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    <title>Tag: render | ArchDaily</title>
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      <title>
        <![CDATA[Between Commercial and Real: Reflections on Architectural Representation]]>
      </title>
      <link>https://www.archdaily.com/980642/between-commercial-and-real-reflections-on-architectural-representation</link>
      <pubDate>Wed, 27 Apr 2022 05:00:00 +0000</pubDate>
      <dc:creator>Giovana Martino</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/980642/between-commercial-and-real-reflections-on-architectural-representation</guid>
      <description>
        <![CDATA[<p dir="ltr">Architecture uses drawings as a form of communication. Whether to represent ideas, communicate spaces and their ambiences or even technically understand constructive issues, there are many types of drawings and tools used to make them. It is up to the architects to find, within their knowledge, preferences and goals, the best way to communicate. If, on the one hand, the work drawings are more technical, rigid and standardized, so that they can be used for constructive execution, those used to understand the project by the client are usually freer and have greater visual appeal. It is within this aesthetic freedom that we question: how far can we go with these representations without confusing people?</p>]]>
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      <title>
        <![CDATA[A Series of Renders That Explore Three Unbuilt Projects of Frank Lloyd Wright]]>
      </title>
      <link>https://www.archdaily.com/976966/a-series-of-renders-that-explore-three-unbuilt-projects-of-frank-lloyd-wright</link>
      <pubDate>Fri, 18 Feb 2022 04:30:00 +0000</pubDate>
      <dc:creator>Mónica Arellano</dc:creator>
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      <description>
        <![CDATA[<p>More than 60 years after his death, Frank Lloyd Wright's story remains relevant and arduously studied because of the great legacy he left to architecture. Considered the first truly American architect and the first superstar of his craft, <a href="/tag/frank-lloyd-wright">Frank Lloyd Wright</a> lives on through his buildings, his influence and his collective imagination. Surprisingly, more than half of Wright's 1171 architectural works were never erected.</p>]]>
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      <title>
        <![CDATA[What Would the Unfinished Metlife North Building in New York Have Looked Like?]]>
      </title>
      <link>https://www.archdaily.com/975817/what-would-the-unfinished-metlife-north-building-in-new-york-have-looked-like</link>
      <pubDate>Fri, 28 Jan 2022 06:00:00 +0000</pubDate>
      <dc:creator>ArchDaily Team</dc:creator>
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      <description>
        <![CDATA[<p>90Grados specialises in creating high-quality architectural renderings - and this time they present the virtual construction of a skyscraper that was left unfinished in <a href="/tag/new-york">New York</a> after the Great Depression of 1929: the Metropolitan Life North Building. </p>]]>
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      <title>
        <![CDATA[The Perfect Render: Understanding and Mastering Rendering Techniques]]>
      </title>
      <link>https://www.archdaily.com/960779/the-perfect-render-understanding-and-mastering-rendering-techniques</link>
      <pubDate>Fri, 07 May 2021 05:00:00 +0000</pubDate>
      <dc:creator>Victor Delaqua</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/960779/the-perfect-render-understanding-and-mastering-rendering-techniques</guid>
      <description>
        <![CDATA[<p dir="ltr">Rendering has become indispensable to most architectural offices. To understand how these images can assist during the design process, how they have evolved, and especially, what aspects should be considered to create an outstanding visualization of a project, we talked to Guilherme Bravin and Marcus Vinicius Damon, co-founders of <a href="https://estudiomodulo.com.br/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Estúdio Módulo</a>, and coordinators of <a href="https://cursocura.com.br/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">{CURA}</a>, an open architecture school focused mainly on architectural visualization.</p>]]>
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      <title>
        <![CDATA[Who Are We Making Hyper-Realistic Renders For?]]>
      </title>
      <link>https://www.archdaily.com/960849/who-are-we-making-hyper-realistic-renders-for</link>
      <pubDate>Mon, 03 May 2021 05:00:00 +0000</pubDate>
      <dc:creator>Susanna Moreira</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/960849/who-are-we-making-hyper-realistic-renders-for</guid>
      <description>
        <![CDATA[<p dir="ltr">The question may seem straightforward, but the answer can be very complex, leading to a whole series of issues related to the target audience of hyper-realistic architectural <a href="https://www.archdaily.com/tag/rendering">renderings</a>, as well as to what their goals are.</p>]]>
