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        <![CDATA[Day and Night Park / CATS]]>
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      <pubDate>Sun, 25 Aug 2024 02:00:00 +0000</pubDate>
      <dc:creator>韩爽</dc:creator>
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        <![CDATA[Temporary installations]]>
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        <![CDATA[<p>In late 2022, the independent bookstore Jetlag Books, based in <a href="/tag/beijing">Beijing</a>, approached us with a collaboration opportunity with the Swire Group. Their vision was to create a "new generation urban newsstand" in Sanlitun North, a temporary public cultural project blending community engagement with the charm of an independent bookstore, aiming to reintegrate reading into daily life. We were invited to design this temporary structure, intending to infuse emotion and reflection into the bustling urban environment.</p>]]>
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        <![CDATA[Dafeng Timber Structure Research and Design Center / CATS]]>
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      <link>https://www.archdaily.com/1006086/dafeng-timber-structure-research-and-design-center-cats</link>
      <pubDate>Wed, 30 Aug 2023 00:00:00 +0000</pubDate>
      <dc:creator>Andreas Luco</dc:creator>
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        <![CDATA[Educational Architecture]]>
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        <![CDATA[<p>House of Woodwork was a mental odyssey about how to use wood to create contemporary buildings. We've gone a long way, but we've come back to three basic anchors.</p>]]>
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        <![CDATA[Future Prism, Transparent Immersive Art Building / CATS]]>
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      <pubDate>Fri, 30 Dec 2022 20:00:00 +0000</pubDate>
      <dc:creator>Collin Chen</dc:creator>
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        <![CDATA[Museums & Exhibit]]>
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        <![CDATA[<p>Today, most immersive art events (such as TeamLab's exhibitions) are realized completely in closed and dark spaces. The viewer is detached from the real world and loses the perception of physical space and environment. However, does the so-called "immersive" artistic experience have to be confined within a closed space? We want to challenge and explore a new kind of interactivity for this new typology in our design. Future Prism, designed by CATS, is an immersive art exhibition building, one of the first immersive art experience spaces in China that interacts with the surrounding urban environment. The combined innovation of design and imaging technology leads to a mixed experience blending the virtual and the real.</p>]]>
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