Office for Stark Games / Studio11

Office for Stark Games / Studio11 - Image 2 of 21Office for Stark Games / Studio11 - Chair, TableOffice for Stark Games / Studio11 - Image 4 of 21Office for Stark Games / Studio11 - Table, ChairOffice for Stark Games / Studio11 - More Images+ 16

Minsk, Belarus
  • Architects: Studio11
  • Area Area of this architecture project Area:  910
  • Year Completion year of this architecture project Year:  2018
  • Photographs
  • Manufacturers Brands with products used in this architecture project
    Manufacturers:  EGGER, Caparol, Modulyss
Office for Stark Games / Studio11 - Image 2 of 21
© Dmitry Tsyrencshikov

Text description provided by the architects. Interior project for new office space of Stark Games company emerged as an experiment in terms of color and composition solutions. At the stage of design we took course for greater latitude of solutions, courage of fusions and discovering new color chords. Thus, the concept incorporates around 8 different colors, 7 various materials and a compositional diversity of circles and ellipses. Impeccable organic combination of all ingredients on this palette marked a core vector of the design concept.

Office for Stark Games / Studio11 - Chair, Table
© Dmitry Tsyrencshikov
Plan
Office for Stark Games / Studio11 - Table, Chair
© Dmitry Tsyrencshikov

The office is divided into separate volumes resolved in different colors, such as:
-          Central block with meeting rooms and offices in mint (flooring, wall finish, plywood surfaces, fabric wall panels, marker boards and glass mullions are all made in mint color);
-          Separate green volumes (carpeting, curtains, desks, glass mullions);
-          Blue work spaces;
-          Red meeting room;
-          Independent kitchen area in red and blue.

Office for Stark Games / Studio11 - Image 7 of 21
© Dmitry Tsyrencshikov

The main work space is zoned with plywood shelving unit decorated with plants.
The geometric composition of multicolored carpeting on all office area is a major technique to form the interior and emphasize the layout (volume zoning).

Office for Stark Games / Studio11 - Glass, Column
© Dmitry Tsyrencshikov

The light system of the whole area is an orthogonal composition of light tubes of different length. It is completely non-contrast with the Armstrong ceiling which we had to adjust to since it was impossible to take down.

Office for Stark Games / Studio11 - Table, Chair
© Dmitry Tsyrencshikov

The kitchen was left with its original floor of metal cassettes. Bar height island of light-blue artificial stone with lush planting is the central element of the kitchen. Kitchen surface is made of red artificial stone, whereas cabinet facades are composed of light-blue painted glass.

Office for Stark Games / Studio11 - Chair
© Dmitry Tsyrencshikov

The WC is a contrast of different materialities – rough tile glue texture is combined with a variety of purest reflecting and smooth metal surfaces and tiles.
The techniques used bring together functionality, efficiency and of course aesthetics.

Office for Stark Games / Studio11 - Table, Chair
© Dmitry Tsyrencshikov

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Project location

Address:Minsk, Belarus

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Location to be used only as a reference. It could indicate city/country but not exact address.
About this office
Cite: "Office for Stark Games / Studio11" 02 Nov 2018. ArchDaily. Accessed . <https://www.archdaily.com/904260/office-for-stark-games-studio11> ISSN 0719-8884

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