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    <title>Author: Nolan Gray | ArchDaily</title>
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        <![CDATA[SimCity created a generation of urban planners]]>
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      <pubDate>Sun, 09 May 2021 12:00:00 +0000</pubDate>
      <dc:creator>Nolan Gray</dc:creator>
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        <![CDATA[<p>While working on Raid on Bungeling Bay—a game about bombing cities—legendary game designer Will Wright discovered he had more fun designing the cities than destroying them. He then wondered if players would enjoy having that same opportunity.</p>]]>
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        <![CDATA[To what extent are planners to blame for urban sprawl?]]>
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      <pubDate>Tue, 10 Dec 2019 06:00:00 +0000</pubDate>
      <dc:creator>Nolan Gray</dc:creator>
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        <![CDATA[<p>While conventional American urbanism is known to drive excessive sprawl, it is worth remembering that, ultimately, the true extent of a city's horizontal expansion lies far beyond the reach of urban planning controls.</p>]]>
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