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    <title>Tag: digital-art | ArchDaily</title>
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        <![CDATA[Designing Spaces for Impactful Musical Experiences]]>
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      <link>https://www.archdaily.com/1017348/designing-spaces-for-impactful-musical-experiences</link>
      <pubDate>Mon, 10 Jun 2024 04:00:00 +0000</pubDate>
      <dc:creator>Carla Bonilla Huaroc</dc:creator>
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        <![CDATA[<p>Music consumption has historically been closely connected to the environments in which it is enjoyed. Before the advent of music recordings, listening to music was a social activity tied to collective rituals in physical spaces, such as concerts or smaller communal gatherings. With the development of music records and now with the current availability of virtually any kind of music at our fingertips, experiencing music has become a more solitary and routine endeavor. However, returning to the roots of communal musical experiences may unlock numerous benefits much needed in our isolating digital age. These collective musical events have the potential to significantly enhance a <a href="https://www.archdaily.com/tag/community" target="_blank" rel="noopener">community</a>'s social cohesion and improve their mental health through memorable shared experiences.</p>]]>
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        <![CDATA[Immersive Spaces: Shaping Profound Experiences Through Architecture and Art]]>
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      <link>https://www.archdaily.com/1013420/immersive-spaces-shaping-profound-experiences-through-architecture-and-art</link>
      <pubDate>Sun, 18 Feb 2024 07:30:00 +0000</pubDate>
      <dc:creator>Carla Bonilla Huaroc</dc:creator>
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        <![CDATA[<p><a href="https://www.archdaily.com/tag/immersive" target="_blank" rel="noopener">Immersive spaces</a> are heavily sensorial environments meant to create impactful experiences crafted through intentionally curated architecture, light, imagery, sound, and sometimes even smell. To "immerse" oneself is to be wholly enveloped in a world shaped solely by immediate sensory input. Using <a href="https://www.archdaily.com/tag/digital" target="_blank" rel="noopener">digital tools</a> to craft these environments to showcase <a href="https://www.archdaily.com/tag/art" target="_blank" rel="noopener">art</a>, create compelling <a href="https://www.archdaily.com/tag/exhibition" target="_blank" rel="noopener">exhibitions</a>, and <a href="https://www.archdaily.com/tag/venue" target="_blank" rel="noopener">feature performance events</a> has become increasingly popular. Evocative experiences like these can offer a respite from the inundation of personalized digital content and foster shared, grounding encounters. The design of these can exist at the intersection of architecture, <a href="https://www.archdaily.com/tag/graphic-design" target="_blank" rel="noopener">graphic design</a>, visual <a href="https://www.archdaily.com/tag/art" target="_blank" rel="noopener">art</a>, <a href="https://www.archdaily.com/tag/lighting-design" target="_blank" rel="noopener">lighting design</a>, <a href="https://www.archdaily.com/tag/music" target="_blank" rel="noopener">music</a>, and <a href="https://www.archdaily.com/tag/performance" target="_blank" rel="noopener">performance</a>. They underscore the power of <a href="https://www.archdaily.com/tag/interdisciplinary" target="_blank" rel="noopener">interdisciplinary collaboration</a> to craft memorable moments. So, what role does architecture play in shaping these?</p>]]>
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        <![CDATA[Digital Art and Architecture: Beyond Billboards and Spheres]]>
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      <link>https://www.archdaily.com/1009764/digital-art-and-architecture-beyond-billboards-and-spheres</link>
      <pubDate>Wed, 15 Nov 2023 07:30:00 +0000</pubDate>
      <dc:creator>Carla Bonilla Huaroc</dc:creator>
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        <![CDATA[<p>In July, <a href="https://www.archdaily.com/tag/las-vegas" target="_blank" rel="noopener">Las Vegas</a> unveiled an extravagant spectacle - <a href="https://www.archdaily.com/1007658/the-sphere-at-the-venetian-resort-opens-to-the-public-in-las-vegas?ad_source=search&amp;ad_medium=projects_tab&amp;ad_source=search&amp;ad_medium=search_result_all" target="_blank" rel="noopener">a colossal LED-wrapped spherical structure</a>, standing 366 feet tall and 516 feet wide. This entertainment event venue instantly captured the public's gaze, becoming a local landmark and attracting global attention through extensive news coverage. Similar spherical concepts have been proposed <a href="https://www.theguardian.com/uk-news/2023/jan/24/londons-msg-sphere-concert-venue-comes-one-step-closer-to-reality?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">in London </a>and <a href="https://ktla.com/news/local-news/another-version-of-the-las-vegas-sphere-could-be-built-in-west-hollywood/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">at a smaller scale in Los Angeles</a>. These massive display structures open up questions about facades as digital canvases. What role can architecture take as an urban canvas other than as a billboard? And what are different ways for architecture to engage the public through digital art besides gigantic LED spheres?</p>]]>
