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    <title>Tag: virtual | ArchDaily</title>
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      <title>
        <![CDATA[Can AI Make Architects Better Storytellers?]]>
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      <link>https://www.archdaily.com/1008735/can-ai-make-architects-better-storytellers</link>
      <pubDate>Thu, 02 Nov 2023 03:30:00 +0000</pubDate>
      <dc:creator>John Marx, AIA</dc:creator>
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      <description>
        <![CDATA[<p> <em>This article is the sixth in a series focusing on the <a href="https://www.archdaily.com/tag/architecture-of-the-metaverse">Architecture of the Metaverse</a>. ArchDaily has collaborated with <a href="https://www.archdaily.com/tag/john-marx">John Marx</a>, AIA, the founding design principal and Chief Artistic Officer of <a href="https://form4inc.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Form4 Architecture</a>, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.</em></p>]]>
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        <![CDATA[Bridging Boundaries: An Interview with Ahmadreza Schricker of ASA North]]>
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      <link>https://www.archdaily.com/1007005/bridging-boundaries-an-interview-with-ahmadreza-schricker-of-asa-north</link>
      <pubDate>Mon, 25 Sep 2023 04:00:00 +0000</pubDate>
      <dc:creator>Nour Fakharany</dc:creator>
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        <![CDATA[<p>Based between <a href="https://www.archdaily.com/tag/tehran" target="_blank" rel="noopener">Tehran, Iran,</a> and <a href="https://www.archdaily.com/tag/new-york-city" target="_blank" rel="noopener">New York City,</a> <a href="https://www.archdaily.com/office/ahmadreza-schricker-architecture-north-asa-north" target="_blank" rel="noopener">ASA North</a> has emerged as an example of an architectural practice based on malleability and adaptability. Chosen by <a href="https://www.archdaily.com/993502/archdaily-selects-the-best-new-practices-of-2023?ad_medium=widget&amp;ad_name=related-article&amp;ad_content=1006791" target="_blank" rel="noopener">ArchDaily as part of our 2023 New Practices, ASA North </a>stands at the forefront of melting the boundaries between architecture and art. ArchDaily had the chance to interview <a href="https://www.archdaily.com/office/ahmadreza-schricker-architecture-north-asa-north" target="_blank" rel="noopener">Ahmadreza Schricker,</a> its founder delving into the evolution of his life, career, and practice.</p>]]>
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      <title>
        <![CDATA[Navigating the Metaverse with your AI Concierge ]]>
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      <link>https://www.archdaily.com/1001452/navigating-the-metaverse-with-your-ai-concierge</link>
      <pubDate>Wed, 13 Sep 2023 03:30:00 +0000</pubDate>
      <dc:creator>John Marx, AIA</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/1001452/navigating-the-metaverse-with-your-ai-concierge</guid>
      <description>
        <![CDATA[<p><em>This article is the fourth in a series focusing on the <a href="https://www.archdaily.com/tag/architecture-of-the-metaverse">Architecture of the Metaverse</a>. ArchDaily has collaborated with <a href="https://www.archdaily.com/tag/john-marx">John Marx</a>, AIA, the founding design principal and Chief Artistic Officer of <a href="https://form4inc.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Form4 Architecture</a>, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.</em></p>]]>
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        <![CDATA[Next Generation Goggles: Augmented Reality Meets Virtual Reality]]>
      </title>
      <link>https://www.archdaily.com/1003707/personal-metaverse-immersion-devices-unlocking-the-potential-of-ar-and-vr</link>
      <pubDate>Tue, 29 Aug 2023 03:30:00 +0000</pubDate>
      <dc:creator>John Marx, AIA</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/1003707/personal-metaverse-immersion-devices-unlocking-the-potential-of-ar-and-vr</guid>
      <description>
        <![CDATA[<p><em>This article is the fifth in a series focusing on the <a href="https://www.archdaily.com/tag/architecture-of-the-metaverse">Architecture of the Metaverse</a>. ArchDaily has collaborated with <a href="https://www.archdaily.com/tag/john-marx">John Marx</a>, AIA, the founding design principal and Chief Artistic Officer of <a href="https://form4inc.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Form4 Architecture</a>, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.</em></p>]]>
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      <title>
        <![CDATA[Experiencing Reality in the Metaverse from Life-Like to Surreal ]]>
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      <link>https://www.archdaily.com/999604/experience-design-in-the-metaverse-and-cyberspace-typologies</link>
      <pubDate>Wed, 16 Aug 2023 03:30:00 +0000</pubDate>
      <dc:creator>John Marx, AIA</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/999604/experience-design-in-the-metaverse-and-cyberspace-typologies</guid>
      <description>
