Taiwan Center for Disease Control Complex / Studio Shift

Studio Shift received an honorable mention for their design of the Taiwan Center for Disease Control.  The complex, which fuses public landscape with scientific research, is poised to be one of Taiwan’s most important scientific centers.  ”The complex will set a new standard in laboratory and research facilities design, paralleling the work that will inevitably take place behind its walls,” stated the architects.

More images, diagrams and information about the break.

The placement of the CDC marks a symbolic gateway into the Hsinchu Biomedical Science Park.  The architecture literally extends toward the public, welcoming all with its two central arms.  A pedestrian path runs throughout the grounds of the complex, encircling the tower and providing views of both the inner workings of the CDC and the natural landscape.  The users are constantly connected with both structure and landscape as they utilize the public areas and the interior of the building.

As the building emerges from the ground, its landscaped roof rises with it.  This creates a large, flexible area accessible by a recreational path that connects to the grounds below.   Vast areas of open space, both on the plaza level and on the landscape roof, allow the footprint of the building to add nearly as much green space as it occupies.

While the landscape successful cooperates with the community, the structure creates a highly efficient organization and security system for the researchers. The majority of the labs are stacked within the tower to utilize a central circulation spine dedicated for service and waste removal. The separation of this space from the pedestrian path ensures that users never have to cross paths with waste, dangerous chemicals or fumes.

The new CDC design offers a holistic approach of operational efficiency and conservation of resources.  All major building systems conserve natural resources and minimize any potential negative impacts on the environment.  In addition to solar power collection, solar shading devices, and geothermal technology, access to natural light within all functions will enhance the psychological well being of workers, improving their productivity and the overall sustainability of the CDC.

By not imposing on the site, but rather aiming to seek harmonious relationship,  the CDC engages with the public realm while still providing efficient means for furthering science.  ”…The architecture of the Taiwan Centers for Disease Control must embody the same fervor and determination found in its researchers’ quest for scientific progress. It must also promote connectivity and cohesion within the scientific community at large while opening its arms to the public which it serves,” the architects exclaimed.

was recently featured on our site for their project the Miyi Tower.

All images courtesy of Studio Shift.

Credits

Design Architect:  Studio Shift – Los Angeles www.studioshift.com

Studio Shift Principals:  Mario Cipresso and Chris Warren (Chris recently formed a new design studio in Los Angeles, WORD – Warren Office of Research and Design – www.WarrenOffice.com )
Project Assistants Stage 2:  Ryan Ramirez, Irina Krusteva, Marisol Mejia

Project Assistants Stage 1:  Carolyn Ng, Kelly Wong, Andrew Kim, Chris Hyun, Hana Ogita

Local Architect:  HOY – Taipei www.hoy.com.tw

Principal:  Chao-Shin Hsueh

Project Team:  Anchi Liang, Yuh-Mei Chen, Chi-Wen Lee, Tzu-Ai Hsaio, Yi-Hsing Hsu, Zih-Sin Yang, Ying-Chun Chi, Chang-Chiang Chen, Shih-Hei Chen, Yu-Ying Lin, Shui-Shan Kao, Xu-Cheng Jin

Mechanical Engineer:  IBE (Ideas for the Built Environment) Los Angeles

Structural Engineer:  Thornton Tomasetti Los Angeles

Laboratory Design:  RFD (Research Facilities Design) San Diego

Landscape Architect:  SWA Group Los Angeles

Renderings:  Lifang China

Model:  Hwa Yu Artistic Design Ltd. Taipei

Photography:  Jeffrey Cheng Taipei

Cite: Cilento, Karen. "Taiwan Center for Disease Control Complex / Studio Shift" 16 Jun 2009. ArchDaily. Accessed 23 Nov 2014. <http://www.archdaily.com/?p=25095>
  • viniruski

    ugly formalism.

  • m48

    hi!!, anyone knows with what software can i do illustrations like
    this? not the render ones, the other, the pretties illustrations,like infografies, jeje tks

  • db

    illustrator, maybe some autocad to do the isometric view, then everything else illustrator

  • Dan Al

    Damn, it’s way to complicated.

    Viniruski, I am with you.
    It looks like a really bad Disease CENTER!

  • Drub

    Complicated? But it’s so simple…

  • otis

    i think it’s beautiful. love the use of green roofs and the emphasis on pedestrian walkways. the main big building maybe a little alien but might be more effective in real lighting conditions.

  • Abe Froman

    Morphosis backwash.

  • JL

    DB wrote…”illustrator, maybe some autocad to do the isometric view, then everything else illustrator” DB is a moron to not understand the amount of effort to put together this presentation. Great job Studio SHIFT. Very inspiring.

  • Temple

    another clone

  • Junot

    Disease Control Complex?
    How are they suppose to control the diseases when the building itself got contaminated?

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  • Duncan

    For the illustration, I guess my way of doing is sort of retarded but anyways… If, I have the model as solid on AutoCAD, I use the “solprof” command to obtain the profile lines on 2D plane. Then take an EPS plot of it and the rest is Photoshop…

  • http://www.soscooter.com Shawn Chong

    Uhh… an inanimate object such as a building cannot be contaminated with disease.

    It looks marvelous and it will be even more so once it’s completed!

    Maybe you guys think it looks too complicated because the renderings company tried to give us pictures of the building at sunset or something.

  • Leo

    conusing…unecessary…expensive…awesome…

  • http://www.anarchitecture.over--blog.com lafricans

    Sans faire de commentaires sur le projet, je dirais juste en reponse quand aux questions sur les illustrations: elle sont faites à coup sur avec Sketchup + Adobe (photoshop ou illustrator). Sketchup est un programme 3D gratuit (version pro obligatoire pour tout ce qui est export/import 3DS..) à télécharger ici : http://sketchup.google.com/download/
    Terriblement efficace pour les rendus dans ce style…

  • db

    ok jl, iluminate us with your knowledge, how did they do it?
    maybe you were an intern there and did not like my comment

  • db

    and actually, its autocad with photoshop coloring
    peace

  • Tarek sakkal

    ok

  • Lana

    I like the green roof tops and walkways, but i cannot understand the large building… its elements are too many, it seems a bit wierd..

  • Rolia

    hi!
    does anybody know what kind of software they might used?
    i’m just guessing is 3D max + Vray. what kind of light might be there : direct light or vray sun, probably also phisical camera…
    give me some tips.
    Thanks !

  • Quan

    Hey, I have an idea how they made diagram : All could be done with 3dS + Vray. There is a function called Render Elements. Use it to render some flatten perpectives then you can fill anycolor you want with photoshop

  • http://liquen.cl samuel

    For the outlined axonometrics you can use 3ds max + mental ray (outlines: enable “contour” in the render dialog and in “mental ray connection” of each material).

    In the Free software side you can use blender + pantograph to get some nice “flattened 3d” vector rendering. If pantograph is too hard ton instal for you, then use toon shaders of the internal render (it rocks!).

  • roger

    credit when its due.. this is a good looking building.. i dont agree that’s its unnecessarily complicated.. good job..