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    <title>City: piraeus | ArchDaily</title>
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        <![CDATA[Piraeus Tower / PILA]]>
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      <link>https://www.archdaily.com/1019482/piraeus-tower-pila</link>
      <pubDate>Thu, 01 Aug 2024 01:00:00 +0000</pubDate>
      <dc:creator>Hadir Al Koshta</dc:creator>
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        <![CDATA[Retail]]>
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        <![CDATA[<p>Piraeus Tower officially opened its doors to tenants and visitors on the 4th of June in the port city of <a href="https://www.archdaily.com/tag/piraeus">Piraeus</a>. It is the first green highrise in Greece that throughout the last four years was brought back to life and an architectural icon which marks the starting point of the Athenian Riviera. PILA was the winner of an invited competition to redesign the facade of Piraeus Tower in 2020, now achieving the completion of the most ambitious project of the international architecture practice based in Athens. They are also the designers of all interior common spaces accessible to office visitors and tenants. Piraeus Tower is redeveloped into a contemporary, fully accessible, sustainable landmark. Soaring 88 metres into the sky and covering a gross built area of 34.623 sqm at a plot of 3.842 sqm, it is a mixed-use building with public open spaces and a contemporary workplace. The first three levels of retail are already leased to Zara, Zara Home, and JD Sports, while the third and fourth floors will offer F&amp;B by Nice n’ Easy, and a gym operated by Athlesis. The office levels above will host 2.000 people and are occupied by anchor tenants Dialectica, NorthStandard and V Group of Companies among others. The office fit-out for V Group’s headquarters on the 22nd top floor is also designed by PILA studio.</p>]]>
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        <![CDATA[Tsabikos Petras Wins First Prize for Greek Archaeology Museum Proposal]]>
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      <link>https://www.archdaily.com/596088/tsabikos-petras-wins-first-prize-for-greek-archaeology-museum-proposal</link>
      <pubDate>Fri, 06 Feb 2015 00:00:00 +0000</pubDate>
      <dc:creator>Holly Giermann</dc:creator>
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        <![CDATA[Museums & Exhibit]]>
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        <![CDATA[<p>The first prize winner of a Greek design <a href="http://www.archdaily.com/tag/competition/">competition</a> in <a href="http://www.archdaily.com/tag/greece/">Greece</a>, which challenged participants to redesign an existing structure into an archaeological <a href="http://www.archdaily.com/tag/museum/">museum</a>, this proposal by <a href="http://www.tsabikospetras.gr/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Tsabikos Petras Architectural Studio</a> examines both the reintroduction of green areas into the city and relationship among city, sea, and coast. The scheme follows the lead of a north-south and east-west axis which present a pedestrian connection between the museum and a public square, and an archaeological site with a second public square, respectively.</p>]]>
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        <![CDATA[Museum of Underwater Antiquities Competition Entry / Charry C. Bougadellis & Associate Architects  + Georges Batzios Architects]]>
      </title>
      <link>https://www.archdaily.com/346136/museum-of-underwater-antiquities-competition-entry-charry-c-bougadellis-associate-architects-georges-batzios-architects</link>
      <pubDate>Sun, 31 Mar 2013 01:00:00 +0000</pubDate>
      <dc:creator>Alison Furuto</dc:creator>
      <category>
        <![CDATA[Museum]]>
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        <![CDATA[<p>Designed by <b><a href="http://www.aeter.gr/index.aspx?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Charry C. Bougadellis &amp; Associate Architects</a> </b>+<b> <a href="http://www.georgesbatzios.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank">Georges Batzios Architects</a></b>, their proposal for the <a href="https://www.archdaily.com/tag/piraeus">Piraeus</a> Museum of Underwater Antiquities, which received an honorable mention, was divided in two elements based on the notion of ‘Viollet-le-Duc’: the negative element being the void, whilst the positive being the vertical and horizontal elements that define a space (walls and slabs). The link between these two elements, which defines the unity of the space is man. Therefore, the architectural space cannot be applied without the presence of man. More images and architects' description after the break.</p>]]>
