Three practices have been appointed to the design team for Oaks Prague, a new rural residential development located in the commune of Popivičky, close to the city of Prague. John Pawson, Richard Meier + Partners and Eva Jiřičná with AI-Design have drawn up design proposals for key buildings for the scheme, which is managed by the Czech development company Arendon. In November last year, ten practices were shortlisted in a competition to design housing schemes for the €400 million, 220-home “residential and lifestyle development” in Popivičky.
The entire development, which has previously been master-planned by EDSA assisted by Chapman Taylor and John Thompson & Partners, “responds to the form, layout and vernacular of the surrounding Czech villages.”
The largest housing association in Munich, GEWOFAG has awarded Mei Architects & Planners and Felixx Landscape Architects & Planners one of three prizes for their proposal to redevelop of a residential area of 340 dwellings around the Ludlstrasse in Munich.
“It is refreshing to see how the Dutch have dealt with this design task,” says the jury in regards to the team’s community-centric, winning scheme. “The Dutch are one step further in thinking about how neighborhoods should function.”
More about their winning entry ”Neue Nachbarschaften,” after the break.
ADEPT has won a competition to design a new city gate in the German city of Flensburg along Bahnhofstrasse – a central urban axis leading to the city’s main station. Designed as a “small piece of the city,” the winning proposal adapts itself to the existing typology by combining different types of “facade expressions” that creates a “playful synergy between new and old.”
“The proposal gives us a unique chance to transform and influence our future city at a very high level of quality and creativity – Bahnhofstrasse can really become a real and vibrant piece of city,” says the client.
An overlooked strip mall at the corner of Sunset and Crescent Heights boulevards will soon be replaced by a mixed-use, walkable community designed by Frank Gehry. Known to be the “gateway to the Sunset Strip,” the West Hollywood site will be comprised of 249 apartments, restaurants, retail storefronts and a central plaza – all within “an environmentally sensitive building that complements and contributes to the historic architecture in the neighborhood.”
“Frank Gehry’s deep understanding of the property, its history and the context will elevate the project to the iconic and timeless status that it deserves,” said Townscape partner and project developer Tyler Siegel.
In recent years, we’ve reached a point where visualizations have become all-prevalent in the architectural profession. Whether we like it or not, stylized imagery is seen as a commodity, and ultimately, renderings win competitions and commissions. Architects have become enamored with beautiful renderings because clients understand pictures better than plans, and yet, the tools used to produce these glitzy images are changing faster than our industry can keep up. But with technology constantly evolving, we may face a new wave of visualization techniques, as the same render engines used to produce the tantalizingly realistic visuals in movies and video games are, for the first time, easily within our reach.
The lines across industries are blurring and companies behind the rendering engines for the most popular video games are now marketing their software directly to architects. This year, the original developers of the game Gears of War have made their proprietary rendering software Unreal Engine 4 free to architects, and many other video game render engines are available for less than the cost of those used by architects. Founder Tim Sweeney believes that the world of visualization is changing, telling The Verge “We’re realizing now that Unreal Engine 4 is a common language between all these common fields.” Creating a common language between the presently disparate fields of architecture, film, and video games, for example, suggests that the industries themselves may begin to hybridize and learn from one another. For instance, video game developers may look to architects to understand how to construct 3D buildings, while architects may learn from the navigable virtual environment of video games in order to discover new means of representation. Add to this the fact that these software packages are capable of producing lifelike animated walkthroughs and we are left wondering, why is this not an industry standard? Read on after the break for the pros and cons of being an early adopter.
The City of Milwaukee has announced the four finalists in a competition to redevelop the city’s lakefront, naming OJB, James Corner Field Operations, multidisciplinary firm AECOM, and Wisconsin-based consulting firm GRAEF. Selected from 24 entrants, the shortlisted teams are competing for a chance to revitalize the Milwaukee lakefront as part of the Lakefront Gateway Project masterplan. Each firm must now submit specific proposals for the Plaza project in time for a June deadline, after which all proposals will be made available to the public and judged by a selection committee. Learn more about the project after the break.
The winners of the 2015 Civic Trust Awards have been announced. Recognizing design excellence in all aspects of the built environment since 1959, the Civic Trust Awards span three categories and are granted to designs around the world. From the King’s Cross Station renovation in London to the Via Verde in New York, this year’s recipients represent a mix of ultra-modern structures, prized cultural sites, and innovative landscapes. See all the 2015 recipients, here.
The Royal Institute of British Architects (RIBA) has launched a call for applications for the 2015 RIBA Boyd Auger Scholarship. The scholarship, which has been awarded since 2008, supports the personal, professional and academic development of its student recipients by contributing towards their “imaginative and original research and travel.”
Ennead Architects has won an international competition to design the Shanghai Planetarium. The “celestial” design hopes to elevate the Shanghai Science and Technology Museum’s (SSTM) “scientific and technological capacity” while redefine the district Lingang upon its completion in 2018.
“Drawing inspiration form astronomical principles, our design strategy provides a platform for the experience of orbital motion, and utilizes that as a metaphorical reference and generator of form,” says Ennead Architects.
