - Image 2 of 23
© Dmitry Tsyrencshikov

Our principal objective was to transform a standard and mundane layout of a typical business center into a creative space for an ingenious development team, a space characterized by comfort and inviting to productive work. Despite using a number of certain patterns, the space features quite a diversity and intrigue with each of the premises showing its own individuality. All this creates vivacious atmosphere and has a favorable effect on the team’s work.

Vizor  / Studio11 - Lighting, Countertop
© Dmitry Tsyrencshikov

The interior was structured around the central rectangular block housing the kitchen, WC facilities and the server room, which became the main graphic and color focus of the work space. The block is paneled with plywood and tinted MDF of two colors. The ceiling is open and painted white, thus demonstrating the elegance of structures and communication lines. The floor on the entire level as well as the ceiling is made in one technique – it is a self-leveling floor with marble chips filling, which forms an unusual graphic texture. As a result the top and the bottom shape a stylistic entity of space.

Vizor  / Studio11 - Lighting
© Dmitry Tsyrencshikov

The rest can be described as a synthesis of various materials. The prevailing color of walls and partitions is white. Some of the reinforced concrete structures are left untouched. The meeting room is arranged inside a glass box. The game room is fitted with acoustic panels for sound absorption. The work premises are airy, open and well insolated. The ladies’ and men’s rooms differ only in the interior lighting color. The sink cabinets have been designed specifically for this project. Plywood panels and green plants add comfort and coziness to the interior, whereas colorful panels, neon installations and accent details attenuate sternness and austerity. The colors and bright but complex.  


We are trying to create something truly valuable for those who appreciate the concept of aesthetics and are ready to experiment.

Vizor  / Studio11 - Chair, Table
© Dmitry Tsyrencshikov

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Project location

Address:Minsk, Belarus

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Location to be used only as a reference. It could indicate city/country but not exact address.
About this office
Cite: "Vizor / Studio11" 09 Jan 2017. ArchDaily. Accessed . <> ISSN 0719-8884

© Dmitry Tsyrencshikov

白俄罗斯Vizor办公空间 / Studio11

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