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    <title>Tag: game-of-thrones | ArchDaily</title>
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      <title>
        <![CDATA[The Second Studio Podcast: Deborah Riley, Production Designer of Game of Thrones & 3 Body Problem]]>
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      <link>https://www.archdaily.com/1017740/the-second-studio-podcast-deborah-riley-production-designer-of-game-of-thrones-and-3-body-problem</link>
      <pubDate>Sun, 16 Jun 2024 03:30:00 +0000</pubDate>
      <dc:creator>The Second Studio Podcast</dc:creator>
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        <![CDATA[<p>The Second Studio (formerly The Midnight Charette) is an explicit podcast about design, architecture, and the everyday. Hosted by Architects <a href="https://www.archdaily.com/tag/david-lee">David Lee</a> and Marina Bourderonnet, it features different creative professionals in unscripted conversations that allow for thoughtful takes and personal discussions.</p>]]>
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        <![CDATA[Non Architecture Launches a Game of Thrones Design Competition]]>
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      <link>https://www.archdaily.com/917540/non-architecture-launches-a-game-of-thrones-design-competition</link>
      <pubDate>Tue, 21 May 2019 11:00:00 +0000</pubDate>
      <dc:creator>Niall Patrick Walsh</dc:creator>
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        <![CDATA[<p><a href="https://www.nonarchitecture.eu/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Non Architecture Competitions</a> has launched the latest in their three-year-long run of competitions, titled the “GoT Architecture 21st Century” competition. Starting from June 1st, participants in the competition will have two months to represent, in one image, an iconic <a href="https://www.archdaily.com/tag/game-of-thrones" target="_blank">Game of Thrones</a> fortress or palace. They will be challenged to imagine how the building selected would look in a 21st-century context.</p>]]>
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      <title>
        <![CDATA[Your Favorite Fictional Universes in Pen and Paper]]>
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      <link>https://www.archdaily.com/900390/your-favourite-fictional-universes-in-pen-and-paper</link>
      <pubDate>Fri, 17 Aug 2018 12:00:00 +0000</pubDate>
      <dc:creator>Niall Patrick Walsh</dc:creator>
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        <![CDATA[<p>In a world of 3D, HD, 4K, and CGI, architectural representation in the film, television, and gaming industries are becoming ever-more realistic, ever-more dazzling, and ever-more expensive. But strip away the special effects, and the beautifully-crafted architectural forms of fictional worlds such as <a href="https://www.archdaily.com/tag/game-of-thrones" target="_blank">Game of Thrones</a>, Harry Potter, and Marvel are no less impressive.</p>]]>
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        <![CDATA[Winter Has Arrived at Finland's Game of Thrones-Themed Ice Hotel]]>
      </title>
      <link>https://www.archdaily.com/888325/winter-has-arrived-at-finlands-game-of-thrones-themed-ice-hotel</link>
      <pubDate>Fri, 02 Feb 2018 12:00:00 +0000</pubDate>
      <dc:creator>Patrick Lynch</dc:creator>
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        <![CDATA[<p dir="ltr">For all those <a href="/tag/game-of-thrones">Game of Thrones</a> fans looking to go face to face with a White Walker (or snuggle up like Jon and Dany), here’s your chance: Lapland <a href="/tag/hotels">Hotels</a> Snowvillage in northern <a href="/tag/finland">Finland</a> has opened its very own Game of Thrones-themed ice hotel, complete with ice-carvings of the show’s best settings and sigils.</p>]]>
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        <![CDATA[7 Game of Thrones Locations You Can Visit in Real Life]]>
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      <link>https://www.archdaily.com/875711/7-game-of-thrones-locations-you-can-visit-in-real-life</link>
      <pubDate>Sun, 16 Jul 2017 09:30:00 +0000</pubDate>
      <dc:creator>Megan Schires</dc:creator>
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        <![CDATA[<p>Is your life lacking in dragons? Do you long for the excitement and danger of a constant, treacherous struggle for governing power? If you find yourself simply biding your time waiting for new seasons of <a href="/tag/game-of-thrones">Game of Thrones</a> to air (or for <a href="/tag/george-rr-martin">George R.R. Martin</a> to finally write another book) one option is to spend some time traveling to the real-life <a href="http://www.telegraph.co.uk/travel/maps-and-graphics/game-of-thrones-filming-locations-guide/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">locations</a> used in the filming of the show! From <a href="/tag/iceland">Iceland</a> to Morocco, the show’s creators have traveled all over the <a href="http://gameofthrones.wikia.com/wiki/Filming_locations?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">world</a> to bring the mythical world Martin describes in his novels to life on screen. While much of the filming is done in a studio, and of course there’s plenty of CGI involved, many of the landscapes and buildings seen throughout the show’s 6 seasons are real places open to the public. We can’t promise you dragons or control of the Iron Throne, but what you will get are some spectacular sights that might just make you feel like a real Westerosi.</p>]]>
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      <title>
        <![CDATA[Game of Thrones: The Politics and Foundations of Fictional Cities]]>
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      <link>https://www.archdaily.com/802096/game-of-thrones-the-politics-and-foundations-of-fictional-cities</link>
      <pubDate>Fri, 20 Jan 2017 08:00:00 +0000</pubDate>
      <dc:creator>Manuel Saga</dc:creator>
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        <![CDATA[<p>What makes a city different from a town? What is the distinction between these two seemingly similar collections of buildings and streets? Why can we trace towns back to the Stone Age, while the first city remains a mystery? Although a village and a city can be considered similar, the city has a unique and innovative element that makes it stand out: the citizens and civitas.  </p>]]>
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