Michael Graves

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Spotlight: Michael Graves

Spotlight: Michael Graves - Featured Image
Portland Building (1982). Image © Wikimedia user Steve Morgan licensed under CC BY-SA 3.0

As a firm believer in the importance of making good design accessible to the public, Michael Graves (July 9, 1934 – March 12, 2015) produced an enormous body of work that included product design alongside his architecture. Graves brought Postmodernism to the public eye through his emphasis on ornament and aesthetics, and stood firmly behind his design philosophy even as it went out of vogue.

"A Joy of Things": The Architecture World Remembers Michael Graves

This past Thursday Michael Graves, the famed member of the New York Five and one of the Postmodern movement's great icons, passed away at age 80. With a legacy spanning more than 350 buildings and 2,000 product designs for companies like Alessi, Target and J.C. Penney, Graves will be remembered as a prolific designer, but for many within the profession his 50-year career will be memorable for so much more. Since news of Graves' death broke on Thursday, tributes have been posted all around the internet, starting with his company's official statement which said:

"Since founding the firm in 1964, Michael transformed the role of architects and designers, and even the place of design in our everyday lives. For those of us who had the opportunity to work closely with Michael, we knew him as an extraordinary designer, teacher, mentor and friend. For the countless students that he taught for more than 40 years, Michael was an inspiring professor who encouraged everyone to find their unique design voice."

Read on after the break for more reactions and tributes to Michael Graves.

Designers Don't Get Science (And That's A Dangerous Thing)

This article, by Michael Mehaffy and Nikos Salingaros, originally appeared in Metropolis Mag as "Science for Designers: The Meaning of Complexity."

Today’s designers seem to love using new ideas coming from science. They embrace them as analogies, metaphors, and in a few cases, tools to generate startling new designs. (Computer algorithms and spline shapes are a good recent example of the latter.) But metaphors about the complexity of the city and its adaptive structures are not the same thing as the actual complexity of the city. The trouble is, this confusion can produce disastrous results. It can even contribute to the slow collapse of an entire civilization. We might think that the difference between metaphor and reality is so obvious that it’s hardly worth mentioning. And yet, such confusion pervades the design world today, and spreads from there into the general culture. It plays a key role in the delusional expectation that metaphors will create reality.

Psychiatrists speak of this as an actual disorder known as “magical thinking”: if our symbols are good enough, then reality will follow. In the hands of designers, this is very dangerous stuff. 

More after the break...