        <![CDATA[<p><em>This article is the third in a series focusing on the <a href="https://www.archdaily.com/tag/architecture-of-the-metaverse">Architecture of the Metaverse</a>. ArchDaily has collaborated with <a href="https://www.archdaily.com/tag/john-marx">John Marx</a>, AIA, the founding design principal and Chief Artistic Officer of <a href="https://form4inc.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Form4 Architecture</a>, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.</em></p>]]>
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        <![CDATA[Explore the Future of Architecture with Augmented Reality]]>
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      <link>https://www.archdaily.com/1004256/explore-the-future-of-architecture-with-augmented-reality</link>
      <pubDate>Wed, 26 Jul 2023 04:00:00 +0000</pubDate>
      <dc:creator>James Wormald</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/1004256/explore-the-future-of-architecture-with-augmented-reality</guid>
      <description>
        <![CDATA[<p class="p1">Augmented reality (AR) software has been a common feature in professional design toolkits for a while. But the recent release of <a href="https://www.archdaily.com/1002106/what-is-the-impact-of-apples-vision-pro-augmented-reality-goggles-on-the-field-of-architecture">Apple’s Vision Pro glasses</a> shows the mixed-reality wearables sector is making serious inroads in consumer markets too, as one of the world’s biggest names in consumer design and technology enters the market.</p>]]>
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        <![CDATA[What is the Impact of Apple’s Vision Pro Augmented Reality Goggles on the Field of Architecture?]]>
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      <link>https://www.archdaily.com/1002106/what-is-the-impact-of-apples-vision-pro-augmented-reality-goggles-on-the-field-of-architecture</link>
      <pubDate>Wed, 07 Jun 2023 06:30:00 +0000</pubDate>
      <dc:creator>Maria-Cristina Florian</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/1002106/what-is-the-impact-of-apples-vision-pro-augmented-reality-goggles-on-the-field-of-architecture</guid>
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        <![CDATA[<p>On June 5, <a href="https://www.archdaily.com/tag/apple">Apple</a> launched Apple Vision Pro, a new type of spatial computer that uses augmented reality goggles to allow users to experience a blend between the digital and physical worlds. The device promises to offer its users an infinite canvas for apps, larger and more immersive than traditional displays, while allowing them to stay present and connected to others. It features visionOS, the first spatial operating system to create this new way of interacting with digital content. Previous concepts like <a href="https://www.archdaily.com/tag/architecture-of-the-metaverse">the metaverse</a> have promised to transform the way we experience digital worlds, with architects taking the opportunity to delve into the design of restriction-free virtual spaces. Could this new device bring new ways of experiencing three-dimensional spaces, to better integrate architecture with digital environments?</p>]]>
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        <![CDATA[“I Believe that Architecture is Never Finished”: In Conversation with FAR, Creator of the First Generative Project for the Metaverse]]>
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      <link>https://www.archdaily.com/990862/i-believe-that-architecture-is-never-finished-in-conversation-with-far-creator-of-the-first-generative-project-for-the-metaverse</link>
      <pubDate>Sat, 31 Dec 2022 06:30:00 +0000</pubDate>
      <dc:creator>Maria-Cristina Florian</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/990862/i-believe-that-architecture-is-never-finished-in-conversation-with-far-creator-of-the-first-generative-project-for-the-metaverse</guid>
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        <![CDATA[<p>The promise of the metaverse, this new type of three-dimensional and immersive digital space, is proving to become more and more appealing to architects eager to explore the new realm of virtual creations. As it currently stands, the metaverse does not have a singular definition but is composed of many narratives and explorations. This unknown land is however fruitful ground for architects, who have to opportunity to shape not only the new environment but also the experiences of future users. The <a href="https://www.solids.live/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">SOLIDS</a> project represents one response to these conditions. Developed by <a href="https://0xfar.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">FAR</a>, an architect and engineer working with digital environments, SOLIDS uses a generative process to design unique, metaverse-compatible buildings.</p>]]>
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      <title>
        <![CDATA[Can Architecture Save the Third Dimension?]]>
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      <link>https://www.archdaily.com/993461/can-architecture-save-the-third-dimension</link>
      <pubDate>Fri, 16 Dec 2022 03:30:00 +0000</pubDate>
      <dc:creator>David Briggs</dc:creator>
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        <![CDATA[<p><em>This article was <a href="https://commonedge.org/blair-kamin-who-is-the-city-for/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">originally published</a> on <a href="https://commonedge.org/can-architecture-save-the-third-dimension/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Common Edge</a>.</em></p>]]>