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        <![CDATA[MetaMundo’s 3D NFT Villa Opens Questions about the Function of Architecture in the Metaverse]]>
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      <link>https://www.archdaily.com/988739/metamundos-3d-nft-villa-opens-questions-about-the-function-of-architecture-in-the-metaverse</link>
      <pubDate>Fri, 09 Sep 2022 06:30:00 +0000</pubDate>
      <dc:creator>Maria-Cristina Florian</dc:creator>
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        <![CDATA[<p><a href="http://metamundo.co?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">MetaMundo</a> has launched its second <a href="https://www.metamundo.co/luisfern5/metaEstates_VILLA/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">three-dimensional NFT, an ocean-adjacent villa</a>, complete with an NFT gallery, meditation pavilions, and entertaining areas. The structure was designed by American architect and hybrid-creative Luis Fernandez to become an immersive space for meeting, playing, and relaxing. Through this project, the architect aims to explore the changing paradigm of building in the metaverse. As laws of physics become irrelevant and materials are reduced to surface images, he asks the question what will architecture mean for the metaverse, how will we experience it and how will we use it?</p>]]>
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        <![CDATA[Daniel Arsham and Andrés Reisinger Among Acclaimed Designers of Newly-Launched Metaverse Real Estate Development]]>
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      <link>https://www.archdaily.com/985957/daniel-arsham-and-andres-reisinger-among-acclaimed-designers-of-newly-launched-metaverse-real-estate-development</link>
      <pubDate>Wed, 27 Jul 2022 06:30:00 +0000</pubDate>
      <dc:creator>Dima Stouhi</dc:creator>
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        <![CDATA[<p><a href="https://thealexanderteam.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">The Alexander Team</a> and metaverse real estate development firm <a href="https://everyrealm.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Everyrealm</a>, have announced the launch of "The Row", a private, members-only metaverse real estate community featuring architecture designed by world-renowned artists. The Row will be launched on the metaverse world-building platform <a href="https://www.mona.gallery/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Mona,</a> and will feature limited-edition series of 30 3D architectural landmarks, each sold as a 1-of-1 non-fungible token (NFT) designed by artists including <a href="/tag/daniel-arsham">Daniel Arsham</a>, <a href="http://www.mishakahn.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Misha Kahn</a>, Andrés Reisinger, <a href="https://alexiscstudio.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Alexis Christodoulou</a>, <a href="https://sixnfive.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" rel="noopener">Six N. Five</a>, and Hard.</p>]]>
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        <![CDATA[Mars House, First Digital Home to be Sold on the NFT Marketplace]]>
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      <link>https://www.archdaily.com/959011/mars-house-first-digital-home-to-be-sold-on-the-nft-marketplace</link>
      <pubDate>Tue, 23 Mar 2021 06:30:00 +0000</pubDate>
      <dc:creator>Christele Harrouk</dc:creator>
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        <![CDATA[<p>Mars House designed in May 2020 by Artist <a href="https://linktr.ee/Kristakim?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Krista Kim</a>, has become the first sold digital NFT home in the world. The <a href="/tag/3d">3D</a> digital file that can be experienced in virtual reality, <a href="https://superrare.co/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">was just acquired</a>. Rendered using Unreal Engine, a software used to create video games, the house can be experienced in <a href="/tag/vr">VR</a>, but could also be experienced through augmented reality (AR) environment in apps. A structure comprised of light, Mars House generates a healing atmosphere, with a musical accompaniment by Jeff Schroeder of The Smashing Pumpkins.</p>]]>
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        <![CDATA[Cybertopia: The Digital Future of Analog Architectural Space]]>
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      <link>https://www.archdaily.com/575874/cybertopia-the-digital-future-of-analog-architectural-space</link>
