
The need for developing 3D digital environments has grown significantly following the pandemic and the imminent digitization of many processes previously conducted in person, transforming how we interact with objects, spaces, and people. This course provides the foundations for building 3D spaces using the Unity platform. Participants will learn how to sketch, conceptualize, and execute ideas within this medium, while also understanding the creative and logistical logic involved in creating these spaces. We will progress from basic concepts to intermediate and advanced levels of production. You will create your own space featuring advanced graphics. You will learn to generate and texture terrain, apply lighting, and import your own creations into your project. Furthermore, the course is designed to encourage creative practice. We will create first-person executable projects ready for web deployment, while also exploring the optimal conditions for hosting them online. We will build basic menus and learn to utilize and optimize free assets to develop more complex, feature-rich projects. Additionally, each project will be reviewed to address individual needs, ensuring your ideas are successfully translated to the screen and the web.
Requirements: Basic knowledge of 3D software.