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        <![CDATA[Museum for Underwater Antiquities Competition Entry / Dimitris Thomopoulos]]>
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      <link>https://www.archdaily.com/340243/museum-for-underwater-antiquities-competition-entry-dimitris-thomopoulos</link>
      <pubDate>Sun, 10 Mar 2013 01:00:00 +0000</pubDate>
      <dc:creator>Alison Furuto</dc:creator>
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        <![CDATA[<p>Designed by <a href="http://dthomopoulos.com/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank"><b>Dimitris Thomopoulos</b></a> and his team, their proposal for the Museum for Underwater Antiquities and Regeneration of part of the <a href="https://www.archdaily.com/tag/piraeus">Piraeus</a> Port Authority, which received an honorable mention, intends to create an experiential space that stimulates the visitors’ senses through their exploration in the museum’s interior. The museum itself corresponds to its special function in a more contemporary way, while highlighting the existing building’s shell and its original use. More images and architects’ description after the break.</p>]]>
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        <![CDATA[Piraeus Museum for Underwater Antiquities Competition Entry / Various Architects]]>
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      <link>https://www.archdaily.com/337729/piraeus-museum-for-underwater-antiquities-competition-entry-various-architects</link>
      <pubDate>Sat, 02 Mar 2013 01:00:00 +0000</pubDate>
      <dc:creator>Alison Furuto</dc:creator>
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        <![CDATA[<p>The collaborative team of architects <span style="font-weight: bold; line-height: 1.5em;">Khvil Anastasia, Ivanova Elena, Fadeeva Alina, Rudikov Aleksei, </span><span style="line-height: 1.5em;">and </span><span style="line-height: 1.5em;"><b>Spiridon Mellos</b> chose simplicity as their main strategy in the </span><span style="line-height: 20px;">Piraeus Museum for Underwater Antiquities Competition. </span><span style="line-height: 1.5em;">Without creating</span><span style="line-height: 1.5em;"> </span><span style="line-height: 1.5em;">enormous change, their design aims to use only what is already there, emphasizing simplicity and industrial nature of the building and beauty of the place to create a complex travel route. More images and architects' description after the break.</span></p> ]]>
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        <![CDATA[Piraeus Underwater Antiquities Museum Competition Entry / d_code Architects]]>
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      <link>https://www.archdaily.com/336466/piraeus-underwater-antiquities-museum-competition-entry-d_code-architects</link>
      <pubDate>Tue, 26 Feb 2013 01:00:00 +0000</pubDate>
      <dc:creator>Alison Furuto</dc:creator>
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        <![CDATA[<p><span style="line-height: 1.5em;">Designed by </span><a href="http://www.d-code.gr/?utm_medium=website&amp;utm_source=archdaily.com" target="_blank" style="line-height: 1.5em;"><b>d-code Architects</b></a><span style="line-height: 1.5em;">, the proposal for the Museumof Underwater Antiquities is a synthesis of a building characterized by orthometrical simplicity with incorporated high-tech components and a surrounding area of curved and parabolic shaped paths, installations and water parks. Given the importance of the two subjects of the museum building and its surroundings, the overall effect is presented as arythmological dialogue between linear building solidity and environmental curving fluidity. More images and architects’ description after the break.</span><br></p>]]>
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        <![CDATA[Piraeus Underwater Antiquities Museum Competition Entry / Archithinks]]>
      </title>
      <link>https://www.archdaily.com/333671/piraeus-underwater-antiquities-museum-competition-entry-archithinks</link>
      <pubDate>Tue, 19 Feb 2013 00:00:00 +0000</pubDate>
      <dc:creator>Alison Furuto</dc:creator>
      <category>
        <![CDATA[Museum]]>
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        <![CDATA[<br>]]>
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