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      <title>
        <![CDATA[Rendering Styles: Different Techniques and How to Achieve Them]]>
      </title>
      <link>https://www.archdaily.com/960434/rendering-styles-different-techniques-and-how-to-achieve-them</link>
      <pubDate>Thu, 22 Apr 2021 05:00:00 +0000</pubDate>
      <dc:creator>Susanna Moreira</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/960434/rendering-styles-different-techniques-and-how-to-achieve-them</guid>
      <description>
        <![CDATA[<p dir="ltr"><a href="https://www.archdaily.com/tag/archdaily-topic-2021-rendering">Renders</a> are representations that can convey the three-dimensional aspect of a design through two-dimensional media, i.e., an image, providing a preview of how the project will look in the future. However, unlike what people often imagine, <a href="https://www.archdaily.com/tag/renderings">rendering</a> is not always a realistic <a href="https://www.archdaily.com/tag/visualization">visualization</a> of architecture.</p>]]>
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      <title>
        <![CDATA[Architectural Rendering and the Slippery Slope of the Uncanny Valley]]>
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      <link>https://www.archdaily.com/959563/architectural-rendering-and-the-slippery-slope-of-the-uncanny-valley</link>
      <pubDate>Sun, 18 Apr 2021 07:30:00 +0000</pubDate>
      <dc:creator>Matthew Maganga</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/959563/architectural-rendering-and-the-slippery-slope-of-the-uncanny-valley</guid>
      <description>
        <![CDATA[<p>Fifty-one years ago, in 1970, a Japanese roboticist named Masahiro Mori came up with the concept of the “Uncanny Valley”. Around the same time, <a href="https://www.archdaily.com/tag/rendering" target="_blank">architectural renderings</a> done using analog methods were still in vogue – collages and photomontages used to get ideas across to clients. A decade later, personal computers came along, and that saw the emergence of <a href="/tag/cad">CAD</a> and the wider adoption of digital rendering. <a href="https://www.archdaily.com/948857/beyond-photorealism-conveying-emotion-and-sense-of-place-through-rendering" target="_blank">Today’s architectural renderings</a> are almost imperceptible from reality, with the increase in sophistication of rendering sofware. We struggle to tell the difference between what is a rendering and what is not – or rather we <em>are </em>able to tell a slight difference and it leaves us slightly uncomfortable, which brings us to Mori’s uncanny valley.</p>]]>
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      <title>
        <![CDATA[Would You Pay for Virtual Architecture? What the NFT Craze Means for the Future of the Design Profession]]>
      </title>
      <link>https://www.archdaily.com/959475/would-you-pay-for-virtual-architecture-what-the-nft-craze-means-for-the-future-of-the-design-profession</link>
      <pubDate>Fri, 02 Apr 2021 08:30:00 +0000</pubDate>
      <dc:creator>Kaley Overstreet</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/959475/would-you-pay-for-virtual-architecture-what-the-nft-craze-means-for-the-future-of-the-design-profession</guid>
      <description>
        <![CDATA[<p dir="ltr">If someone tried to sell you a virtual building, would you buy it? That’s right- a virtual building. Not something that will ever be built in the physical world, or something you can occupy, but an image you can look at, or a video you could watch. This is exactly what’s being proposed <a href="https://www.archdaily.com/959011/mars-house-first-digital-home-to-be-sold-on-the-nft-marketplace" target="_blank">as architecture enters the realm of NFTs</a> (non-fungible tokens) that have taken the world by storm. And in the design profession, which continuously seeks to redefine what it means to be an architect, <a href="https://www.archdaily.com/tag/nft">NFT</a>s have big implications for the future of digitization and commoditization of the unbuilt environment.</p>]]>
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      <title>
        <![CDATA[The Last Shall Be First: The Importance of Human Figures in Renders]]>
      </title>
      <link>https://www.archdaily.com/941547/the-last-shall-be-first-the-importance-of-human-figures-in-renders</link>
      <pubDate>Mon, 15 Jun 2020 03:00:00 +0000</pubDate>
      <dc:creator>Susanna Moreira</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/941547/the-last-shall-be-first-the-importance-of-human-figures-in-renders</guid>
      <description>
