Artificial Topography / Ryumei Fujiki
Architects: Ryumei Fujiki
Location: Kobe city, Japan
Client: Kobe Biennial Committee
Project Team: Fujiki Studio, KOU::ARC, Kensuke Kawamura, Yoshiki Tachi, Shun Simoya, Kohaku Furihata, Yuki Sakurada, Toshihiko Hatori, Yoshito Fukaya, Yuji Uemura, Yuki Ishigami
Colaboration: Yukiko Sato (F.A.D.S)
Project Year: 2011
Photographs: Courtesy of Ryumei Fujiki, Masahiro Hoshida
The architcts idea was to hollow out the inside of a container to build an amorphous space like a cave. This “Artificial Topography” is made of only plastic materials, similar to another famous work “Aqua-scape”.
About 1000 sheets of the soft plastic material of 10-mm thickness were cut down in contour line form, and were laminated like a stratum. This project is not only considered art work, but also functions as a large piece of furniture. Because all the portions are soft like a sofa, the sofa provides visitors with a nice space for relaxing.
The architect has a great interest in nature, especially the systems of nature. Like many other projects designed by Ryumei Fujiki, Artificial Topology was highly inspired by forms found in nature.
Publication material via v2com
- Masahiro Hoshida
- Courtesy of Ryumei Fujiki
- Courtesy of Ryumei Fujiki
- Masahiro Hoshida
- Masahiro Hoshida
- Masahiro Hoshida
- Masahiro Hoshida
- Courtesy of Ryumei Fujiki
- 3d Rendering

























































very beautifull!… poetically….
Could we move beyond the organic shapes… let mother nature deal with that, you cannot beat her mastery anyways…..
Oh and I’m not taking about rational shapes either…
this is inspired by Daniel Arsham
3:13 PM Nov 24th
http://t.co/V9ILwxPN http://t.co/NdQ6izvl
6:22 PM Nov 24th
Artificial Topography / Ryumei Fujiki http://t.co/eAgvtHe2 #architecture
10:07 PM Nov 24th
Artificial Topography / Ryumei Fujiki http://t.co/JYuJmyUm via @archdaily
11:01 AM Nov 26th
Artificial Topography / Ryumei Fujiki http://t.co/deg7kcp7 #Kobe City #Japan #architecture
11:01 AM Nov 26th
Artificial Topography / Ryumei Fujiki http://t.co/deg7kcp7 #Kobe City #Japan #architecture
6:47 AM Nov 28th
Primitive Hut Reloaded http://t.co/w8ONZ5Fv vs the Plastic Cave http://t.co/E4nKWcRu via @ArchDaily #GoEast
6:47 AM Nov 28th
Primitive Hut Reloaded http://t.co/w8ONZ5Fv vs the Plastic Cave http://t.co/E4nKWcRu via @ArchDaily #GoEast
8:28 PM Dec 1st
Seria arquitectura japonesa —> http://t.co/A0ryQjOE
10:02 PM Dec 1st
Artificial Topography / Ryumei Fujiki | ArchDaily http://t.co/UBJD4Xgq via @archdaily
11:08 PM Dec 1st
http://t.co/tMk4FDNh features Ryumei Fujiki's cave-like Artificial Topography space. Looks very relaxing! http://t.co/nEVV6VF0
11:48 PM Dec 1st
An Artificial Topography lounge space http://t.co/GrymkhKL
11:52 PM Dec 1st
http://t.co/tMk4FDNh features Ryumei Fujiki's cave-like Artificial Topography space. Looks very relaxing! http://t.co/nEVV6VF0
5:25 PM Dec 2nd
How awesome would this be as a touch tunnel installation? http://t.co/UTeNXnpi #architecture #design
5:31 PM Dec 2nd
Artificial Topography / Ryumei Fujiki | Una especie de cueva sintética y blanda, to chill the fuck out http://t.co/u9VX6uVB
5:36 PM Dec 2nd
Artificial Topography / Ryumei Fujiki | Una especie de cueva sintética y blanda, to chill the fuck out http://t.co/u9VX6uVB
5:39 PM Dec 2nd
Artificial Topography / Ryumei Fujiki | Una especie de cueva sintética y blanda, to chill the fuck out http://t.co/u9VX6uVB
5:15 AM Dec 4th
An Artificial Topography lounge space created by Japanese architect Ryumei Fujiki. http://t.co/uJ2IUAPu