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    <title>Tag: simulation | ArchDaily</title>
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        <![CDATA[First-Ever Earthquake Simulation in a 10-Story Mass Timber Building]]>
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      <link>https://www.archdaily.com/1000938/first-ever-earthquake-simulation-in-a-10-story-mass-timber-building</link>
      <pubDate>Tue, 16 May 2023 07:30:00 +0000</pubDate>
      <dc:creator>José Tomás Franco</dc:creator>
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        <![CDATA[<p>When it comes to seismic resistance, there are a number of myths that question the ability of wood to adequately perform in the event of an earthquake. However, its <a href="https://www.archdaily.com/967285/is-mass-timber-a-good-choice-for-seismic-zones" target="_blank" rel="noopener">ductility allows it to deform plastically without breaking</a>, absorbing and dissipating the energy generated by movement and vibration. Furthermore, unlike steel or concrete, wood is a lightweight material with a good strength-to-weight ratio, enabling it to withstand seismic forces without adding excessive load to the construction. This has been extensively verified in smaller-scale structures around the world, but how does a high-rise mass timber building behave in the face of an earthquake?</p>]]>
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        <![CDATA[Climate-based Daylight Simulations with VELUX Daylight Visualizer]]>
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      <link>https://www.archdaily.com/993667/climate-based-daylight-simulations-with-velux-daylight-visualizer</link>
      <pubDate>Thu, 15 Dec 2022 06:45:00 +0000</pubDate>
      <dc:creator>Rene Submissions</dc:creator>
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        <![CDATA[<p>Daylight is core to realizing healthy and sustainable buildings, but its dynamic nature and the complex ways in which it interacts with its environment make it a difficult discipline to master. The new version of <a href="https://www.velux.com/what-we-do/digital-tools/daylight-visualizer?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">VELUX Daylight Visualizer</a> makes climate-based daylight modeling more accessible than ever, empowering architects to make the best use of daylight anywhere in the world.</p>]]>
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        <![CDATA[5 Emerging Careers in Architecture Technology to Look Out for in 2018 and Beyond]]>
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      <link>https://www.archdaily.com/886584/5-emerging-careers-in-architecture-technology-to-look-out-for-in-2018-and-beyond</link>
      <pubDate>Thu, 04 Jan 2018 09:30:00 +0000</pubDate>
      <dc:creator>Hilda Espinal</dc:creator>
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        <![CDATA[<p>Even with tech like <a href="https://www.archdaily.com/tag/virtual-reality-for-architects">virtual reality</a>, <a href="https://www.archdaily.com/tag/augmented-reality">augmented reality</a>, <a href="https://www.archdaily.com/tag/3d-printing">3D printing</a>, computational design and robotics already reshaping architecture practice, the design community is just scratching the surface of the potential of new technologies. Designers who recognize this and invest in building skills and expertise to maximize the use of these tools in the future will inherently become better architects, and position themselves for entirely new career paths as our profession evolves. It is a uniquely exciting moment for architecture to advance through innovative use of technology. Even just a decade ago, designers with interests in both architecture and technology were essentially required to pursue one or the other. Now, with architecture beginning to harness the power of cutting-edge technologies, these fields are no longer mutually exclusive. Rather than choose a preferred path, today’s architects are encouraged to embrace technology to become sought-out talent.</p>]]>
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        <![CDATA[New Study to Investigate Skyscraper-Induced Depression and Motion Sicknesses]]>
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      <link>https://www.archdaily.com/868452/new-study-to-investigate-skyscraper-induced-depression-and-motion-sicknesses</link>
      <pubDate>Wed, 05 Apr 2017 07:00:00 +0000</pubDate>
      <dc:creator>Osman Bari</dc:creator>
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        <![CDATA[<p>Have you been experiencing motion sickness, depression, sleepiness, and even fear, as you gaze out of your window from the 44<sup>th</sup> floor? If so, you may be prone to “Sick Building Syndrome” – the informal term for side effects caused by swaying <a href="http://www.archdaily.com/category/skyscrapers">skyscrapers</a>, according to experts at the Universities of Bath and Exeter, who are launching a £7 million ($8.6 million) study into their causes and prevention through testing <a href="http://www.archdaily.com/tag/simulation">simulations</a>.</p>]]>
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        <![CDATA[Open Call: Digital Design Methods Competition]]>
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      <link>https://www.archdaily.com/781784/open-call-digital-design-methods-competition</link>
      <pubDate>Mon, 08 Feb 2016 10:50:00 +0000</pubDate>
      <dc:creator>Rene Submissions</dc:creator>
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        <![CDATA[<p>A very exciting opportunity is presented to architects and students worldwide for your work to be showcased in an international documentary film, alongside some of the greatest living architects of our current time.</p>
<p>We are seeking examples of architectural projects which exemplify the use of advanced and dynamic digital techniques in the process of analysis, design exploration and final outcome of a design work.</p>
<p>One or a combination of several computer-based tools must have been implemented in the processes of data collection/ information processing, simulation and development about the project and be evident in early stages of the design as well as the final work. We are looking for contemporary, cutting edge uses of computer technology from pre-existing or new design projects.</p>]]>
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        <![CDATA[10 Things The “Cities: Skylines” Video Game Taught Us About Modern Urbanism]]>
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      <link>https://www.archdaily.com/619567/rebuilding-simcity-10-things-cities-skylines-says-about-modern-urbanism</link>
      <pubDate>Wed, 15 Apr 2015 10:30:39 +0000</pubDate>
      <dc:creator>Dario Goodwin</dc:creator>
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        <![CDATA[<p>Ask a random person in the street about their favorite hobbies, and it’s unlikely that they’ll say “<a href="http://www.archdaily.com/tag/city-planning/" target="_blank">urban planning</a> and traffic management” - yet when video games began to take off in the late 1980s city-building was one of the first breakout hits, in the form of <a href="/tag/maxis">Maxis</a>’ <em><a href="http://www.archdaily.com/tag/simcity/" target="_blank">SimCity</a></em> series. The huge success of the “Sim” series in general drove conversations about the value of simulation, as part of the general 1990s optimism about virtual worlds being the future. Sim games became the subject of <a href="http://web.stanford.edu/group/htgg/sts145papers/dchan_2003_1.pdf?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">academic critiques of their philosophy</a> of the world, while city builders became a lot more than a game: in 2002, <em>SimCity 3000</em> was used as a semi-serious test for <a href="http://www.citymetric.com/horizons/2002-warsaws-mayoral-candidates-all-competed-game-simcity-and-future-president-won-733?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">mayoral candidates in Warsaw</a>.</p>]]>
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      <title>
        <![CDATA[Light Matters: Can Light "Cheat" In Simulations? ]]>
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      <link>https://www.archdaily.com/402163/light-matters-when-light-cheats</link>
      <pubDate>Mon, 15 Jul 2013 00:00:00 +0000</pubDate>
      <dc:creator>Thomas Schielke</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/402163/light-matters-when-light-cheats</guid>
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        <![CDATA[<p>In recent years the use of <a href="/tag/cad">CAD</a> and simulation programs has resulted in a new understanding of light in architecture. The drawing board and its lamp have given way to the self-illuminating monitor. The result is that concepts in architecture are now made of light from the very first mouse click. In the visualisation process, luminous space now predominates. </p>]]>
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