Artificial Topography / Ryumei Fujiki

Masahiro Hoshida

Architects: Ryumei Fujiki
Location: Kobe city,
Client: Kobe Biennial Committee
Project Team: Fujiki Studio, KOU::ARC, Kensuke Kawamura, Yoshiki Tachi, Shun Simoya, Kohaku Furihata, Yuki Sakurada, Toshihiko Hatori, Yoshito Fukaya, Yuji Uemura, Yuki Ishigami
Colaboration: Yukiko Sato (F.A.D.S)
Project Year: 2011
Photographs: Courtesy of , Masahiro Hoshida

The architcts idea was to hollow out the inside of a container to build an amorphous space like a cave. This “Artificial Topography” is made of only plastic materials, similar to another famous work “Aqua-scape”.

3d Rendering

About 1000 sheets of the soft plastic material of 10-mm thickness were cut down in contour line form, and were laminated like a stratum. This project is not only considered art work, but also functions as a large piece of furniture. Because all the portions are soft like a sofa, the sofa provides visitors with a nice space for relaxing.

Masahiro Hoshida

The architect has a great interest in nature, especially the systems of nature. Like many other projects designed by Ryumei Fujiki, Artificial Topology was highly inspired by forms found in nature.

Courtesy of Ryumei Fujiki

Publication material via v2com

View this project in Google Maps

* Location to be used only as a reference. It could indicate city/country but not exact address.
Cite: "Artificial Topography / Ryumei Fujiki" 23 Nov 2011. ArchDaily. Accessed 23 Jul 2014. <http://www.archdaily.com/?p=185692>

5 comments

  1. Thumb up Thumb down +1

    Could we move beyond the organic shapes… let mother nature deal with that, you cannot beat her mastery anyways…..

    Oh and I’m not taking about rational shapes either…

Share your thoughts