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        <![CDATA[The Architecture of the Metaverse (So Far)]]>
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      <link>https://www.archdaily.com/988639/the-architecture-of-the-metaverse-so-far</link>
      <pubDate>Sat, 26 Nov 2022 07:30:00 +0000</pubDate>
      <dc:creator>Fabian Dejtiar</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/988639/the-architecture-of-the-metaverse-so-far</guid>
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        <![CDATA[<p>The undisputed protagonist of the last few years has been the Metaverse. The news is already flooding the world of <a href="https://www.matthewball.vc/all/themetaverse?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">video games</a> and technology. Today, architects and designers are increasingly aware of the responsibility they have in leading this construction of the virtual environment. But what is the architecture of the Metaverse, how is it designed, how is it built?</p>]]>
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        <![CDATA[The Influence of Gaming in the Digitization of the Built Environment: Interview with Epic Games' David Weir-McCall]]>
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      <link>https://www.archdaily.com/981411/the-influence-of-gaming-in-the-digitization-of-the-built-environment-interview-with-epic-games-david-weir-mccall</link>
      <pubDate>Sat, 07 May 2022 07:30:00 +0000</pubDate>
      <dc:creator>Jullia Joson</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/981411/the-influence-of-gaming-in-the-digitization-of-the-built-environment-interview-with-epic-games-david-weir-mccall</guid>
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        <![CDATA[<p><a href="https://www.epicgames.com/site/en-US/home?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Epic Games</a> operates one of the world’s largest games, Fortnite, and also develops <a href="https://www.unrealengine.com/en-US?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Unreal Engine</a>, the most advanced real-time <a href="/tag/3d">3D</a> creation tool that powers Fortnite and is used in industries beyond games. Over the last few years, more professionals in architecture and related fields are using Unreal Engine to bring stunning, photorealistic worlds to life.</p>]]>
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        <![CDATA[Transformation Generated by the Intersection of Virtual and Reality]]>
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      <link>https://www.archdaily.com/980549/transformation-generated-by-the-intersection-of-virtual-and-reality</link>
      <pubDate>Fri, 29 Apr 2022 04:00:00 +0000</pubDate>
      <dc:creator>Xiaohang Hou</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/980549/transformation-generated-by-the-intersection-of-virtual-and-reality</guid>
      <description>
        <![CDATA[<p>As Antoine Picon describes in<em> Architecture and the <a href="/tag/virtual">Virtual</a> Towards a new Materiality? </em>: "An architectural project is indeed a virtual object. It is all the more virtual that it anticipates not a single built realization but an entire range of them. …Whereas the architect used to manipulate static forms, he can now play with geometric flows. Surface and volumes topological deformations acquire a kind of evidence that traditional means of representation did not allow.”</p>]]>
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        <![CDATA[On the Latest Representation Trends and Immersive Experiences in Virtual Design Platforms: SpaceForm x CRA]]>
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      <link>https://www.archdaily.com/978986/on-the-latest-representation-trends-and-immersive-experiences-in-virtual-design-platforms-spaceform-x-cra</link>
      <pubDate>Wed, 27 Apr 2022 07:30:00 +0000</pubDate>
      <dc:creator>Christele Harrouk</dc:creator>
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        <![CDATA[<p>In 2021, <a href="https://www.archdaily.com/office/carlo-ratti-associati">CRA-Carlo Ratti Associati</a>’s proposal to create sustainable alternatives for urban heating networks was selected as one of four winners of the global <a href="/tag/helsinki">Helsinki</a> Energy Challenge<em>. </em>The project entitled <a href="https://www.archdaily.com/958718/cra-carlo-ratti-associati-designs-thermal-islands-for-helsinki-energy-challenge">Hot Heart</a> proposed “<em>island-like, floating seawater reservoirs to heat the city of Helsinki in a green way</em>”. Using <a href="https://www.twinmotion.com/en-US?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Twinmotion</a>, Epic Games’ real-time visualization platform for the architecture industry to design the intervention, the large scale infrastructural project needed a digital representation tool to possibly put scale into perspective, offer a real immersive experience to engage the client, and exhibit instant changes related to natural factors such as daylight. Come <a href="https://www.spaceform.io/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">SpaceForm</a>, a data-driven virtual presentation and design tool. Created to facilitate remote cooperation, the technology allows clients or stakeholders to be more immersed in the story of the design. </p>]]>
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        <![CDATA[How Video Game Architecture is Speaking to You]]>
