Augmented reality provides us with new research field of architecture. Now you do not need architectural models. We can see the building as it is with all the details as a virtual model. These properties of augmented reality give us new opportunities. For example, we can compare the buildings from different regions of the world, from different eras in the same scale. We can make collections of buildings, unimaginable compositions.
You've seen the floor plans of famous TV homes, but this fun new endeavor from Drawbotics is something a little different. With detailed 3D models of offices from Parks and Recreation, Suits, Brooklyn Nine-Nine, Mad Men, The IT Crowd, Silicon Valley, and, yes, The Office, the marketing agency provides a new level of familiarity with the sets of these cult workplace TV shows. Take a break from your own office and check out each model after the break.
Augmented reality has always been said to become the monster of the two realities between VR and AR, with the caveat that AR had to navigate adoption. Surprisingly, it’s gone from a distant innovation to being used frequently on a daily basis.
If you’ve seen someone eagerly glued to their smartphone while walking, with airy music playing in the background, then they’re likely playing Pokemon Go. The app that launched this summer has everyone using their phones like metal detectors and the fandom is growing by the second.
Utzon Center, Aalborg, recently opened their newest exhibition - FATAMORGANA - about Jørn Utzon’s mythical unbuilt project for Silkeborg Museum intended to house the art and private collection of the Danish expressionist painter; Asger Jorn. The exhibition unfolds the museum, which never was realised. A museum where art meets architecture and Utzon and Jorn worked on the edge of the possible!
With more than 70 million copies sold worldwide, it would be unfair to refer to Minecraft as just a simple game of textured boxes in a pixelated 3D world. After acquiring the makers of the game (Mojang) in 2014, Microsoft announced on Tuesday, January 19 that it also acquired MinecraftEdu, the official educational version of Minecraft, which is used as a creative tool in more than 10,000 classrooms in 45 countries around the world.
The infinite possibilities that the game offers have led millions of people around the world to make and share their greatest creations: cities, buildings and even the reinterpretation of historical structures. Minecraft's impact was recognized in 2015 when the Centre Pompidou dedicated an exhibition to its creative potential for children and adolescents.
We've rounded up 15 of the best models created on the platform. And if you use Minecraft, you can download most of them (via an external link provided by the creator) to add to your own account.
Aysu Aysoy and Roman Hajtmanek have been announced as the winners of the ArchDaily + IIDEXCanada Virtual Spaces Competition, which sought proposals for un-built, fantastical spaces. The designs were then developed into virtual spaces by Invent Dev as a part of a virtual reality exhibition at IIDEXCanada.
Learn more about both of the winners, after the break.
Last year, we featured a post about Sketchfab, the online platform that allows users to display their detailed 3D models through a browser display. Digital models can be uploaded to Sketchfab in over 27 file formats, from .3ds to .dwg, and are viewed online; downloading them is not required. Since our last post, Sketchfab has only grown in popularity, with users from multiple disciplines all over the world uploading their digital work for display. One such user is Soy502. An informal Guatemalan news website, Soy502 has uploaded models of eight of the twelve stadiums that will host FIFA World Cup matches in Brazil this year. These include Das Dunas Stadium, Arena Amazonia Stadium, and Mineirão Stadium. See them, as well as five others, in intimate three-dimensional detail after the break!
Adobe has unveiled a major update to Photoshop CC (Creative Cloud) with the hope that a "radically simplified 3D printing process" will make their software the "go-to tool for anyone who wants to print a 3D model." Their new software allows for designers to create a model from scratch or refine an existing design leading to perfect print ready 3D models. Since one of the most common problems with 3D printing is the human errors in virtual modeling, Photoshop includes automatic mesh repair and will insert a support structure if necessary to ensure that the model will print reliably and without faults.
Powerful video projectors at an affordable price have opened the path for a young, impressive art form: 3D video mapping, a means of projection that uses the architecture itself as the screen. Artists and researchers initiated the movement, developing a new visual language to interpret architecture. Later, marketing adopted this technique for branding, with large-scale projections on skyscrapers; political activists have also initiated dialogues, turning ephemeral light interventions into eye-catching ways to point out and address urban design issues.
More on the ways artists and groups develop this visual language for urban storytelling, after the break…
ArchDaily’s Architecture App Guide will introduce you to web and mobile apps that can help you as an architect: productivity, inspiration, drafting, and more.
3D computer modeling has become a ubiquitous tool in architecture and design, but - even now - there’s no real solution to the problem of easily displaying or sharing models. An exciting new tool, however, might just change this. It’s called Sketchfab, and it displays 3D models natively in the browser - no plugins necessary, and no need to download to your desktop. A resource like this allows any viewer or reader to glimpse into the future of publishing and communicating architecture online.
Users sign up for Sketchfab and upload models directly in 27 native 3D formats (including .3ds, .stl, .kmz, .dwf, .lwo and others); these models can then be embedded anywhere. Not only will this allow architects to showcase finalized projects, but designs can be followed as they evolve and change. It will be particularly valuable in the remote review process that occurs between the architect and 3D visualizers. And Sketchfab’s platform has an integrated comment and like system to foster discussion and critique.
Qi Pan, a PhD student at the University of Cambridge, has developed an interesting technique to model objects using a webcam.