
Architectural representation, regardless of the platform—whether a plan, section, isometric, or perspective—is simultaneously a product and a procedure. As a product, it is the final outcome representing the object, articulating scale, information, and medium. As a procedure, it is the process of defining what and how to represent, dissecting and translating information—understood not only as a graphic product but as a process of analyzing, selecting, and translating from one medium to another, an objective way of thinking through which new truths about the augmented object are revealed. For this procedure and product to be complete, their information must be understood by the viewer. This gives rise to graphic standards and codes that regularize comprehension and typically relate to the constructive logic of the building or city, whether existing or proposed. Ultimately, this graphic product is an abstraction of reality—an idealized, orthogonal translation of the aspects chosen for systematization.












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