      <pubDate>Sun, 07 Dec 2014 00:00:00 +0000</pubDate>
      <dc:creator>Finn MacLeod</dc:creator>
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        <![CDATA[<p>"Cyberspace, filled with bugs and glitches – the components of its natural habitat – will form a completely new and previously unknown location when released into a real city – <em>Cybertopia</em>," says Egor Orlov, a current student at the <a href="http://www.archdaily.com/tag/strelka-institute/" target="_blank">Strelka Institute</a> in <a href="http://www.archdaily.com/tag/moscow/" target="_blank">Moscow</a>. According to Orlov, the physical world is on the brink of a major technological breakthrough that will revolutionize the way architects conceive of space – closing the gap between analog and digital.</p>]]>
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        <![CDATA[Will The Traditional Museum Survive?]]>
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      <link>https://www.archdaily.com/569667/the-growth-of-museums-is-matched-only-by-an-influx-of-visitors</link>
      <pubDate>Thu, 20 Nov 2014 00:00:00 +0000</pubDate>
      <dc:creator>James Taylor-Foster</dc:creator>
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        <![CDATA[<p>The question of whether the traditional museum survive in the digital age has been bounced around since the dawn of digital art and archiving. In an article for <em><a href="http://www.independent.co.uk/arts-entertainment/is-there-a-future-for-the-traditional-museum-9855822.html?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">The Independent</a></em>, Christopher Beanland examines the issue of a global "museum boom" (especially in China where a new one opens every day), and how this is having an undoubtedly positive impact on people's quality of life. For Beanland, it's curious that "we don't splash out on council houses or universities or hospitals any more – but we do build museums and galleries." Perhaps it's because they are "a reliquary for our collective memories" and "a triumph of our collective will" or, in most cases, because they employ excellent PR and branding strategies. He notes that "despite being swamped by possessions, we've changed our views towards those things. In the second half of the 20th century, people defined themselves by what they had. But today people increasingly define themselves by what they do."</p>]]>
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        <![CDATA[Enter the Mesmerizing World of Rainbow Coloured Maps with "Crayon the Grids"]]>
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      <link>https://www.archdaily.com/562808/enter-the-mesmerizing-world-of-rainbow-coloured-maps-with-crayon-the-grids</link>
      <pubDate>Sun, 02 Nov 2014 00:00:00 +0000</pubDate>
      <dc:creator>Finn MacLeod</dc:creator>
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        <![CDATA[<p>A new series of maps by <a href="http://www.archdaily.com/tag/california/" target="_blank">California</a>-based artist-scientist Stephen Von Worley give colour coding an entirely new meaning. With his latest algorithm-generated project, "<a href="http://www.datapointed.net/2014/10/maps-of-street-grids-by-orientation/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Crayon the Grids</a>," Von Worley has taken maps of ten major metropolitan areas and coloured them based on geographical orientation of the urban grid. Each street is assigned a colour specific to its orientation, varying in hue and weight depending on its cardinal direction and length. The result is a dizzying technicolor of urban planning, creating completely new demarcations for some of the world's most recognizable cities.</p>]]>
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        <![CDATA[ANTIVJ Transforms Shigeru Ban's Centre Pompidou Metz with Digital Spectacular]]>
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      <link>https://www.archdaily.com/342464/antivj-transforms-shigeru-bans-centre-pompidou-metz-with-digital-spectacular</link>
      <pubDate>Mon, 11 Mar 2013 00:00:00 +0000</pubDate>
      <dc:creator>Karissa Rosenfield</dc:creator>
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        <![CDATA[<p>Intrigued by the hexagonal plan and complex structure of Shigeru Ban’s Centre Pompidou Metz in France, <a href="http://www.antivj.com/paleodictyon/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">ANTIVJ</a> visual artists Simon Geilfus and Yannick Jacquet, and composer Thomas Vaquié transformed the building’s undulating facade into a digital spectacular with a light show that “abolishes notions of scale by contrasting micro-architecture with human construction”. The piece was loosely inspired by the research of deep-sea expert Peter A. Rona, whose work explores the fascinating marks left by unknown, hexagonal-shaped sea creature called Paleodictyon Nodosum, which Rona believes is designed to cultivate bacteria. </p>]]>
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