Foster + Partners has been chosen ahead of David Chipperfield Architects, Mossessian & Partners and Mangera Yvars Architects to design the 2022 FIFA World Cup Qatar centerpiece – the Lusail Stadium. The British practice will now move forward with its competition-winning scheme (first proposed in 2010) with the help of stadium experts ARUP and Populous.
“It is an honor to design this centerpiece stadium – we are delighted to have won the international competition. This is an exciting step forward in stadium design – it will be the first to break the mould of the free standing suburban concept, and instead anticipates the grid of this future city, of which it will be an integral part,” said Norman Foster, founder of Foster + Partners.
Seven years ago today ArchDaily was launched, carrying on its shoulders a big responsibility: with 3 billion people expected to move into cities in the next four decades, we wanted to provide inspiration, knowledge and tools to the architects who design for them. Seven years later, and these lofty goals seem to have struck a chord worldwide, and we are now the world’s most visited architecture website, reaching over 350,000 readers every day through our international website but also through four local versions: Plataforma Arquitectura, ArchDaily Brasil, ArchDaily México, and ArchDaily Colombia, with more still to come.
To celebrate these seven years, we’ve whipped up a special version of our logo (see above), an infographic telling our story from those very early days, and a rundown of the most popular project from each of the last seven years.
And of course, we’d like to thank you, our readers, for your support and engagement over the years. From sharing our posts on social media to providing insightful thoughts in the comments section, you have helped to make ArchDaily everything it is today, and helped to bring our mission into focus. Our readers have meant everything to us for seven years, and we’d love to hear what ArchDaily means to its readers. Please let us know in the comments!
Have a very happy ArchDaily birthday!
The ArchDaily Team
“The Art of Seeing. It is essential to an architect to know how to see: I mean, to see in such a way that the vision is not overpowered by rational analysis.” – Luis Barragán
One of Mexico’s greatest architects, Luis Ramiro Barragán Morfín (March 9, 1902 – November 22, 1988) revolutionized modern architecture in the country with his use of bright colors reminiscent of the traditional architecture of Mexico, and with works such as his Casa Barragán, the Chapel of the Capuchinas, the Torres de Satélite, “Los Clubes” (Cuadra San Cristobal and Fuente de los Amantes), and the Casa Gilardi, among many others.
Named for its location at the intersection of Vasastaden and “the Haga city” of Hagastaden, Belatchew Arkitekter‘s “HagaTwist” has been selected by Atrium Ljungberg as the winner of an invited architectural competition for the construction of a public building in Stockholm. Envisioned as a “meeting place” for visitors, workers, and locals alike, the project will feature a flexible program and incorporate a restaurant and rooftop terrace.
This active multi-use pavilion by Bence Pap and Parsa Khalili took second prize in the OUE Artling ArchiPavilion Design Competition in Singapore. Designed around the principles of continuity and flexibility, the Artling Pavilion provides an adaptable space that accommodates evolving programs and ensures constant adherence to the occupants’ needs.
Three grand prize winners and seven special mention recipients of d3′s Unbuilt Visions 2014 (UV2014) competition have been revealed. Open to professionals and students alike, the annual competition challenges participants to use stellar unbuilt concepts as vessels for conversation. Spanning the realm of architecture, urbanism, interiors, and designed objects, Unbuilt Visions recognizes projects that spark interdisciplinary debate and exploit the innovative spirit of the 21st Century.
Learn more about UV2014 and check out the winning projects, after the break.
In the United States alone, more than 125 million plastic bottles are discarded each day, 80 percent of which end up in a landfill. This waste could potentially be diverted and used to construct nearly 10,000, 1200-square-foot homes (taking in consideration it takes an average of 14,000 plastic bottles to build a home that size). Many believe this process could be a viable option for affordable housing and even help solve homelessness.
The idea isn’t new. In Nigeria, the plastic bottle house has proven to be a success, turning trash into an affordable (and beautiful) housing material. By packing plastic bottles with soil or sand, and then stacking and bounding them with mud and string, one can build an earthquake-proof home that is 18 times stronger than regular bricks. Watch the video about to learn more.
Marc Fornes / THEVERYMANY has realized two permanent installations – “Under Stress” and “Sous Tension” – in the public areas of the Department of Computer Science at the French Institute for Research in Computer Science and Automation (INRIA). Both structures “utilize programming techniques inherent in computer science to optimize the form and creating a pattern on the surface.”
“The structures engage the spaces with their intricate and gestural movements that effortlessly travel over the areas,” says the practice. “They provide visitors with iconic hubs for informal and spontaneous social gatherings while expressing the tension between the dynamic interactions from the multi-directional and converging paths within the public spaces. More than a signal for the school, they become elements of enhancement for the school’s identity.”
Yesterday Orange County legislators decided to “take no action” against blocking the “destructive” rebuild of Paul Rudolph’s Orange County Government Center. The plan, deemed by architecture critic Michael Kimmelman to be “vandalism,” will remove one of the building’s three sections and replace it with a “big, soulless glass box.”
The 44-year-old brutalist landmark has been the center of a preservation debate for years; lawmakers argue that the building is “not easy to love” and expensive to maintain, while preservationists declare the building is an important piece of modern history and blame its state of disrepair on neglect. The council vetoed an offer last summer to allow a New York architect to purchase the property and transform it into artist studios. More on the decision, and more of Matthew Carbone’s images for Architect Magazine, after the break.