        <![CDATA[<p dir="ltr">In architecture, professionals must constantly deal with the challenge of representing a project clearly and understandably before it is built, making the space somehow more perceptible to people who are often not specialized in the field. <a href="https://www.archdaily.com/tag/rendering">Rendering</a> is one of the most popular methods of three-dimensional representation among architects because it portrays the project more realistically. Reality, however, implies the presence of people and their ways of inhabiting spaces, which can be depicted through human figures, that must be coherent with the intended picture and interpretation of the architecture, the place it is located in, and the way it is inhabited.</p>]]>
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      <title>
        <![CDATA[Do Architecture Visualizations Meet Our Expectations?]]>
      </title>
      <link>https://www.archdaily.com/941277/do-architecture-visualizations-meet-our-expectations</link>
      <pubDate>Sat, 13 Jun 2020 07:35:00 +0000</pubDate>
      <dc:creator>Fabian Dejtiar</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/941277/do-architecture-visualizations-meet-our-expectations</guid>
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        <![CDATA[<p>Many times I have not been able to decipher whether the video or the image I was looking at was real. In the same way, I had to convince friends or relatives —namely, people unfamiliar to the idea of the architectural render— several times that a building featured in a storefront advertisement or in a printed magazine was not real. There is no longer a gap —or limits— between hyper-realistic, computer generated visualization and reality itself. Are we reaching the limits of visualization of our spaces? Do our architectural visualizations meet our architectural expectations?</p>]]>
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      <title>
        <![CDATA[12 Post-Production Tutorials to Dramatically Improve Your Renders]]>
      </title>
      <link>https://www.archdaily.com/940590/12-post-production-tutorials-to-dramatically-improve-your-renders</link>
      <pubDate>Mon, 01 Jun 2020 11:00:00 +0000</pubDate>
      <dc:creator>Matheus Pereira</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/940590/12-post-production-tutorials-to-dramatically-improve-your-renders</guid>
      <description>
        <![CDATA[<p>In an era of great marketing efforts, in which architectural ideas increasingly seem to focus on hyper-realistic representation in an attempt to convince clients (or the jury in the case of architectural competitions) that the upcoming construction will achieve just as much quality as the visual fantasy, renderings become highly important in a project's presentation.</p>]]>
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      <title>
        <![CDATA[Call for Submissions: One Free Project During Lockdown]]>
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      <link>https://www.archdaily.com/937583/call-for-submissions-one-free-project-during-lockdown</link>
      <pubDate>Tue, 14 Apr 2020 15:08:00 +0000</pubDate>
      <dc:creator>Rene Submissions</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/937583/call-for-submissions-one-free-project-during-lockdown</guid>
      <description>
        <![CDATA[<p>It is a challenging time for the industry. <br />Lots of architectural projects are being frozen or delayed indefinitely due to the global circumstances.</p>
<p>In MARTA we don&rsquo;t want to stand back!<br />Within mutually beneficial we would like to push the situation and help both:<br />▪️architects &mdash; to push projects with inspiring images<br />▪️us &mdash; to create great artwork for the portfolio</p>
<p>We are offering to create up to 3 high-end visualizations of an architectural project for free.</p>
<p>To take part, please, follow the steps below:</p>
<p>1. Send us a small presentation of your project. Be simple and clear. You can send it to our mail hello@marta.pictures Or</p>]]>
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        <![CDATA[Free Plugin Exports 360-Degree Images from SketchUp to be Seen in Virtual Reality]]>
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      <link>https://www.archdaily.com/920835/free-plugin-exports-360-degree-images-from-sketchup-to-be-seen-in-virtual-reality</link>
      <pubDate>Mon, 22 Jul 2019 04:00:00 +0000</pubDate>
      <dc:creator>Romullo Baratto</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/920835/free-plugin-exports-360-degree-images-from-sketchup-to-be-seen-in-virtual-reality</guid>
      <description>
        <![CDATA[<p>With the popularization of <a href="https://www.archdaily.com/tag/virtual-reality">virtual reality</a> and <a href="https://www.archdaily.com/tag/augmented-reality">augmented reality</a>, new ways of exploring architectural representations have become available to professionals and students. Immersion in three-dimensional digital models is increasingly common, whether through a computer screen, smartphone or VR headsets. In light of this reality, which seemed overly futuristic up until a few years ago, the online platform <strong><em><a href="https://tourfacil.com?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Tour Fácil</a></em></strong> has launched a <a href="https://tourfacil.com/registro/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">free plugin</a> that can view exported 360-degree images from <a href="/tag/sketchup">SketchUp</a> in virtual or augmented reality.</p>]]>
