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Monocle 24 Investigates Playful Design and the Role of Luck in Shaping our Cities

For this week's editions of Section D, Monocle 24's weekly review of design, architecture and craft, and The Urbanist, their weekly "guide to making better cities," the Monocle team investigate the how the act of playing can shape design and the role of luck in our cities.

In Section D, David Plaisant meets artist Simon Terrill at the new Brutalist Playground, currently on display at the RIBA in London. Terrill, along with Assemble, have reimagined a concrete childrens' playground from one of the UK's Brutalist housing estates, in foam – plus more. In this week's edition of The Urbanist, Andrew Tuck explores the role of luck (and misfortune) in our cities, from how architects apply the philosophy of feng shui to their work to a Brazilian district that it was given the name of Boa Sorte ('good luck' in Portuguese). The show also visits Moore – the city dubbed as "tornado alley of Tornado Alley" – in Oklahoma, US, to understand how best to build in such intense climactic environments.

Listen to both episodes after the break.

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