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    <title>Tag: minecraft | ArchDaily</title>
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        <![CDATA[How to Design Spaces for Kids in Marginalized Areas? 3 Examples from UN-Habitat]]>
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      <link>https://www.archdaily.com/947394/how-to-design-spaces-for-kids-in-marginalized-areas-3-examples-from-un-habitat</link>
      <pubDate>Wed, 09 Sep 2020 07:35:00 +0000</pubDate>
      <dc:creator>Christele Harrouk</dc:creator>
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        <![CDATA[<p>The <a href="https://unhabitat.org/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Un-Habitat</a> or the United Nations agency for human settlements and sustainable urban development, whose primary focus is to deal with the challenges of rapid urbanization, has been developing innovative approaches in the urban design field, centered on the active participation of the community. ArchDaily has teamed up with UN-Habitat to bring you weekly news, article, and interviews that highlight this work, with content <a href="https://www.archdaily.com/tag/archdaily-x-un-habitat" target="_blank">straight from the source</a>, developed by our editors.</p>]]>
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        <![CDATA[Lessons from UN-Habitat: How to Design Spaces For and With the People?]]>
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      <link>https://www.archdaily.com/945952/lessons-from-un-habitat-how-to-design-spaces-for-and-with-the-people</link>
      <pubDate>Wed, 19 Aug 2020 07:35:00 +0000</pubDate>
      <dc:creator>Christele Harrouk</dc:creator>
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        <![CDATA[<p>The <a href="https://unhabitat.org/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Un-Habitat</a> or the United Nations agency for human settlements and sustainable urban development, whose primary focus is to deal with the challenges of rapid urbanization, has been developing innovative approaches in the urban design field, centered on the active participation of the community. ArchDaily has teamed up with UN-Habitat to bring you weekly news, article, and interviews that highlight this work, <a href="https://www.archdaily.com/tag/archdaily-x-un-habitat" target="_blank">with content straight from the source</a>, developed by our editors.</p>]]>
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        <![CDATA[MVRDV Brings Minecraft to Life with RED7 Housing in Moscow]]>
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      <link>https://www.archdaily.com/905871/mvrdv-brings-minecraft-to-life-with-red7-housing-in-moscow</link>
      <pubDate>Wed, 14 Nov 2018 13:00:00 +0000</pubDate>
      <dc:creator>Eric Baldwin</dc:creator>
      <guid isPermaLink="false">https://www.archdaily.com/905871/mvrdv-brings-minecraft-to-life-with-red7-housing-in-moscow</guid>
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        <![CDATA[<p>Dutch practice <a href="https://www.archdaily.com/office/mvrdv">MVRDV</a> have unveiled <a href="https://www.mvrdv.com/projects/red7?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">RED7</a>, a housing project for <a href="https://www.archdaily.com/tag/moscow">Moscow</a> and the firm’s first building in <a href="/tag/russia">Russia</a>. <a href="https://www.archdaily.com/office/mvrdv">MVRDV</a> won the competition to design <a href="https://www.mvrdv.com/projects/red7?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">RED7</a> for client GK Osnova in December 2017, and the project has been accepted by the architectural committee of <a href="https://www.archdaily.com/tag/moscow">Moscow</a>. Designed with a Minecraft-like gradient of blocks, the project was inspired by its neighboring context. As a symbolic gateway into the city center, the design will include 289 apartments with external terraces and expansive views of Moscow's skyline.</p>]]>
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        <![CDATA[LEGO vs Architecture: BBC Film Explains How It's All Connected]]>
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      <link>https://www.archdaily.com/881186/lego-vs-architecture-bbc-film-explains-how-its-all-connected</link>
      <pubDate>Tue, 10 Oct 2017 08:00:00 +0000</pubDate>
      <dc:creator>Tessa Forde</dc:creator>
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        <![CDATA[<p>Can you even call yourself an architect if you don’t have an old box of <a href="http://www.archdaily.com/tag/lego">LEGO</a> that you can’t bare to throw out stored away in an attic somewhere?</p>]]>
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        <![CDATA[Beautiful Minecraft]]>
      </title>
      <link>https://www.archdaily.com/800653/beautiful-minecraft</link>
      <pubDate>Thu, 01 Dec 2016 10:00:00 +0000</pubDate>
      <dc:creator>Rene Submissions</dc:creator>
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        <![CDATA[Landscape]]>
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        <![CDATA[<p>With a bit of imagination and a heavy dose of artistic talent, Minecraft blocks can be used to build almost anything. But as you'll see, some artists are taking Minecraft building to a whole new level.</p>
<p>Beautiful Minecraft is a compendium of stunning artwork built in Minecraft. Using millions of blocks and spending hundreds of hours, these artists have created floating steampunk cities, alien worlds, detailed classical sculptures, fantastical landscapes, architectural marvels, and more.</p>
<p>The results are simply beautiful.</p>]]>
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        <![CDATA[15 Incredible Architectural Feats Made in Minecraft]]>
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      <link>https://www.archdaily.com/781721/15-incredible-architectural-feats-made-in-minecraft</link>
      <pubDate>Mon, 15 Feb 2016 07:00:00 +0000</pubDate>
      <dc:creator>ArchDaily Team</dc:creator>
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        <![CDATA[<p>With more than 70 million copies sold worldwide, it would be unfair to refer to <a href="/tag/minecraft">Minecraft</a> as just a simple game of textured boxes in a pixelated <a href="/tag/3d">3D</a> world. After acquiring the makers of the game (Mojang) in 2014, Microsoft announced on Tuesday, January 19 that it also acquired MinecraftEdu, the official educational version of Minecraft, which is used as a creative tool in more than 10,000 classrooms in 45 countries around the world.</p>]]>
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        <![CDATA[How Minecraft is Inspiring the Next Generation of Young Architects]]>
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      <link>https://www.archdaily.com/781644/how-minecraft-is-inspiring-the-next-generation-of-young-architects</link>
      <pubDate>Fri, 05 Feb 2016 10:30:00 +0000</pubDate>
      <dc:creator>Kim A. O'Connell</dc:creator>
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        <![CDATA[<p><em>For many architects, an obsession with design came at a very young age - often, an architectural career begins with toys such as wooden blocks or that old classic, LEGO. In recent years though, a new contender has emerged to inspire young architectural minds: Minecraft. </em><em>In this article, originally published on Autodesk's Redshift publication as "<a href="https://redshift.autodesk.com/minecraft-architecture/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Minecraft Architecture: What Architects Can Learn From a Video Game</a>," Kim A O'Connell looks into the growing influence of Minecraft in architectural design and education, including the growing presence of the global "Blockworks" team.</em></p>]]>
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