Archicad 25 allows you to continue selections by switching between 2D and 3D views without reselecting items thanks to new and improved commands. Furthermore, you can also speed up your workflow by using overlapping elements and hiding the selected elements in the active view.
The idea proposes an imaginative typology of a terminal space that permits the transfer of souls to either heaven or hell. The design concept explores various different theories of philosophy and expresses it through proposing a creation of an imaginative typology for all belief systems that serves as an arrival space for all souls before they embark on their journey of afterlife.
A beautiful idea or evocative image may stir our imagination more than an object, a building, or even an entire city. Yet, it is the materiality that constitutes the great power of architecture, its ability to turn a physical building into a truly transcendental experience. Let’s think of how to improve buildings that we already have rather than, as often happens, raze them to start new ones from scratch. And when it comes to dealing with recent buildings, yet unprotected by landmark status, there is a lot of freedom as far as how they could be transformed.
PLAY is a design competition with the aim of generating interactive, modular and dynamic furniture prototypes for children up to the age of 10. Furniture for children should be a reflection of their personality and must be more than just a functional entity for them. The furniture should have an innate sculptural quality that could stimulate a child’s creativity and imagination.
From the very beginning of its existence human being have always been involved in the process of adaptation from the consequences created by its own. Among such one of the prevailing consequence humans face at present is the space crunch. As a result of this, we have started building dwelling units stacked next to & over one another and have adapted the change of habituating on heights. But with every new adaptation comes new unimagined challenges as assimilating more people into a confined piece of land requires thoughtful distribution of all basic facilities that are required for living.
At a time when cities worldwide are being analyzed and questioned across disciplines and parameters, but most importantly by the individuals which contribute to making these exceptional systems of encounter, exchange and opportunity, #mycityscape asks us to look at our metropolis and map the main traits of the urbanscape which makes it our own.
Ladakh Ecological Development Group (LEDeG) under ‘Liveable Leh’, a project funded by the European Union and supported by BORDA (Bremen Overseas Research and Development Association) and GIZ (Deutsche Gesellschaft für Internationale Zusammenarbeit), is currently working towards achieving an inclusive, resilient and liveable Himalayan city. The main focus of the project is to mitigate Climate Change and also to achieve Sustainable Development Goals 6 (clean water and sanitation) and 11 (sustainable cities and communities). As a part of this initiative, LEDeG is launching a Global Design Competition on solutions to resolve problems in high-altitude towns, under Work Package 4.8 of the Liveable Leh project.
CREA TALENTS is an open&free; Architecture Ideas Competition, sponsored by The Economic Development & Culture Committee. The objective of the competition is to provide maximum freedom to the participants to engage the project without constraints in the most creative way.
The Animalesque AA Visiting School Competition invites students and professionals from all over the world to participate in the production of visionary scripts about the future agency of animals in the design and construction of urban environments.
The third edition of the architecture competition Re-use Italy promotes the repurpose of a forgotten church in southern Italy, in Grottole, in the province of Matera. Facing the issue of the abandonment of small towns in Italy, the contest in partnership with, ArchDaily, KooZA/rch, Graphisoft, Wonder Grottole, with the official support of the Municipality of Grottole (Matera), Ministero per i beni e le attività culturali e per il turismo, FAI Basilicata, Matera Art Film Festiva, ANCI Basilicata, Associazione Borghi Autentici d’Italia, Ordine degli Architetti P.P.C. della provincia di Matera, seeks to reuse the “Fallen-church” and transform the ruin into a Concert Hall.
Mars is the most Earth-like planet in the solar system; and the only one where humans have conceived setting up colonies in the near future. A human mission to Mars has been the subject of science fiction and aerospace engineer-since 20th century. Private companies and government agencies like SpaceX and NASA, developing this infrastructure, are set to make this long sought-after human dream come true, possibly by the end of 2030.
On June 5th when Mayor Bowser painted “Black Lives Matter” on 16th Street NW in front of the White House and as a temporary fence transformed into a makeshift billboard, it became abundantly clear that the appearance and design of public space can itself be an act of protest and speech. During the recent protest, people expressed their resentment and frustration by reclaiming space through art, text, removal of iconic statues and renaming of squares throughout the city, which brought an extraordinary transfiguration of space by symbolizing unity and hope. We seek to examine ways in which the physical environment of cities can participate and promote civic engagement, sharing in the life of the community and activism in our national capital - Washington, DC.
The Crook Point Bascule Bridge is a steel railway drawbridge that once connected Providence’s Fox Point neighborhood to the City of East Providence across the Seekonk River. The bridge—which is also referred to as the Seekonk River Drawbridge or Crook Point Bridge—is currently unused and fixed in the upright position. Since 1976, when the bridge and tunnel were abandoned, Providence residents and visitors have been fascinated by the bridge, as a symbol of Providence’s industrial past and as a sculptural element of the city’s skyline.
Buildings are static. They serve the purpose they have been designed for. But when cities grow and the needs of the community change, this becomes a problem. Modular construction with engineered wood products like Kerto LVL are the solution, because they enable adaptable, sustainable and cost competitive designs. It is time to provide solutions to the changing needs of our cities. Time to create an urban adaptation.
A place where the time limit is used to stimulate your creativity. This contest aims to present 24-hour architectural responses to the problems affecting cities and society today and consecutively the world, with a very strong focus on sustainable and environmentally friendly measures. Commitment, perseverance, inspiration and hard work are all the necessary bases to develop a proposal that meets the premises that will be regularly disclosed in the competition summary. There is a registration period when it ends, the competition starts!
Home is a space that is intimate to all of us. A home goes beyond its everyday function of being a physical shelter for people and their activities; a home connects with its users at a personal and emotional level.
LIBRARY ILLUSTRAZIONI is a cultural association born with the aim of promoting graphic research in Architecture, stimulating its cultural production up to the limits of the discipline.
The International Design Competition for Central City Square of Rahovec is organized within the project Leading Urban Change in Rahovec through revitalization of the Central City Square. The project is funded by the Municipality of Rahovec and implemented with the technical support of UN-Habitat. The main purpose of the project is to promote urban regeneration and sustainable urban development as well as inclusive public space by exercising transparent and innovative methods of participatory planning and design for the Central City Square of Rahovec, a strategic part of the municipal territory.
The aim of the “48h Floor Plan Battle” competition is to develop one drawing to communicate an architectural design. The participants are asked to draft one floorplan, with absolute freedom of interpretation, technique and level of abstraction. Even the concept of floorplan itself can be questioned in order to craft the most expressive way to represent the design.
In this competition we encourage participants to come up with visionary concepts for an alternative public space that embraces today’s challenges – Only 2 drawings, absolute freedom of scale, site or program. Participants are asked to propose conceptual ideas for the public space that will populate our future cities.