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Artificial Topography / Ryumei Fujiki

  • Architects: Ryumei Fujiki
  • Location: Kobe, Hyogo Prefecture, Japan
  • Project Team: Fujiki Studio, KOU::ARC, Kensuke Kawamura, Yoshiki Tachi, Shun Simoya, Kohaku Furihata, Yuki Sakurada, Toshihiko Hatori, Yoshito Fukaya, Yuji Uemura, Yuki Ishigami
  • Colaboration: Yukiko Sato (F.A.D.S)
  • Client: Kobe Biennial Committee
  • Project Year: 2011
  • Photographs: Courtesy of Ryumei Fujiki, Masahiro Hoshida

Courtesy of Ryumei Fujiki, Masahiro Hoshida Courtesy of Ryumei Fujiki, Masahiro Hoshida Courtesy of Ryumei Fujiki, Masahiro Hoshida Courtesy of Ryumei Fujiki, Masahiro Hoshida

From the architect. The architcts idea was to hollow out the inside of a container to build an amorphous space like a cave. This “Artificial Topography” is made of only plastic materials, similar to another famous work “Aqua-scape”.

3d Rendering
3d Rendering

About 1000 sheets of the soft plastic material of 10-mm thickness were cut down in contour line form, and were laminated like a stratum. This project is not only considered art work, but also functions as a large piece of furniture. Because all the portions are soft like a sofa, the sofa provides visitors with a nice space for relaxing.

Courtesy of Ryumei Fujiki, Masahiro Hoshida
Courtesy of Ryumei Fujiki, Masahiro Hoshida

The architect has a great interest in nature, especially the systems of nature. Like many other projects designed by Ryumei Fujiki, Artificial Topology was highly inspired by forms found in nature.

Courtesy of Ryumei Fujiki, Masahiro Hoshida
Courtesy of Ryumei Fujiki, Masahiro Hoshida


Location to be used only as a reference. It could indicate city/country but not exact address. Cite:"Artificial Topography / Ryumei Fujiki" 23 Nov 2011. ArchDaily. Accessed . <http://www.archdaily.com/185692/artificial-topography-ryumei-fujiki/>