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      <title>
        <![CDATA[How to Use Lumion: Tutorials to Enhance Your Architectural Visualizations]]>
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      <link>https://www.archdaily.com/911559/tutorials-for-architecture-visualization-in-lumion</link>
      <pubDate>Fri, 22 Feb 2019 04:00:00 +0000</pubDate>
      <dc:creator>Fabian Dejtiar</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/911559/tutorials-for-architecture-visualization-in-lumion</guid>
      <description>
        <![CDATA[<p>If you are creating architectural visualizations through <a href="https://www.archdaily.com/tag/lumion">Lumion</a>, the following tutorial can be of great use to you. These tutorials will maximize your output and teach you easy-to-master practical and technical tips. </p>]]>
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      <title>
        <![CDATA[What Should You Charge for an Architectural Rendering?]]>
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      <link>https://www.archdaily.com/899128/what-should-you-charge-for-an-architectural-rendering</link>
      <pubDate>Tue, 31 Jul 2018 06:00:00 +0000</pubDate>
      <dc:creator>Carlos Montilla</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/899128/what-should-you-charge-for-an-architectural-rendering</guid>
      <description>
        <![CDATA[<p dir="ltr">It's no secret that many architectural&nbsp;visualizers find themselves completely&nbsp;at a loss when trying to find clients and complete assignments on a recurring basis. No doubt you've lived this situation: after a brief negotiation, you finally give in and reluctantly get to work. You know your work is worth more than what you're charging for it, but you don't know how to avoid low rates.&nbsp;</p>]]>
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        <![CDATA[Tutorials for Post Production Editing of Architecture Drawings in Photoshop]]>
      </title>
      <link>https://www.archdaily.com/897275/tutorials-for-post-production-editing-of-architecture-drawings-in-photoshop</link>
      <pubDate>Fri, 29 Jun 2018 06:00:00 +0000</pubDate>
      <dc:creator>Fabian Dejtiar</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/897275/tutorials-for-post-production-editing-of-architecture-drawings-in-photoshop</guid>
      <description>
        <![CDATA[<p>If you are trying to approach the representation of architecture through postproduction in <a href="/tag/photoshop">Photoshop</a>, the <a href="/tag/youtube">YouTube</a> channel <a href="/tag/show-it-better">Show It Better</a> can be very useful. The following tutorials allow you to maximize the effectiveness of photoshop by providing both technical and visual tips.</p>]]>
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      <title>
        <![CDATA[A Game Changer for Architectural Visualization]]>
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      <link>https://www.archdaily.com/895761/a-game-changer-for-architectural-visualization</link>
      <pubDate>Mon, 11 Jun 2018 03:30:00 +0000</pubDate>
      <dc:creator>Rene Submissions</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/895761/a-game-changer-for-architectural-visualization</guid>
      <description>
        <![CDATA[<p>REinVR, Real Estate in Virtual Reality, is a Canadian company that uses advanced video game technology to create photo-realistic visuals and animation to beautifully showcase real estate projects that have not yet been built. REinVR is a industry leader in the Virtual Reality industry and is regarded as having the highest quality visuals of any company working in Virtual Reality. We spoke to founder Nathan Nasseri about the success of his firm, and his unique background in video game design and new home sales.</p>]]>
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        <![CDATA[From Romantic Ruins to the Ultra-Real: A History of the Architectural Render]]>
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      <link>https://www.archdaily.com/894662/from-romantic-ruins-to-the-ultra-real-a-history-of-the-architectural-render</link>
      <pubDate>Thu, 31 May 2018 09:30:00 +0000</pubDate>
      <dc:creator>Yiling Shen</dc:creator>
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        <![CDATA[<p>Throughout history, architects have used sketches and paintings to display to their clients the potential outcomes of the projects rattling around their minds. Since <a href="https://www.archdaily.com/tag/brunelleschi">Brunelleschi</a>’s adoption of drawn perspective in 1415, <a href="https://www.archdaily.com/tag/visualization">architectural visualizations </a>have painted hyper-realistic imaginings of an ideal, where the walls are always clean, the light always shines in the most perfect way, and the inhabitants are always happy.</p>]]>
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