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      <link>https://www.archdaily.com/974690/how-video-game-architecture-is-speaking-to-you</link>
      <pubDate>Sat, 15 Jan 2022 08:30:00 +0000</pubDate>
      <dc:creator>Jullia Joson</dc:creator>
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        <![CDATA[<p dir="ltr">Video games and virtual worlds are jam-packed with imaginative environments to explore, time periods to peruse, and invented architectural styles to thumb through within every reality we choose to engross ourselves into. With recent advancements in technology, greater than ever are we witnessing the latest PC and console generations harboring the ability to produce life-like settings for players to roam around, get lost, and explore all the nuances the seemingly authentic reality holds.</p>]]>
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        <![CDATA[UNStudio and BIG Invest in Virtual Design Platform SpaceForm]]>
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      <link>https://www.archdaily.com/964968/unstudio-and-big-invest-in-virtual-design-platform-spaceform</link>
      <pubDate>Tue, 13 Jul 2021 04:30:00 +0000</pubDate>
      <dc:creator>Andreea Cutieru</dc:creator>
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        <![CDATA[<p>UNStudio and <a href="/tag/bjarke-ingels-group">Bjarke Ingels Group</a> have partnered up with <a href="https://www.squintopera.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Squint/Opera</a> to develop <a href="https://www.spaceform.io/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">SpaceForm</a>, a virtual, cloud-based platform that facilitates design, review and collaboration processes for architects and developers. The new virtual workspace explicitly developed for the architecture and construction industry aims to fill a gap by creating a viable and sustainable way of collaborating and designing remotely across global teams, thus reducing the need for travel.</p>]]>
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        <![CDATA[A Data Center in South Korea and a Refurbished Georgian Theater: 10 Unbuilt Projects Submitted by our Readers]]>
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      <link>https://www.archdaily.com/941802/a-data-center-in-south-korea-and-a-refurbished-georgian-theater-10-unbuilt-projects-submitted-by-our-readers</link>
      <pubDate>Wed, 17 Jun 2020 07:35:00 +0000</pubDate>
      <dc:creator>Christele Harrouk</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/941802/a-data-center-in-south-korea-and-a-refurbished-georgian-theater-10-unbuilt-projects-submitted-by-our-readers</guid>
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        <![CDATA[<p>Highlighting proposals presented in international competitions, this week’s selection of Best <a href="/tag/unbuilt-architecture">Unbuilt Architecture</a> combines various functions, diverse conceptual approaches, and innovative ideas. <a href="https://www.archdaily.com/contact" target="_blank">Submitted</a> by our readers, these projects include an awarded pavilion in <a href="/tag/vietnam">Vietnam</a>, a cantilevered-bridge proposal in <a href="/tag/new-york">New York</a>, and a sustainable botanical center in <a href="/tag/poland">Poland</a>, amongst others from all over the globe.</p>]]>
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        <![CDATA[Architecture & the Media Online Conference: Oliver Wainwright, Iwan Baan, Spirit of Space]]>
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      <link>https://www.archdaily.com/939308/architecture-and-the-media-online-conference-oliver-wainwright-iwan-baan-spirit-of-space</link>
      <pubDate>Sun, 10 May 2020 21:17:00 +0000</pubDate>
      <dc:creator>Rene Submissions (Partners)</dc:creator>
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        <![CDATA[<p>The European Conference on Architecture &amp; the Media is conceived as a place to meet and exchange experiences on the dissemination of architecture. It is addressed to journalists, cultural institutions and organisations, communication professionals, architects and architecture lovers.</p>
<p>Architecture &amp; the Media is focused on architecture perceived as culture and dissemination of both core values and most cutting-edge topics through the media -either news and specialized media &ndash; print, broadcast and online media.</p>
<p>Architecture &amp; the Media is organised by the Fundaci&oacute; Mies van der Rohe and Lab&oacute;h with the support of Creative Europe as part of the dissemination program of the</p>]]>
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        <![CDATA[What Coronavirus Can Teach Architecture Schools About Virtual Learning]]>
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      <link>https://www.archdaily.com/938784/what-coronavirus-can-teach-architecture-schools-about-virtual-learning</link>
      <pubDate>Sat, 09 May 2020 07:35:00 +0000</pubDate>
      <dc:creator>Darren Ockert</dc:creator>
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        <![CDATA[<p dir="ltr">The 2020 coronavirus pandemic is already creating change in every part of society. Harnessing this change should be the impetus for a long-overdue overhaul of the educational system and, in particular, the way we teach architecture.</p>]]>
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